Crusader's Crossbow

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Ze healing is not as rewarding as ze hurting.
The Medic on the Crusader's Crossbow

The Crusader's Crossbow is a community-made primary weapon for the Medic. The Crusader's Crossbow appears as a wooden crossbow, with a metal barrel attached to a canister which houses an arrow until it is fired. The Medic's icon is present on both the canister, and the frame of the Crusader's Crossbow.

The Crusader's Crossbow fires an arrow that travels in a slight arc with a team-colored streak trailing behind it, not unlike the Huntsman. Though the Crusader's Crossbow does not require the user charge their shot before firing, the time spent reloading an active arrow is significantly increased compared to the Huntsman. Arrows fired from the Crusader's Crossbow will damage enemies and heal teammates, allowing a sharpshooting player to deal damage from a great distance. Any player hit with an arrow fired from the Crusader's Crossbow will appear to have an arrow sticking out of their body, a mere cosmetic effect.

Arrows function on a reversed damage falloff scale; the further an arrow travels, a greater amount of damage or health it will heal. The amount of health replenished is not affected by whether the teammate has been recently damaged. Healing teammates with an arrow fired from the Crusader's Crossbow does not contribute to the Medic's ÜberCharge meter.

A Pyro can reflect an arrow fired from the Crusader's Crossbow back at the Medic, or into their own teammates to give them a health boost. Disguised enemy Spies will be damaged by reflected arrows, rather than healed.

The kill icon for the Crusader's Crossbow was contributed by HyenaDip.

Damage, healing and function times

See also: Damage
Damage and function times
Damage
Point blank 38
Medium range 56
Long range 75
Critical 113 - 168 - 225
Mini-crit 51 - 77 - 101
Healing
Healing amount 75 - 112 - 150
Function times
Attack interval 2.3 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

Demonstration

Note: This demonstration has been out of date since October 20, 2017 Patch.

Crafting

See also: Crafting

Blueprint

Scrap Metal Huntsman Crusader's Crossbow
Item icon Scrap Metal.pngx2 + Item icon Huntsman.png = Item icon Crusader's Crossbow.png
Class Token - Medic Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Medic.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Blutsauger.png Item icon Crusader's Crossbow.png Item icon Overdose.png

As a crafting ingredient

Reclaimed Metal Gloves of Running Urgently Crusader's Crossbow Overdose
Item icon Reclaimed Metal.png + Item icon Gloves of Running Urgently.png + Item icon Crusader's Crossbow.png = Item icon Overdose.png

Related achievements

Achieved.png General

Team Doctor
Team Doctor
Accumulate 25000 heal points as a Medic.

Leaderboard class medic.png Medic

Intern
Intern
Accumulate 7000 heal points in a single life.


Midwife Crisis
Midwife Crisis
Heal an Engineer as he repairs his sentry gun while it's under enemy fire.


Specialist
Specialist
Accumulate 10000 heal points in a single life.


Medical Intervention
Medical Intervention
Save a falling teammate from dying on impact.
Chief of Staff
Chief of Staff
Accumulate 1 million total heal points.


Play Doctor
Play Doctor
In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health.


Grand Rounds
Grand Rounds
Heal 200 teammates after they've called for 'Medic!'.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Crusader's Crossbow was added to the game.

December 21, 2010 Patch

December 23, 2010 Patch

  • [Undocumented] Updated the textures of the this weapon.

January 7, 2011 Patch

January 19, 2011 Patch

  • Fixed being able to attack teammates using pumpkin bombs and arrows fired.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

February 22, 2011 Patch

  • Fixed being able to heal players with the Equalizer as their active weapon.

March 15, 2011 Patch

  • [Undocumented] The crafting cost of the weapon metal wise was changed from two Reclaimed Metal to two Scrap Metal.
  • All Crusader's Crossbows crafted prior to this patch were upgraded to Vintage quality.

September 15, 2011 Patch

  • Updated the shading on the Crusader's Crossbow.

Bugs

  • The Medic appears to load a small bolt in to the canister when reloading the Crusader's Crossbow, but fires an arrow projectile instead, despite the description stating that it fires special bolts that heal allies.
  • In first-person view the arrows appear to fire from behind the crossbow, and in third-person view they appear to fire from the Medic's face. This is probably caused by the fact that the Crusader's Crossbow reuses the arrow animations for the Huntsman, which the Sniper holds up in front of his face when charging.
  • The ammo carried by the Crusader's Crossbow will not always reset when a new round begins.
  • The Medic's left-hand index finger appears to clip in to the grip of the Crusader's Crossbow in first-person view.
  • The reflections and shadows on the crossbow's shoulders appear angled and jagged.
  • The model's normals are shaded incoherently giving it a 'plastic' look when Phong shading is applied.
  • Attempting to view the details of the weapon via the backpack will send the player to the last item they viewed in the Mann Co. Catalog. If they have not viewed an item recently, it will instead send them to the first item, the Kritzkrieg.

Gallery

See also