Medic responses
Voice responses are contextually triggered voice responses that play after the player has achieved something, for example killing a certain amount of enemies with a primary or melee weapon, or has triggered something, for example being set on fire. The Medic has several vocal responses, all of which are listed below (excluding voice commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Mann vs. Machine responses
- 9 Versus Saxton Hale responses
- 10 Duel-related responses
- 11 Halloween / Full Moon responses
- 12 Item-related responses
- 13 Unused responses
All voice lines associated with a player-initiated taunt are located in the Medic taunts page along with a description of the animation.
After killing more than 1 enemy in 20 seconds with a primary or melee weapon |
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After killing more than 3 enemies in 20 seconds with a primary or melee weapon |
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Melee kill |
Kill assist |
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Domination |
Revenge kill |
Round start |
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Sudden Death |
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Stalemate |
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Set on fire |
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On death by melee weapon and/or critical hit |
Severe pain |
Sharp pain |
Destruction(s) |
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Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon full ÜberCharge meter |
Activating a Medi Gun ÜberCharge |
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Activating a Kritzkrieg or Quick-Fix ÜberCharge |
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Note: The Vaccinator uses the Medi Gun's, the Kritzkrieg's, and the Quick-Fix's responses.
After capturing Intelligence |
After capturing control point |
Standing on captured control point, firing weapon |
Defense |
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Attacking: Cart goes forward |
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Attacking: Cart goes back |
Defending: Cart goes forward |
Attacking: Stay close to cart |
Attacking: Cart has stopped |
Defending: Stop the bomb |
Contract complete |
Difficult contract |
Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Other players are not ready |
Wave finished, near an Upgrade Station |
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After accessing an Upgrade Station |
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During a wave
Collecting credits |
Deploying a Projectile Shield |
Enemy Sniper |
Sentry Buster |
Incoming Destroyed |
Bomb dropped |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot |
Deployed Picks up bomb' Destroyed' |
Tank |
Incoming In Alert Zone' |
Teammate is killed |
All other teammates are dead |
Upon being revived with a Reanimator |
Miscellaneous |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
Receiving a Killstreak Kit |
Common Loot
Rare loot Godlike loot
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Versus Saxton Hale responses
Note: Voicelines for this mode were provided by James McGuinn.
Setup |
Saxton location |
Above Behind Contact Contact with full ÜberCharge |
Wall climb |
Starting a duel |
Duel accepted |
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Duel rejected |
Halloween / Full Moon responses
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Whammy fate (bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Merasmus appears |
Merasmus brings out Bombinomicon |
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Helltower responses
Pushing the cart |
Witching Hour: The bridge appears |
Miscellaneous
Collected normal spell |
Collected rare spell |
Reacting to a spell |
Casting spells |
Falling in bottomless pit (also used when falling from the cliff in Snowplow) |
Scared |
With Archimedes the Undying equipped
Domination |
After capturing Intelligence |
Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Wave finished, near an Upgrade Station |
Won |
Set on fire |
Pushing the cart on Helltower |
Standing on captured control point, firing weapon |
With Medimedes equipped
Domination |
ÜberCharge |
With Second Opinion equipped
Cart has stopped/Pushing cart |
Domination |
Kill assist |
ÜberCharge |
Unused responses
Unknown condition |
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Tank |
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Won |
Lost |
Teammate places a Sapper on a Robot |
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