Medic responses
Voice Responses are contextually triggered voice responses that play after the player has achieved something, for example killing a certain amount of enemies with a primary or melee weapon, or has triggered something, for example being set on fire. The Medic has several vocal responses, all of which are listed below (excluding voice commands).
Contents
- 1 Kill-related responses
- 2 Domination-related responses
- 3 Event-related Responses
- 4 Objective-related responses
- 5 Mann vs. Machine responses
- 6 Receiving Killstreak Kit
- 7 Mannhatten Gate
- 8 Halloween / Full Moon responses
- 9 Dueling
- 10 Class-specific responses
- 11 Item-related responses
- 12 Unused Responses
After killing more than 1 Enemy in 20 seconds with a Primary or Melee weapon |
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After killing more than 3 Enemies in 20 seconds with a Primary or Melee weapon |
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Melee Kill |
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Kill assist |
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Domination |
Revenge Kill |
Round Start |
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Sudden Death |
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Stalemate |
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Set on Fire |
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On Death |
Destruction(s) |
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Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Initiating High Five! taunt |
Successful High Five! taunt |
After capturing Intelligence |
After capturing control point |
Standing on captured point, firing weapon |
Defense |
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Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Ready to play, but other players are not |
Wave finished, near an Upgrade Station |
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After accessing an Upgrade Station |
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During a Wave
Collecting Credits |
Deploying a Heal Shield |
Teammate places a Sapper on a Robot |
Enemy Sniper |
Sentry Buster incoming |
Sentry Buster destroyed |
Bomb dropped |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot deployed |
Giant Robot picks up bomb |
Giant Robot is destroyed |
Tank incoming |
Tank in Alert Zone |
Shooting at Tank |
Teammate is killed |
All other teammates are dead |
Upon Being Revived With A Reanimator |
Miscellaneous |
After a Wave
Won |
Lost |
Receiving Killstreak Kit
Receiving Common Loot |
Receiving Rare Loot |
Receiving Godlike Loot |
Mannhatten Gate
Robots Attacking/Take Mannhattan Gate |
Halloween / Full Moon responses
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Merasmus appears |
Merasmus brings out Bombinomicon |
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Scared |
Helltower responses
Pushing the Cart |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to a Spell |
Casting Spells |
Dueling
Starting a Duel |
Duel Accepted |
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Duel Rejected |
Class-specific responses
Upon full ÜberCharge Meter |
Activating a Medi Gun ÜberCharge |
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Activating a Kritzkrieg or Quick-Fix ÜberCharge |
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Note: The Vaccinator uses both responses (Medi Gun's and Kritzkrieg/Quick-Fix's).
With Medimedes equipped
These responses override the default response for that category.
Domination |
Ubercharge |
With Second Opinion equipped
These responses override the default response for that category.
Cart Has Stopped/Pushing Cart |
Domination |
Kill Assist |
Ubercharge |
With Archimedes the Undying equipped
These responses override the default response for that category.
Domination |
After capturing Intelligence |
Hit by Jarate or Mad Milk |
Wave finished, near an Upgrade Station |
Won |
Set on Fire |
Pushing the Cart on Helltower |
Standing on captured point, firing weapon |
Unused Responses
Unknown Condition |
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