Beta Pocket Shotgun

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Revision as of 19:57, 28 April 2011 by AbeX300 (talk | contribs) (Same reason for removing one of the Beta Pocket Rocket Launcher's bugs: "It happens with any weapon, official or beta, I don't see why it should be mentioned specifically on this weapon.")
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Thanks, Doc.
The Soldier on helpful Medics

The Pocket Shotgun is a secondary weapon for the Soldier. It is currently only available in the Team Fortress 2 Beta. It uses the Shotgun model.

This weapon deals the same damage as the default Shotgun, however if a Soldier using this weapon is being healed by a Medic, the weapon will deal 25% more damage. If the Soldier isn't being healed by a Medic, the weapon switch time will be 25% longer.

Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 80-90
Medium range 10-30
Long range 3-10
Critical 18 / pellet
Mini-crit 8.1 / pellet
Function times
Attack interval 0.625 s
Reload (first) 1.0 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.

Update history

April 26, 2011 Patch (Beta)

  • The item was added.

Trivia

  • Pocket Soldier is the term used in competitive play to describe a Soldier pairing up with a Medic.

Gallery