Difference between revisions of "Equalizer"
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| type = weapon | | type = weapon | ||
| image = Equalizer.png | | image = Equalizer.png | ||
− | | kill-icon-2 = | + | | kill-icon-2 = grenade |
| kill-icon-3 = hhg | | kill-icon-3 = hhg | ||
| kill-tooltip-2 = Taunting | | kill-tooltip-2 = Taunting | ||
− | | kill-tooltip-3 = Taunting | + | | kill-tooltip-3 = Taunting while equipped with Lumbricus Lid |
− | | used-by = | + | | used-by = {{used by|Soldier}} |
| slot = melee | | slot = melee | ||
− | | released = {{Patch name|12|17|2009}} | + | | released = {{Patch name|12|17|2009}} |
+ | | released-major = WAR! Update | ||
| availability = {{avail|unlock|drop|craft|purchase|crate1|crate32-strange|crate44-strange|collectors}} | | availability = {{avail|unlock|drop|craft|purchase|crate1|crate32-strange|crate44-strange|collectors}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
− | | item-kind = Pickaxe | + | | item-kind = {{item kind|Pickaxe}} |
− | | level | + | | item-level = 10 |
− | + | | att-1-neutral = {{attribute|ProvideOnActive}} | |
− | | att-1-neutral = | + | | att-2-positive = {{attribute|ShovelDamageBoost}} |
− | | att-2-positive = | + | | att-3-negative = {{attribute|HealingFromMedics_Negative|-90}} |
− | | att-3-negative = -90 | ||
}} | }} | ||
+ | |||
{{Quotation|'''Equalizer''' publicity blurb|Get close enough to death, and you will become Death himself.}} | {{Quotation|'''Equalizer''' publicity blurb|Get close enough to death, and you will become Death himself.}} | ||
− | |||
− | Once this weapon is equipped, it has the unique ability to | + | The '''Equalizer''' is an unlockable [[Weapons#soldiermelee|melee weapon]] for the {{cl|Soldier}}. It is a silver-headed pickaxe with blood on both its ends. |
+ | |||
+ | Once this weapon is equipped, it has the unique ability to scale the [[damage]] of the player based on their [[health]]. It is therefore capable of destroying most [[buildings]] in two hits when the player is at low health. Consequently, the player receives 90% less healing from all {{cl|Medic}} weapons when it is being used (healing from [[Health#Health kits|health kit]]s and [[Dispenser]]s is unaffected). Its [[Critical hits|critical hit]] animation is a backhanded swing, striking the enemy with the sharp end of the weapon. | ||
− | [[Taunts| | + | [[Taunts|Taunting]] with the Equalizer equipped results in the [[Grenade (taunt)|Grenade]] kill taunt. A variation of the taunt is available to players who equip the [[Lumbricus Lid]]. |
− | Originally, the Equalizer increased the player's movement speed as their health diminished, along with the increased damage. These attributes were separated in the [[Beta Split Equalizer]] in the [[Team Fortress 2 Beta]] | + | Originally, the Equalizer increased the player's movement speed as their health diminished, along with the increased damage. These attributes were separated in the [[Beta Split Equalizer]] in the ''[[Team Fortress 2 Beta]]'' and added to the game in the {{Patch name|6|27|2012}}. The Equalizer's present attributes are taken from the Beta Split Equalizer 2, while the [[Escape Plan]] takes its attributes from the Beta Split Equalizer 1. |
The Equalizer is automatically given to any player who obtains 5 [[Soldier achievements]]. | The Equalizer is automatically given to any player who obtains 5 [[Soldier achievements]]. | ||
== Damage and function times == | == Damage and function times == | ||
− | {{ | + | {{Damage table |
− | + | | identical = {{item link|Shovel}} | |
+ | | damagetype = {{common string|Melee}} | ||
+ | | rangetype = {{common string|Melee}} | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | }} | ||
− | + | Scales inversely with health. Approximately '''107.25 − 0.37295 × ''H''''' (107.25 minus 0.37295 multiplied ''H''), where ''H'' is the player's current health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107. TF2 rounds upwards to the next highest integer. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ' | + | The {{item link|Battalion's Backup}} gives the player 20 extra max health, but does not change the minimum and maximum damage. As a result, the damage increases more slowly as the player becomes injured, but is greater at identical health levels. |
− | {{ | + | {{Equalizer damage range}} |
− | ==Crafting== | + | [[File:Equalizer Damage Graph.png|thumb|right|A graph showcasing the damages the Equalizer does at different health, with and without the Battalion's Backup.]] |
+ | |||
