Difference between revisions of "Beta Pocket Shotgun"
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− | {{beta}} | + | {{beta|beta}} |
{{Item infobox | {{Item infobox | ||
− | |||
| type = weapon | | type = weapon | ||
| beta = yes | | beta = yes | ||
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| used-by = [[Soldier]] | | used-by = [[Soldier]] | ||
| slot = secondary | | slot = secondary | ||
+ | | numbered = no | ||
| ammo-loaded = 6 | | ammo-loaded = 6 | ||
| ammo-carried = 32 | | ammo-carried = 32 | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = Shotgun |
− | + | | item-level = 10 | |
+ | | custom-icon = Backpack_Shotgun.png | ||
| att-1-positive = While a medic is healing you, this weapon's damage is increased by 20% | | att-1-positive = While a medic is healing you, this weapon's damage is increased by 20% | ||
− | | att-2-negative = While not being healed by a medic, your weapon switch time is 30% longer | + | | att-2-negative = While not being healed by a medic, your weapon switch time is 30% longer |
}} | }} | ||
{{Quotation|'''The Soldier''' on helpful Medics|Thanks, Doc.|sound=Soldier_thanksfortheheal03.wav}} | {{Quotation|'''The Soldier''' on helpful Medics|Thanks, Doc.|sound=Soldier_thanksfortheheal03.wav}} | ||
− | The '''Beta Pocket Shotgun''' is a [[secondary]] weapon for the [[Soldier]] that | + | The '''Beta Pocket Shotgun''' is a [[secondary]] weapon for the [[Soldier]] that was tested in ''[[Team Fortress 2 Beta]]''. It uses the [[Shotgun]] model. |
This weapon deals the same damage as the default Shotgun, however if a Soldier using this weapon is being healed by a [[Medic]], the weapon will deal 20% more damage. If the Soldier isn't being healed by a Medic, the weapon switch time will be 30% longer. | This weapon deals the same damage as the default Shotgun, however if a Soldier using this weapon is being healed by a [[Medic]], the weapon will deal 20% more damage. If the Soldier isn't being healed by a Medic, the weapon switch time will be 30% longer. | ||
− | + | The weapon has been removed from players' backpacks as of the {{Patch name|11|9|2011|beta}}. | |
== Damage and function times == | == Damage and function times == | ||
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== Update history == | == Update history == | ||
− | ''' | + | '''{{Patch name|4|26|2011|beta}}''' |
* The item was added. | * The item was added. | ||
− | ''' | + | '''{{Patch name|4|28|2011|beta}}''' |
− | * Damage bonus | + | * Damage bonus decreased to 20% from 25% |
* Deploy time penalty increased to 30% from 25% | * Deploy time penalty increased to 30% from 25% | ||
+ | |||
+ | '''{{Patch name|11|9|2011|beta}}''' | ||
+ | * {{undocumented}} Removed the Beta Pocket Shotgun from players' backpacks. | ||
+ | |||
+ | == Bugs == | ||
+ | * A Shotgun shell is always visible trailing after this weapon. | ||
+ | * This weapon can be preserved by not opening TF2, keeping the Beta Pocket Shotgun in your backpack. | ||
== Trivia == | == Trivia == | ||
− | * Pocket Soldier is the term used in competitive play to describe a | + | * Pocket Soldier is the term used in competitive play to describe a Soldier that sticks with and protects the team's Medic. |
== Gallery == | == Gallery == | ||
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</gallery> | </gallery> | ||
− | {{ | + | {{Unused Content Nav}} |
{{Soldier Nav}} | {{Soldier Nav}} | ||
[[Category:Team Fortress 2 Beta]] | [[Category:Team Fortress 2 Beta]] |
Latest revision as of 06:05, 12 November 2020
“Ok guys, bad news: we lost that last one.” This article documents experimental content that was tested in the Team Fortress 2 Open or Closed Beta. |
“ | Thanks, Doc.
Click to listen
— The Soldier on helpful Medics
|
” |
The Beta Pocket Shotgun is a secondary weapon for the Soldier that was tested in Team Fortress 2 Beta. It uses the Shotgun model.
This weapon deals the same damage as the default Shotgun, however if a Soldier using this weapon is being healed by a Medic, the weapon will deal 20% more damage. If the Soldier isn't being healed by a Medic, the weapon switch time will be 30% longer.
The weapon has been removed from players' backpacks as of the November 9, 2011 Patch (Beta).
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 80-90 | |
Medium range | 10-30 | |
Long range | 3-10 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Update history
- The item was added.
- Damage bonus decreased to 20% from 25%
- Deploy time penalty increased to 30% from 25%
- [Undocumented] Removed the Beta Pocket Shotgun from players' backpacks.
Bugs
- A Shotgun shell is always visible trailing after this weapon.
- This weapon can be preserved by not opening TF2, keeping the Beta Pocket Shotgun in your backpack.
Trivia
- Pocket Soldier is the term used in competitive play to describe a Soldier that sticks with and protects the team's Medic.
Gallery
|