Crusader's Crossbow
Revision as of 06:55, 18 December 2010 by Chaos in a Can (talk | contribs)
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | "Hold still, Schweinhunds, this will only sting for a moment."
Click to listen
— The Medic on long-range injections
|
” |
The Crusader's Crossbow is a primary weapon for the Medic, replacing the Syringe Gun. It appears as a crossbow with a metal barrel attached to a canister with the Medic's cross emblem on it. Similar to the Huntsman, this weapon can shoot arrows that travel in a slight arch with a team-colored trail behind it. Unlike the Huntsman however, it requires no charging up (though it is slow to reload) and can shoot arrows into both teammates and enemies, healing team members and hurting enemies. Damage healed/inflicted is based on distance traveled, and unlike every other weapon in the game, the damage done by it's projectiles increases with distance, rather than decreases.
This item is part of the Medieval Medic set.
Damage
See also: Damage
Range | Damage per 1 ammo | Critical damage | Mini-Crit damage |
---|---|---|---|
Point Blank | 38 | 113 | 51 |
Medium | 56 | 168 | 77 |
Long | 75 | 225 | 101 |
Healing
Range | Healing per 1 ammo |
---|---|
Point Blank | 75 |
Medium | 112 |
Long | 150 |
Blueprint
Reclaimed Metal | Huntsman | Crusader's Crossbow | ||
x2 | + | = |