+ | == Healing == | ||
+ | {{Equalizer and Escape Plan healing range}} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | autoresult = Soldier melee}} | {{Blueprint | autoresult = Soldier melee}} | ||
− | === As a crafting ingredient === | + | |
+ | === {{common string|As a crafting ingredient}} === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Equalizer | | ingredient-1 = Equalizer | ||
Line 67: | Line 71: | ||
}} | }} | ||
− | == Strange variant | + | == Strange variant == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Pickaxe | + | | item-type = {{item kind|Pickaxe}} |
| rankson = kills | | rankson = kills | ||
+ | | att-1-neutral = {{attribute|ProvideOnActive}} | ||
+ | | att-2-positive = {{attribute|ShovelDamageBoost}} | ||
+ | | att-3-negative = {{attribute|HealingFromMedics_Negative|-90}} | ||
| can deal taunt damage = yes | | can deal taunt damage = yes | ||
− | |||
− | |||
| can be equipped by soldier or demo = yes | | can be equipped by soldier or demo = yes | ||
}} | }} | ||
Line 85: | Line 90: | ||
{{Show achievement|Soldier|Spray of Defeat}} | {{Show achievement|Soldier|Spray of Defeat}} | ||
}} | }} | ||
+ | |||
+ | |||
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
{{Achievement table | {{Achievement table | ||
Line 91: | Line 98: | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|12|17|2009}}''' ( | + | {{Update history| |
+ | '''{{Patch name|12|17|2009}}''' ({{update link|WAR! Update}}) | ||
* The Equalizer was added to the game. | * The Equalizer was added to the game. | ||
Line 98: | Line 106: | ||
'''{{Patch name|1|13|2010}}''' | '''{{Patch name|1|13|2010}}''' | ||
− | * | + | * Fixed the [[Gunboats]] absorbing damage from the Soldier's grenade kill taunt. |
'''{{Patch name|4|15|2010}}''' | '''{{Patch name|4|15|2010}}''' | ||
− | * Reduced the | + | * Reduced the damage bonus the Equalizer receives as the player loses health. |
** The [[speed]] boost was not changed. | ** The [[speed]] boost was not changed. | ||
Line 108: | Line 116: | ||
'''{{Patch name|8|26|2010}}''' | '''{{Patch name|8|26|2010}}''' | ||
− | * Fixed the Lumbricus Lid not playing the correct sound during the | + | * Fixed the Lumbricus Lid not playing the correct sound during the Grenade taunt kill. |
− | '''{{Patch name|9|30|2010}}''' ( | + | '''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}}) |
− | * {{Undocumented}} | + | * {{Undocumented}} Self-damage for the Grenade taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally. |
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
− | * The Lumbricus Lid | + | * The Lumbricus Lid's Grenade taunt kill received a unique [[kill icon]]. |
'''{{Patch name|2|3|2011}}''' | '''{{Patch name|2|3|2011}}''' | ||
− | * Updated model with optimizations and new [[ | + | * Updated model with optimizations and new [[Level of detail|LODs]]. |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
Line 125: | Line 133: | ||
* Fixed the [[Amputator]] and the [[Crusader's Crossbow]] healing teammates that have the Equalizer as their active weapon. | * Fixed the [[Amputator]] and the [[Crusader's Crossbow]] healing teammates that have the Equalizer as their active weapon. | ||
− | '''{{Patch name|4|14|2011}}''' ( | + | '''{{Patch name|4|14|2011}}''' ({{update link|Hatless Update}}) |
* Tuned high-end damage range so it's no longer possible to one-shot certain classes. | * Tuned high-end damage range so it's no longer possible to one-shot certain classes. | ||
* Suppress the Medic call effect while active. | * Suppress the Medic call effect while active. | ||
− | '''{{Patch name|5|5|2011}}''' ( | + | '''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}) |
− | * {{Undocumented}} Added a voice response for the | + | * {{Undocumented}} Added a voice response for the Grenade taunt kill. |
− | '''{{Patch name|10|25|2011}}''' | + | '''{{Patch name|10|25|2011}}''' |
* {{Undocumented}} Added [[Strange]] quality. | * {{Undocumented}} Added [[Strange]] quality. | ||
− | '''{{Patch name|6|27|2012}}''' ( | + | '''{{Patch name|6|27|2012}}''' ({{update link|Pyromania Update}}) |
− | * Removed player move speed modification and added it to the | + | * Removed player move speed modification and added it to the Escape Plan. |
* All owners of the Equalizer will be automatically granted the Escape Plan. | * All owners of the Equalizer will be automatically granted the Escape Plan. | ||
+ | * {{Undocumented}} Updated backpack icon and model (old ones were given to the Escape Plan) | ||
