Difference between revisions of "Carnival of Carnage/zh-hans"
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− | == | + | == 策略 == |
{{Template:Community strategy stub link}} | {{Template:Community strategy stub link}} | ||
{{Main|Community Carnival of Carnage strategy/zh-hans|l1=社区Carnival of Carnage策略}} | {{Main|Community Carnival of Carnage strategy/zh-hans|l1=社区Carnival of Carnage策略}} | ||
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== 碰碰车 == | == 碰碰车 == | ||
− | + | 当一方队伍将门票投入大力士机器顶部,双方队伍都会被拉入一场碰碰车大战。碰碰车可由方向键和跳跃键控制,并且玩家还可以通过次要开火键来激活加速效果。被别的车撞到的玩家会受到伤害和击退,两者都与撞击方的速度有关。碰碰车受到的伤害越高,其受到的击退也更高。如果玩家被撞下地图,他们会变成幽灵。幽灵可以通过跳跃键来飞行,并且他们可以通过与另一名活着的友方玩家触碰来复活。如果幽灵与敌方队伍的碰碰车接触,幽灵会发出叫声并向上飞一段距离,相当于击退。 | |
− | + | 碰碰车环节有四个独特的魔咒可供玩家使用,分别是: | |
− | * ''' | + | * '''治疗''':移除所受总伤害的50%并使玩家无敌一段时间。雇佣兵们会在释放该魔咒时咏唱“barpo kabalto”。 |
− | * ''' | + | * '''拳击火箭''':发射一个拳击手套,在击中敌方玩家时会造成伤害并击飞玩家,雇佣兵们会在释放该魔咒时咏唱“deus invictus”。 |
− | * ''' | + | * '''极限降落伞''':将玩家发射到空中并使用降落伞来缓慢下落。按跳跃键可以关闭降落伞使魔咒提前结束;关闭后的降落伞无论玩家是否在空中都无法再次开启。该魔咒还可以将周围的敌人发射到空中。雇佣兵们会在释放该魔咒时咏唱“amplus tripudio”。 |
− | * ''' | + | * '''炸弹头''':炸弹魔术会出现并会在玩家头上套一个炸弹,并且会在一段时间后爆炸同[[Ghost Fort/zh-hans|Ghost Fort]]上的炸弹头效果一样。如果玩家在炸弹爆炸前撞到了敌方玩家,爆炸只会伤害敌方玩家并击飞该玩家。 |
− | + | 在进入碰碰车竞技场时,玩家会随机到以下三种比赛中的一种。 | |
=== 坠落平台 === | === 坠落平台 === |
Revision as of 05:46, 19 April 2023
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
Carnival of Carnage | |
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基本信息 | |
地图变种: | Doomsday |
开发者: | 未知 |
地图资料 | |
环境: | 沙漠 |
设定: | 夜晚 |
危害: | 南瓜炸弹, 深渊, 幽灵粉碎者 |
地图照片 | |
地图俯视图 | |
“ | 诉说厄运!危险横行!世界上最大的大力士机器!在马拉莫斯的大屠杀嘉年华(Carnival of Carnage)中这些应有尽有!...除了尸体!
