Voice Responses are contextually triggered lines that play after the player has achieved something, such as killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Certain voice responses can also be spoken by the Scout Robot, if the same conditions are met. To hear these versions of the lines, press this button next to the desired response. Press this button to hear the response when spoken by a Giant Scout Robot.
Taunt-related responses
All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.
Kill-related responses
Event-related responses
Weapon-related responses
Objective-related responses
Payload-related responses
Duel-related responses
Contract-related responses
Setup
Outcomes
During a wave
After a mission
Note: Voicelines for this mode were provided by James McGuinn.
Halloween / Full Moon responses
During battle with Merasmus
Miscellaneous
Item-related responses
These responses override the default response for that category.
These responses override the default response for that category.
Unused responses
Scout |
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| Weapons |
Primary | | | Secondary | | | Melee |
Bat ( Frying Pan, Saxxy, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Golden Frying Pan, Necro Smasher, Crossing Guard, Batsaber, Prinny Machete) · Sandman · Holy Mackerel ( Unarmed Combat) · Boston Basher ( Three-Rune Blade) · Candy Cane · Sun-on-a-Stick · Fan O'War · Atomizer · Wrap Assassin | | | | | | |
| | Abilities | | | Cosmetics | | | Item sets | | | Special taunts | | | Achievements | | | Character | | | Strategy | | | Other | |
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