Difference between revisions of "Pretty Boy's Pocket Pistol"
m (Auto: EnforceCapitalization(Pistol), EnforceCapitalization(Pretty Boy's Pocket Pistol) (Review RC#1360533)) |
GrampaSwood (talk | contribs) (Linking to the origin of the publicity blurb, many of these are from images never officially posted on the Wiki (which I don't think is a good idea) nor actually linked anywhere so this is a good compromise imo. Feel free to add this to other pages) |
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| type = weapon | | type = weapon | ||
| image = Pretty Boy's Pocket Pistol.png | | image = Pretty Boy's Pocket Pistol.png | ||
− | | used-by = | + | | used-by = {{used by|Scout}} |
| slot = secondary | | slot = secondary | ||
| contributed-by = {{Backpack Item Link|76561197970342156|916900542}} | | contributed-by = {{Backpack Item Link|76561197970342156|916900542}} | ||
− | | released = | + | | released = {{Patch name|6|27|2012}} |
− | | availability = {{avail|drop|craft|purchase}} | + | | released-major = Pyromania Update |
+ | | availability = {{avail|drop|craft|purchase|pile-of-ash|collectors}} | ||
+ | | marketable = yes | ||
| numbered = yes | | numbered = yes | ||
| medieval = no | | medieval = no | ||
− | | ammo-loaded = | + | | ammo-loaded = 9 |
| ammo-carried = 36 | | ammo-carried = 36 | ||
| reload = Clip | | reload = Clip | ||
| loadout = yes | | loadout = yes | ||
− | | level | + | | loadout-prefix = none |
− | | att-1- | + | | item-kind = {{item kind|Pistol}} |
− | | att-2-positive = | + | | item-level = 10 |
− | | att-3- | + | | att-1-neutral = {{attribute|ProvideOnActive}} |
− | | att-4-negative = | + | | att-2-positive = {{attribute|FireRate_Positive|15}} |
− | + | | att-3-positive = {{attribute|HealOnHit_Positive|3}} | |
+ | | att-4-negative = {{attribute|ClipSize_Negative|-25}} | ||
}} | }} | ||
+ | {{Quotation|'''Pretty Boy's Pocket Pistol''' [https://www.deviantart.com/elbagast/art/The-Public-Enemy-Pack-278895231 publicity blurb]|I bet you're all thinking, "Scout can handle the meanest guns out there, he wouldn't use a tiny gun, he's too awesome for that." And you'd be right, I am awesome. Then I realized I could tell people that they are going to be killed BY THE SMALLEST GUN KNOWN TO MAN! Then kill them. Ma always said don't make threats you can't carry out.}} | ||
− | + | The '''Pretty Boy's Pocket Pistol''' is a [[Steam Workshop|community-created]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a stylized, small, black {{botignore|pistol}} with a short barrel and light-colored wooden grips. | |
− | + | While the Pretty Boy's Pocket Pistol is active, the player restores 3 health points per bullet that hits an enemy, and the weapon fires 15% faster than the [[Pistol]]. However, its magazine capacity is 25% smaller, down to 9 shots per magazine compared to the Pistol's 12 shots. | |
− | + | The Pretty Boy's Pocket Pistol was [https://steamcommunity.com/sharedfiles/filedetails/?id=6325 contributed] to the Steam Workshop. | |
− | |||
− | The Pretty Boy's Pocket Pistol was [ | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
+ | | damagetype = Bullet | ||
+ | | rangetype = Ranged | ||
− | | damage | + | | damage = yes |
− | | base | + | | base = 15 |
− | | fall off | + | | fall off = {{tooltip|8|Long range}} |
− | | ramp up | + | | ramp up = {{tooltip|22|Point blank}} |
− | | | + | | pellet spread = 50 |
− | + | | crit = 45 | |
− | | | + | | minicrit = {{tooltip|20|Long range}} - {{tooltip|30|Point blank}} |
− | | crit | ||
− | | minicrit | ||
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = {{tooltip|0.135s|The base value is 0.1275 seconds, but in practice it's rounded up to the next multiple of 0.015 seconds (a game tick).}} |
− | | reload | + | | reload = 1.005 s |
− | | spread recovery | + | | spread recovery = 1.25 s |
}} | }} | ||
+ | |||
+ | == Item set == | ||
+ | {{Set|The Public Enemy}} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
Line 54: | Line 59: | ||