— Carnival of Carnage宣传页
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Carnival of Carnage 是一张官方的 速递模式地图。作为2014年10月29日的尖叫要塞 2014更新的一部分加入了游戏。
与Doomsday一样,目标是将装满门票的行李箱带到地图另一边的“世界上最大的大力士机器”上,并将其塞入顶部的幽灵锁,期间伴随着马拉莫斯的嘲讽——马拉莫斯是这个邪恶嘉年华的主办方及主持人,但实际上他欠了日本黑道很多钱 (详见血债血偿漫画)。
南瓜炸弹和万圣节魔咒会在地图上的许多地点生成,该地图上的魔咒书形象为闪光的水晶球。 摄魂石像鬼也会在该地图上生成。
在回合开始时,马拉莫斯会要求玩家收集进入“世界上最大的大力士机器”的门票同时也让两队厮杀来满足Bonzo——邪恶狂欢之神对鲜血的渴望。如果玩家进入下一回合,马拉莫斯会嘲笑佣兵的愚蠢并“保证”他不会再骗佣兵们了。
目录
地点
- 悬崖:在地图的尽头,大力士机器旁是一处大型悬崖并在中间还有一处木平台,木平台可以由悬崖上的两条斜坡抵达。
- 大力士机器:该地区的两边都有斜坡供进入,此处也是双方队伍将门票投递的位置。
- 高塔:位于地图中央,外观是一座灰色高塔,内有两个小医疗包。
- 排气沟:在地图中间,大力士机器前的位置是原本在Doomsday里火箭用来排气的深沟。在尽头是一处深坑,在深坑前有一个大医疗包。
- 木桥:位于排气沟之上是一座通往门票箱的木桥。在大力士机器那旁的高塔内有两个小医疗包,在尽头有一个中医疗包,在木桥中央有一个大弹药箱。
- 平台:位于下水道入口之上是一处小型平台,该地提供了不错的视野,并且后方有通往门票平台的通道。
- 下水道:通往门票平台的下水道,内有一个中医疗包和中弹药箱。
- 门票平台:门票箱会生成在水潭上的甲板,在两遍各有一个大弹药箱和小医疗包。
策略
“孙武没告诉咱们该咋做!” 这张地图的社区战术(英语)页面是个小条目,它的内容还有待完善。 你可以通过扩充它来为军团要塞官方维基的社区战术计划出一份力。 附注:未添加附注 |
诅咒
在玩家们争夺门票箱时,马拉莫斯可能会召唤全部玩家到大力士机器前并赋予3个诅咒中的一个。
- 水下模式:地图将会暂时充满尿玩家也可以在其中游泳,并且没有窒息伤害。玩家想游到哪里就游到哪里包括天空盒的顶部。关于水下的武器属性也会触发(注意小心Pyroshark)。
- 充气大头:全部玩家的头部会被充气,给予玩家更高的跳跃高度和更慢的下落速度,并且还会赋予玩家一个非常搞笑的低沉声线。
- 禁枪令:全部玩家会被缩小并限制使用近战武器,但是与缩小魔咒不同的是玩家没有无限跳跃的能力。全部的投射物和步哨枪弹药会在此事件前移除。
碰碰车
当一方队伍将门票投入大力士机器顶部,双方队伍都会被拉入一场碰碰车大战。碰碰车可由方向键和跳跃键控制,并且玩家还可以通过次要开火键来激活加速效果。被别的车撞到的玩家会受到伤害和击退,两者都与撞击方的速度有关。碰碰车受到的伤害越高,其受到的击退也更高。如果玩家被撞下地图,他们会变成幽灵。幽灵可以通过跳跃键来飞行,并且他们可以通过与另一名活着的友方玩家触碰来复活。如果幽灵与敌方队伍的碰碰车接触,幽灵会发出叫声并向上飞一段距离,相当于击退。
碰碰车环节有四个独特的魔咒可供玩家使用,分别是:
- 治疗:移除所受总伤害的50%并使玩家无敌一段时间。雇佣兵们会在释放该魔咒时咏唱“barpo kabalto”。
- 拳击火箭:发射一个拳击手套,在击中敌方玩家时会造成伤害并击飞玩家,雇佣兵们会在释放该魔咒时咏唱“deus invictus”。
- 极限降落伞:将玩家发射到空中并使用降落伞来缓慢下落。按跳跃键可以关闭降落伞使魔咒提前结束;关闭后的降落伞无论玩家是否在空中都无法再次开启。该魔咒还可以将周围的敌人发射到空中。雇佣兵们会在释放该魔咒时咏唱“amplus tripudio”。
- 炸弹头:炸弹魔术会出现并会在玩家头上套一个炸弹,并且会在一段时间后爆炸同Ghost Fort上的炸弹头效果一样。如果玩家在炸弹爆炸前撞到了敌方玩家,爆炸只会伤害敌方玩家并击飞该玩家。
在进入碰碰车竞技场时,玩家会随机到以下三种比赛中的一种。
坠落平台
In "Falling Platforms", the last team with a player remaining on an increasingly smaller arena of intermittently falling platforms wins. If both teams have at least one player remaining on the last platform, or the center platform, the Horseless Headless Horsemann is summoned to knock players off of said platform until one team is left standing. If the Horseless Headless Horsemann is defeated before one team is left standing, another one is summoned again and again until the objective is achieved. There are no obtainable spells in this minigame.