'''{{Patch name|7|5|2012}}''' | '''{{Patch name|7|5|2012}}''' | ||
Line 143: | Line 152: | ||
'''{{Patch name|7|5|2012}}''' | '''{{Patch name|7|5|2012}}''' | ||
− | * Fixed the | + | * Fixed the Crusader's Crossbow healing teammates with the Equalizer or the Escape Plan deployed. |
+ | |||
+ | '''{{Patch name|10|29|2013}}''' | ||
+ | * [[Strange Part]]: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans | ||
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
* {{Undocumented}} Added [[Collector's]] quality. | * {{Undocumented}} Added [[Collector's]] quality. | ||
− | '''{{Patch name|7|2|2015}} #1''' ( | + | '''{{Patch name|7|2|2015}} #1''' ({{update link|Gun Mettle Update}}) |
* Changed attribute: | * Changed attribute: | ||
** Changed no healing penalty to 90% less healing from Medics while active. | ** Changed no healing penalty to 90% less healing from Medics while active. | ||
}} | }} | ||
− | ==Trivia== | + | == Trivia == |
− | * Before becoming an official weapon, the Equalizer was first conceived by community members [ | + | * Based on the hidden [https://www.teamfortress.com/war/saxtonhale/poopyjoe.htm Poopy Joe] page on the {{update link|WAR! Update}}, the Equalizer was originally a pickaxe issued to [[Non-player characters#Poopy Joe|American Monkeynaut Poopy Joe]] for him to "pierce the Vault of Heaven itself" before it was acquired by [[Mann Co.]] in entirely innocent circumstances. |
− | * | + | ** The quoted promotional text references a line spoken by the Japanese mecha anime [[w:Gurren Lagann|Gurren Lagann]] character Kamina to his blood brother Simon to use his drill to pierce the vault of heaven. |
− | + | * Before becoming an official weapon, the Equalizer was first conceived by community members [https://www.pentadact.com/index.php/2008-05-31-team-fortress-2-unlockable-ideas Tom Francis] and Jibberish. These users were to receive a unique version of the weapon, called "The Great Equalizer"<ref>https://web.archive.org/web/20100531052212/http://forums.steampowered.com/forums/showpost.php?p=12559753&postcount=317</ref>, but currently they are both labeled "Community Equalizer". | |
+ | ** Other promotional text (and meme) "Get close enough to death, and you will become Death himself." summarizes the equalizing effect of the weapon, that the Soldier becomes deadlier the closer he gets to death, death being the "The Great Equalizer"<ref>From [https://www.poemhunter.com/poem/death-the-great-equalizer/ "Death The Great Equalizer - Poem by Francis Duggan"]</ref> | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | + | Equalizer 1st person.png|First-person view. | |
+ | Escape Plan 1st person.png|The previously used model in first-person view, now used by the {{item link|Escape Plan}}. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Soldier strategy#Equalizer|Equalizer strategy]] | + | * [[Basic Soldier strategy#Equalizer|Equalizer strategy]] |
== External links == | == External links == | ||
− | *[ | + | * [https://www.teamfortress.com/soldierupdate/index.htm#item_2 The Soldier Update - The Equalizer] |
+ | |||
+ | == References == | ||
+ | <references/> | ||
− | {{ | + | {{War Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Latest revision as of 14:37, 6 March 2024
“ | Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb
|
” |
The Equalizer is an unlockable melee weapon for the Soldier. It is a silver-headed pickaxe with blood on both its ends.
Once this weapon is equipped, it has the unique ability to scale the damage of the player based on their health. It is therefore capable of destroying most buildings in two hits when the player is at low health. Consequently, the player receives 90% less healing from all Medic weapons when it is being used (healing from health kits and Dispensers is unaffected). Its critical hit animation is a backhanded swing, striking the enemy with the sharp end of the weapon.
Taunting with the Equalizer equipped results in the Grenade kill taunt. A variation of the taunt is available to players who equip the Lumbricus Lid.
Originally, the Equalizer increased the player's movement speed as their health diminished, along with the increased damage. These attributes were separated in the Beta Split Equalizer in the Team Fortress 2 Beta and added to the game in the June 27, 2012 Patch. The Equalizer's present attributes are taken from the Beta Split Equalizer 2, while the Escape Plan takes its attributes from the Beta Split Equalizer 1.
The Equalizer is automatically given to any player who obtains 5 Soldier achievements.
