Scout responses

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Revision as of 13:02, 5 June 2011 by Kid Of The Century (talk | contribs) (Added melee kills/lunchbox lines (PS: Could someone else double check, please? There are a TON of lines and there are many Scout melees. I also miss the Three Rune Blade.))
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Contents

General Responses

After Killing More than 1 Enemy in 20 Seconds With a Primary Weapon

Dominating a Scout

Dominating a Soldier

Dominating a Pyro

Dominating a Demoman

Dominating a Heavy

Dominating an Engineer

Dominating a Medic

Dominating a Sniper

Dominating a Spy

Revenge Kill

Teleportation

Healed by Medic

After Capturing Intelligence

After Capturing Control Point

Standing on captured Point, firing weapon

Attacking: Cart Goes Forward

Attacking: Cart Goes Back

Defending: Cart Goes Forward

Defending: Cart Goes Back

Attacking: Stay Close to Cart

Attacking: Cart Has Stopped

Defending: Stop The Bomb

Defense

Round Start

Sudden Death

Stalemate

Set on Fire

Destructions

Dueling

Starting a Duel

Duel Accepted

Duel Rejected

Class-Specific responses

Apex of triple jump

Melee kill

Upon drinking Bonk! Atomic Punch

Dodging shots under Bonk!'s influence

While under the effects of Bonk!

Attacking under the effects of Crit-a-Cola

Note: line is spoken if the attack occurs about 1 second from the activation.

Effects of Bonk! Atomic Punch or Crit-a-Cola wearing off

Mad Milk toss

Hit by Jarate or Mad Milk

On stunning an enemy

Sandman attack

Upon picking up a baseball

Upon killing a Heavy with a bat

Upon taking the enemy intelligence

Unused responses

Domination

Kill assist

Melee dare

Apex of double jump

Invincible not ready

(Note- This probably refers to being under fire while trying to drink Bonk!, being attacked just after the effects wear off, or while Bonk! is still recharging.)

Achievement unlocked

Unknown condition