碰碰车足球
In "Bumper Car Soccer", both teams try to ram a giant beach ball into their opponents' toothy goal. The first team to score three goals wins. Alternatively, a team can win by knocking the other team out of the arena. When one team is in match point, Merasmus announces to the players that he is bored and asks the leading team to hurry up and finish, although there is no time limit after he asks. If any player drives into a goal's up-chuck after a goal is scored into the scored goal, the player is pushed back in the opposite direction. Spells are obtainable in this minigame (see above for a listing of spells). If neither team has scored for a while, the game then goes into sudden death, where the first team to score a goal wins.
鸭子收集者
In "Duck Collectors", a large number of ducks intermittently spawn on a large figure 8-esque race track. The first team to collect 200 ducks wins. Alternatively, a team can win by knocking the other team off of the track. If damage is dealt to opposing players' bumper cars, golden "bonus" ducks fly out of the rammed car and are valued as 2 ducks per golden duck. Spells are obtainable in this minigame.
If, instead of completing the objective of the minigame, one team instead simply knocks the other team off of the track, Merasmus comments about the dishonorable win and what he thinks about it.
相关成就
惊吓成就
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马拉莫斯成就
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更新历史
- Added new Halloween map Carnival of Carnage
- Merasmus will spread misfortune with server wide curses
- Added a Strongmann Test-Your-Strength machine which is in no way an eldritch portal to Bumper Car Madness!
- Added spell pickups near the ticket case spawn
- Reduced mega spell respawn time from 90 seconds to 45 seconds
- Fixed curses occurring in bumper car minigames
- Fixed players being able to boost their bumper cars early
- Increased the damage that bumper cars receive from collisions
- Players can no longer suicide when in a Bumper Car
- Replaced large ammo kits near the Strongmann machine with spells
- Reduced ammo kit size on the bridge from full to medium
- Updated HHH to use a giant Necro Smasher when attacking players
- Platform game:
- Fixed Merasmus giving instructions in the platform game when it gets to the final platform
- Center tent pole now vanishes when the final platform is reached
- Soccer game:
- Added HHH, spawns 45 seconds into the match
- Duck game:
- Increased max score to 200
- Fixed a bug where Merasmus's curses would trigger during the bumper car minigames.
- Fixed players using the tiny-melee-only curse to get outside of the playable area of the map.
- Fixed a bug with the Eureka Effect and with Teleporters where players could escape being teleported to the bumper car minigames.
- Reduced duration of the Monoculus spell from 15 seconds to 8 seconds.
- Fixed players being able to construct buildings in the spawn areas.
- Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building.
- Updated Merasmus's curses to remove all projectiles and Sentry Gun ammo when teleporting players to the middle of the map.
- Fixed a timing issue with Merasmus's announcement of the tickets becoming available.
- Fixed an exploit related to changing teams while in bumper car mode.
- Fixed an exploit where players were getting out of bumper-car mode and ghost mode on Halloween maps.
- Fixed a problem with client-side prediction on Halloween maps that use the bumper car mini-game.
2019年10月10日补丁 (Scream Fortress 2019)
- Updated Carnival of Carnage to fix an area where Engineers could build outside of the world.
未使用内容
- Merasmus has 22 unused voice lines related to killing and missing with the Necro Smasher. These lines were later repurposed for Slasher.
