Gorge (Capture the Flag)
Revision as of 06:44, 24 April 2015 by ClockworkSpirit2343 (talk | contribs)
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
![]() | “Now I've seen everything!” This page details content that is in Mann Co. Beta Testing. As such, the contents of page are subject to frequent changes. |
Gorge (Capture the Flag) | |
---|---|
![]() | |
Basic Information | |
Variants: | 5Gorge, Attack/Defend and Halloween |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine / Industrial |
Setting: | Daylight, sunny |
Map Overview | |
Gorge (Capture the Flag) is a new map added in the Smissmas 2014 update. It is a shortened version of Gorge, with a missing middle area. Certain control points around the map are missing, and there are briefcases at each team's spawn replacing their last points. Certain areas and map boundaries are changed significantly to allow bettered use of the Grappling Hook.
Update history
December 22, 2014 Patch (Smissmas 2014)
- Added
ctf_gorge
to the game.
- Updated
ctf_gorge
to fix lighting issues.
- Added enemy team
func_nobuild
volumes to the capture zone areas inctf_gorge
to prevent spawn-camping sentries. - Fixed players being able to get outside of the map.
- Opened access to the flat rooftop by the capture zone area.
- Reduced capture trigger size to match capture area on
CTF_Gorge
.
See also
|