Obtaining Astro-chievements/pl
Doomsday: Bariera wysokościowa W ciągu 10 sekund zabij 3 przeciwników jadących na platformie windy. Poziom trudności: Średni Jak zdobyć: Once your opponents start to raise the elevator, there are a few ways to access it. You can use an explosive jump as the Soldier or Demoman, leap from nearby high ground as the Pyro or Heavy, or pick off enemies from afar as the Sniper. |
Doomsday: Asysta grawitacyjna Wepchnij przeciwnika do tunelu odprowadzającego spaliny po zakończeniu rundy. Poziom trudności: Średni Jak zdobyć: As the round ends, make sure you're fighting an enemy below the rocket, where exhaust fumes are dispersed. These fumes will push anyone in their way into the nearby crevice. Using a source of knock back, such as the Force-A-Nature or compression blast, can make forcing an enemy into the exhaust path easier. |
Doomsday: Kontroler startu Podnieś Australium z jego lokacji startowej i donieś do celu bez upuszczania go. Poziom trudności: Trudny Jak zdobyć: At the beginning of the round or after the Australium returns to its initial position, grab it make your way towards the rocket. Because you'll need to keep the Australium safe for a long time, have teammates protect you and constantly be on the move to dodge enemy fire. |
Doomsday: Załoga w komplecie Zagraj z 5 lub więcej osobami z twojej listy znajomych. Poziom trudności: Łatwy Jak zdobyć: Joining a regular group of friends who play together can expedite the process. |
Doomsday: Kontrola bezpieczeństwa kosmodromu Zabij przeciwnika, który w ciągu ostatnich 3 sekund zadał obrażenia niosącemu Australium. Poziom trudności: Średni Jak zdobyć: The Australium carrier will glow and be seen through walls, so enemies can easily target him. Protect the carrier by eliminating any enemies that attack him. If you are carrying the Australium, the achievement is obtainable by killing an enemy that damages you. |
Doomsday: Per aspera ad astra Wygraj 138 rund. Poziom trudności: Łatwy Jak zdobyć: This achievement will naturally be obtained after a very, very significant amount of time playing on Doomsday. |
Doomsday: Wywindowani w kosmos Wygraj rundę z przynajmniej 5 towarzyszami na platformie windy. Poziom trudności: Średni Jak zdobyć: Multiple teammates should gather on the elevator to protect the Australium carrier. Having five or more allies on the capture point will give your team a decisive advantage when trying to secure the area. Because you and your allies will be clustered, stay wary for stray explosives or Sniper shots. |
Doomsday: Horyzont zdarzeń W jednej rundzie zabij 6 wrogów przenoszących Australium. Poziom trudności: Trudny Jak zdobyć: To kill the Australium carrier six times, you'll need to make the round last a significant amount of time. Be patient and try not to shut down your enemies too much. The achievement is more likely to happen naturally if the two teams are evenly matched. |
Doomsday: Plan 9 w kosmos Odpal rakietę każdą z 9 klas. Poziom trudności: Średni Jak zdobyć: Choose a class and play as it until you are able to launch the rocket. Repeat this process with all nine classes. |
Doomsday: Okno startowe Wygraj rundę po tym, jak drużyna przeciwna otworzyła pokrywę rakiety. Poziom trudności: Trudny Jak zdobyć: If the enemy manages to raise the elevator to the point that the rocket lid is being opened, they are very close to victory. Your team should kill the Australium carrier before the case is secured, defend the case until it returns to the drop site, then take the case for themselves and complete the entire launch sequence from the beginning. |
Doomsday: Kosmiczny obóz Zabij przeciwnika przy rozbitej skrzyni, gdy usiłuje on podnieść neutralne Australium. Poziom trudności: Średni Jak zdobyć: At the beginning of a round or when the Australium is reset, go to the neutral Australium case and kill an enemy as they stand on top of it. |
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