Equalizer
“ | Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb
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” |
The Equalizer (visually known as the Pickaxe) is the unlockable melee weapon for the Soldier. Uniquely, this melee weapon has a damage potential that is inversely proportional to the player's current health, dealing low damage at high health and high damage at low health. Additionaly, the speed of the wielding Soldier is also inversely proportional to the his health, his movement speed increasing the more he is hurt. Medics cannot heal a Soldier who is holding out his Equalizer. For its Critical hit animation, the Soldier swings the Equalizer in a backhand fashion.
Taunting with the Equalizer will undertake the Soldier's Grenade taunt, resulting in the Soldier blowing both himself and nearby opponents into a mess of gibs.
Damage
Scales inversely with health. Approximately 113.7 − 0.405x (113.7 minus 0.405x), where x is the amount of health the player currently has, with a minimum of 33 when the player is at or above 200 health, and a maximum of 113 (before random damage and Critical hits).
Health | Damage | Notes |
---|---|---|
200 | 33 | |
121 | 65 | Base damage of Shovel |
100 | 73 | |
50 | 93 | |
14 | 108 | Two hits destroy any building |
1 | 113 |
Speed
Speed values are based on player's current health. For reference, the standard movement speed is 100% which is 300 velocity units per second, the speed of the Spy, Sniper, Engineer and Pyro, whilst the Scout moves at 400v (33% above the standard movement speed).
Health range | Speed (units per second) | Relative speed increase | Notes |
---|---|---|---|
161-300 | 240 | 0% | |
121-160 | 264 | 10% | |
81-120 | 288 | 20% | Faster than Demoman |
41-80 | 336 | 40% | Faster than Medic |
1-40 | 384 | 60% |
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Trivia
- Dubbed the "High Risk, High Returns" weapon as the Equalizer can be the strongest melee weapon in the game - even with non Critical damage, with the exception of the Knife's backstab. However, when the Soldier's Health is at maximum or higher (200+ HP) it's damage output is infact one of the weakest melee weapons of all, dealing less damage than a regular (non-backstab) strike of the Knife and ties with a regular (non-burning) strike of the Axtinguisher.
- The Equalizer has Developer weapon variants.
- Before becoming an official weapon, the Equalizer was first thought of by community members Tom Francis and jibberish. These users were to receive unique version of the weapon called "The Great Equalizer"[1], however, they are currently labeled as "Community Equalizers."
- Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
- The Equalizer's speed increase still affects you in Humiliation, even if you are on the losing team.
- Before the April 15, 2010 Patch, the Equalizer was able deal up to 162 damage (damage equation: 162.5 − 0.65x), making it one of the few weapons that could single-action kill a fully overhealed Heavy.
- A Spy who is disguised as a Soldier with the Equalizer will not move faster than default Solider speed, regardless of the Spy's fake health display.
- Medics will also be able to heal the disguised spy.
- At 14 or less health, you can two shot any building.
Gallery
- Equalizer 1st person cropped.png
1st person view.
See also
External links
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