== Crafting == | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 62: | Line 68: | ||
{{Blueprint | {{Blueprint | ||
| autoresult = Scout Secondary | | autoresult = Scout Secondary | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Pistol}} | ||
+ | | rankson = Kills | ||
+ | | att-1-neutral = {{attribute|ProvideOnActive}} | ||
+ | | att-2-positive = {{attribute|FireRate_Positive|15}} | ||
+ | | att-3-positive = {{attribute|HealOnHit_Positive|3}} | ||
+ | | att-4-negative = {{attribute|ClipSize_Negative|-25}} | ||
+ | | can deal damage = yes | ||
+ | | can deal long range damage = yes | ||
}} | }} | ||
== Related achievements == | == Related achievements == | ||
− | ==={{Class link|Scout}}=== | + | === {{Class link|Scout}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Scout|Gun Down}} | | 1 = {{Show achievement|Scout|Gun Down}} | ||
}} | }} | ||
+ | |||
== Update history == | == Update history == | ||
+ | {{Update history| | ||
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
* The Pretty Boy's Pocket Pistol was added to the game. | * The Pretty Boy's Pocket Pistol was added to the game. | ||
Line 76: | Line 96: | ||
* Added recoil forces for the Pretty Boy's Pocket Pistol. | * Added recoil forces for the Pretty Boy's Pocket Pistol. | ||
− | == | + | '''{{Patch name|11|12|2013}}''' |
− | * The | + | * {{Undocumented}} Added [[Collector's]] quality. |
+ | |||
+ | '''{{Patch name|4|1|2014}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' | ||
+ | * {{Undocumented}} Fixed the clip sticking out of the gun after reload. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
+ | * Changed attributes: | ||
+ | ** Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed. | ||
+ | ** Removed +15 max health passive. | ||
+ | ** Added up to +3 health per hit. | ||
+ | ** Changed damage vulnerability from +50% fire to +20% all sources while active. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Changed attribute: | ||
+ | ** Increased health recovered on hit from +3 to +5. | ||
+ | |||
+ | '''{{Patch name|8|29|2016}}''' | ||
+ | * Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with shading. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | ||
+ | * Changed attributes: | ||
+ | ** Added +15% faster firing speed. | ||
+ | ** Increased health recovered on hit from +5 to up to +7. | ||
+ | ** Decreased clip size by 25%. | ||
+ | ** Removed wearer never takes falling damage while active. | ||
+ | ** Removed +20% damage vulnerability from all sources while active. | ||
+ | |||
+ | '''{{Patch name|10|25|2017}}''' | ||
+ | * Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster). | ||
+ | |||
+ | '''{{Patch name|12|13|2017}}''' | ||
+ | * Fixed the Pretty Boy's Pocket Pistol always giving 7 hp per-hit. | ||
+ | |||
+ | '''{{Patch name|3|28|2018}} #1''' | ||
+ | * Reduced maximum (close-range) per-hit heal amount to 3 (from 7). | ||
+ | }} | ||
+ | |||
+ | == Notes == | ||
+ | * The attributes are listed as '''When weapon is active''', despite all the attributes being effects relating to the weapon itself, and thus clearly only occurring when the weapon is active. | ||
== Trivia == | == Trivia == | ||
− | * This weapon's name is a reference to Charles Arthur Floyd, | + | * This weapon's name is a reference to Charles Arthur Floyd, nicknamed "[[w:Pretty Boy Floyd|Pretty Boy Floyd]]", a 1930s bank robber. |
− | * The | + | * The Pretty Boy's Pocket Pistol is a left-handed model (as shown by the ejection port being visible on the left-hand side of the gun), despite this [[Scout]] holds it right-handed. A right-handed {{botignore|pistol}} has the ejection port on its right side to prevent ejected casings from striking the user. |
− | + | ||
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Pretty Boy's Pocket Pistol 1st person.png|First-person view. | File:Pretty Boy's Pocket Pistol 1st person.png|First-person view. | ||