- Merasmus' mouth in the misfortune teller machine is set up to move with his speaking, but it is currently disabled.
- Both Merasmus' head and the misfortune teller machine have an unused Deactivated State.
- The bell on top of the Strongmann game has different unused animations designed for the different heights of the bell named after the signs along the side of the machine, implying that the game was intended to be "playable" at some stages of the development.
- There is an early iteration for the bumper cars found on the game files, only their textures remained, while their original models are not found on the files. Three textures are available, one of them using as a "base" texture, while the other two are colored in blue and red.
漏洞
- During the bumper cars soccer mini game, after one team scores the winning goal, it is still possible to hit the ball into the opposite goal causing Merasmus to announce the formerly losing team's victory. This does not give the losing team a win for the round, however.
- During the "falling platforms" minigame, players can get stuck to the bounds of the arena. They cannot fall, and if they are the last one alive, other players respawn above the pit. The only way to fix this glitch is if the player disconnects, or upon round end.
- Additionally; if a player uses the Taunt Menu function (default key: G) before falling off of a track, the Menu opens once the player turns into a ghost. This allows the player to do taunts in ghost form (i.e. Rancho Relaxo or Square Dance).
- If one of Merasmus' curses is cast as the round goes to the bumper cars portion, players have the spell cast on them, therefore teleporting them to the Strongmann. The round is unable to continue, as all players are in the Doomsday portion of the map.
- This can be fixed in community servers by scrambling the teams.
- The bumper cars have a tendency to flip upside down (especially if the underwater spell continues functioning during the bumper cars mini-game) causing the playermodel to assume a reference pose.
- It is not possible to use the Disguise Kit by selecting it on the weapon category when under the effect of Merasmus' melee-only curse, however, it is possible by pressing the Last Disguise button (default key: B).
- The same thing can be done on any of the bumper car games.
- This map often crashes Mac users.
细枝末节
- The bumper car minigames utilize a similar mechanic to that of the Super Smash Bros. series. Instead of health points that result in death once depleted, players have a damage percentage that rises upon taking damage, with higher percentages resulting in more knockback, and with the only way to die being to get knocked off the stage.
- The "Shoot The Idiot" and "Raccoon Rampage" shooting gallery minigames both re-use art from the Doom-Mates comic, which was used to set up the 2012 Scream Fortress event. "Shoot The Idiot" uses the image of the RED Soldier from pages 5-7, and "Raccoon Rampage" uses an image of one of the running raccoons from the aforementioned pages. The "Raccoon Rampage" sign features Lieutenant Bites and another raccoon, as seen on the comic's cover. Neither game is actually playable and only serve as decoration.
- Behind the wall underneath the platform extending off of the Misfortune Teller machine, there are what appears to be a large button, a coin slot, and a ticket Dispenser attached to an unused part of the full Misfortune Teller machine model.
- The posters on this map reflect notorious sideshow attractions once commonly presented at circuses and carnivals; evolutionary “missing-links” (pitiful child-man), human animals (human crab), primates (alive!), bearded ladies (but, too often just a man in a dress or a woman with a fake beard), human cannonball (although the attraction was usually to see a man get loaded into a cannon, not get drunk (loaded) while in a cannon).
- The Strongmann Machine has multiple signs on the side of it displaying different labels of "strength" like a regular strongman machine. One of which is He-Man, a reference to one of the main characters from the Masters of the Universe franchise.
画廊
Inside the "Shoot the Idiot" game, showing Soldier in scene from the Doom-Mates comic
"The Inexplicable Bearded Pyro" poster, featuring Pyro
"The Pitiful Child-Man" poster, featuring Scout
The "Human Crab" poster, featuring Spy
The "See A Man Get Loaded In A Cannon" poster, featuring Demoman
- Doomdays event briefcase.png
Special Carnival of Carnage's tickets briefcase
RED team Bumper Car
BLU team Bumper Car
The Horseless Headless Horsemann as he appears in the Bumper Car minigames
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