Contents
Damage and function times
Function times (in seconds) | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Scales inversely with health. Approximately 107.25 − 0.37295 × H (107.25 minus 0.37295 multiplied H), where H is the player's current health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107. TF2 rounds upwards to the next highest integer.
The Battalion's Backup gives the player 20 extra max health, but does not change the minimum and maximum damage. As a result, the damage increases more slowly as the player becomes injured, but is greater at identical health levels.
Health | Damage | |||||
---|---|---|---|---|---|---|
Without Battalion's Backup equipped | With Battalion's Backup equipped | |||||
Base damage | Mini-crits | Critical hits | Base damage | Mini-crits | Critical hits | |
≥220 | 33 | 45 | 98 | 33 | 45 | 98 |
200 | 33 | 45 | 98 | 39 | 53 | 117 |
114 | 65 | 88 | 195 | 69 | 93 | 207 |
52 | 88 | 119 | 264 | 90 | 122 | 270 |
1 | 107 | 144 | 321 | 107 | 144 | 321 |
Values are approximate and determined by community testing. |
Healing
Healing sources | Healing rate | ||||
---|---|---|---|---|---|
In combat | Out of combat | ||||
While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | ||
Crusader's Crossbow | Point blank | 75 | 8 | 75 | 8 |
Medium range | 113 | 11 | 113 | 11 | |
Long range | 150 | 15 | 150 | 15 | |
Medi Gun / Kritzkrieg | 24 / s | 2.4 / s | 72 / s | 7.2 / s | |
Quick-Fix | Healing | 33.6 / s | 3.4 / s | 100.8 / s | 10.1 / s |
ÜberCharge | 100.8 / s | 10.1 / s | 302.4 / s | 30.2 / s | |
Vaccinator | Healing | 24 / s | 2.4 / s | 72 / s | 7.2 / s |
Overheal | 8 / s | 0.8 / s | 24 / s | 2.4 / s | |
Amputator | 105 / 4 ticks | 11 / 4 ticks | 315 / 4 ticks | 32 / 4 ticks |
Demonstration
Crafting
Blueprint
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Equalizer | Scrap Metal | Homewrecker | ||
+ | = |
Strange variant
Related achievements
Soldier
|
|
Demoman
|
Update history
- The Equalizer was added to the game.
- Fixed a server crash caused by using the Equalizer.
- Fixed the Gunboats absorbing damage from the Soldier's grenade kill taunt.
- Reduced the damage bonus the Equalizer receives as the player loses health.
- The speed boost was not changed.
- [Undocumented] The Equalizer was added in the crafting blueprint for the Homewrecker.
- Fixed the Lumbricus Lid not playing the correct sound during the Grenade taunt kill.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Self-damage for the Grenade taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
- The Lumbricus Lid's Grenade taunt kill received a unique kill icon.
- Updated model with optimizations and new LODs.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed the Amputator and the Crusader's Crossbow healing teammates that have the Equalizer as their active weapon.
April 14, 2011 Patch (Hatless Update)
- Tuned high-end damage range so it's no longer possible to one-shot certain classes.
- Suppress the Medic call effect while active.
May 5, 2011 Patch (Replay Update)
- [Undocumented] Added a voice response for the Grenade taunt kill.
- [Undocumented] Added Strange quality.
June 27, 2012 Patch (Pyromania Update)
- Removed player move speed modification and added it to the Escape Plan.
- All owners of the Equalizer will be automatically granted the Escape Plan.
- [Undocumented] Updated backpack icon and model (old ones were given to the Escape Plan)
- Fixed not seeing team colors on the sleeves for the Equalizer and the Escape Plan.
- Fixed the Crusader's Crossbow healing teammates with the Equalizer or the Escape Plan deployed.
- Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
- [Undocumented] Added Collector's quality.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Changed no healing penalty to 90% less healing from Medics while active.
Trivia
- Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
- The quoted promotional text references a line spoken by the Japanese mecha anime Gurren Lagann character Kamina to his blood brother Simon to use his drill to pierce the vault of heaven.
- Before becoming an official weapon, the Equalizer was first conceived by community members Tom Francis and Jibberish. These users were to receive a unique version of the weapon, called "The Great Equalizer"[1], but currently they are both labeled "Community Equalizer".
- Other promotional text (and meme) "Get close enough to death, and you will become Death himself." summarizes the equalizing effect of the weapon, that the Soldier becomes deadlier the closer he gets to death, death being the "The Great Equalizer"[2]
Gallery
The previously used model in first-person view, now used by the Escape Plan.
See also
External links
References
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|