− | File: | + | File:Steamworkshop tf2 pick pockets pocket pistol rev1 thumb.jpg|Steam Workshop thumbnail for the Pretty Boy's Pocket Pistol. |
− | File:Pistol concept.jpg| | + | File:Pistol concept.jpg|Stock pistol concept art that is somewhat similar to the Pretty Boy's Pocket Pistol. |
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[Scout strategy#Pretty Boy's Pocket Pistol|Pretty Boy's Pocket Pistol strategy]] | + | * [[Basic Scout strategy#Pretty Boy's Pocket Pistol|Pretty Boy's Pocket Pistol strategy]] |
− | {{ | + | {{Pyromania Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Scout Nav}} | {{Scout Nav}} | ||
[[Category:Public Enemy]] | [[Category:Public Enemy]] |
Latest revision as of 18:26, 23 June 2024
“ | I bet you're all thinking, "Scout can handle the meanest guns out there, he wouldn't use a tiny gun, he's too awesome for that." And you'd be right, I am awesome. Then I realized I could tell people that they are going to be killed BY THE SMALLEST GUN KNOWN TO MAN! Then kill them. Ma always said don't make threats you can't carry out.
— Pretty Boy's Pocket Pistol publicity blurb
|
” |
The Pretty Boy's Pocket Pistol is a community-created secondary weapon for the Scout. It is a stylized, small, black pistol with a short barrel and light-colored wooden grips.
While the Pretty Boy's Pocket Pistol is active, the player restores 3 health points per bullet that hits an enemy, and the weapon fires 15% faster than the Pistol. However, its magazine capacity is 25% smaller, down to 9 shots per magazine compared to the Pistol's 12 shots.
The Pretty Boy's Pocket Pistol was contributed to the Steam Workshop.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 22 |
Base damage | 100% | 15 |
Maximum fall-off | 52.8% | 8 |
Pellet spread | 50:1 | |
Critical | 45 | |
Mini-crit | 20 - 30 | |
Function times | ||
Attack interval | 0.135s | |
Reload | 1.005 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
The Public Enemy | |
---|---|
Effect |
No effect |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Mad Milk | Winger | Pretty Boy's Pocket Pistol | |||
+ | + | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Scout
|
Update history
June 27, 2012 Patch (Pyromania Update)
- The Pretty Boy's Pocket Pistol was added to the game.
- Added recoil forces for the Pretty Boy's Pocket Pistol.
- [Undocumented] Added Collector's quality.
- [Undocumented] Added Strange quality.
- [Undocumented] Fixed the clip sticking out of the gun after reload.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed.
- Removed +15 max health passive.
- Added up to +3 health per hit.
- Changed damage vulnerability from +50% fire to +20% all sources while active.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Increased health recovered on hit from +3 to +5.
- Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with shading.
October 20, 2017 Patch (Jungle Inferno Update)
- Changed attributes:
- Added +15% faster firing speed.
- Increased health recovered on hit from +5 to up to +7.
- Decreased clip size by 25%.
- Removed wearer never takes falling damage while active.
- Removed +20% damage vulnerability from all sources while active.
- Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster).
- Fixed the Pretty Boy's Pocket Pistol always giving 7 hp per-hit.
- Reduced maximum (close-range) per-hit heal amount to 3 (from 7).
Notes
- The attributes are listed as When weapon is active, despite all the attributes being effects relating to the weapon itself, and thus clearly only occurring when the weapon is active.
Trivia
- This weapon's name is a reference to Charles Arthur Floyd, nicknamed "Pretty Boy Floyd", a 1930s bank robber.
- The Pretty Boy's Pocket Pistol is a left-handed model (as shown by the ejection port being visible on the left-hand side of the gun), despite this Scout holds it right-handed. A right-handed pistol has the ejection port on its right side to prevent ejected casings from striking the user.
Gallery
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|