Difference between revisions of "Soda Popper"
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Focusknock (talk | contribs) (the length and style of the barrels and stock do not suggest it's the FaN, but I could be wrong :s) |
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{{Quotation|'''The Scout''' on '''hype''' building|'''Look at me!'''|sound=Scout_award05.wav}} | {{Quotation|'''The Scout''' on '''hype''' building|'''Look at me!'''|sound=Scout_award05.wav}} | ||
− | The '''Soda Popper''' is a primary weapon for the [[Scout]]. It is a broken | + | The '''Soda Popper''' is a primary weapon for the [[Scout]]. It is a broken {{botignore|shotgun}} repaired with several black bands and outfitted underneath with a can of [[Crit-a-Cola]]. It will be released with the [[Über Update]]. |
The Soda Popper offers 25% faster reloading speed and 50% faster firing speed. However, it can only load two shots at a time, and it does not deal random [[critical hits]]. | The Soda Popper offers 25% faster reloading speed and 50% faster firing speed. However, it can only load two shots at a time, and it does not deal random [[critical hits]]. | ||
− | In addition, equipping the Soda Popper places a "Hype" meter on the [[HUD]], which charges while running. When activated, mini-crits can be used for a set period of time. | + | In addition, equipping the Soda Popper places a "Hype" meter on the [[HUD]], which charges while the player is running. When the Hype is activated, mini-crits can be used for a set period of time. |
== Damage and function times == | == Damage and function times == |
Revision as of 00:47, 23 June 2011
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
“ | Look at me!
Click to listen
— The Scout on hype building
|
” |
The Soda Popper is a primary weapon for the Scout. It is a broken shotgun repaired with several black bands and outfitted underneath with a can of Crit-a-Cola. It will be released with the Über Update.
The Soda Popper offers 25% faster reloading speed and 50% faster firing speed. However, it can only load two shots at a time, and it does not deal random critical hits.
In addition, equipping the Soda Popper places a "Hype" meter on the HUD, which charges while the player is running. When the Hype is activated, mini-crits can be used for a set period of time.
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 100-105 | |
Medium range | 24-67 | |
Long range | 3-26 | |
Critical | 18 / pellet | |
Mini-crit | 8 / pellet | |
Function times | ||
Attack interval | 0.315 s | |
Reload (first) | 0.57 s | |
Reload (consecutive) | 0.43 s | |
Values are approximate and determined by community testing. |
Trivia
- The description for the Soda Popper is written in Template:W.
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