Difference between revisions of "Ghost Fort/zh-hans"

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{{DISPLAYTITLE:Ghost Fort}}
 
{{DISPLAYTITLE:Ghost Fort}}
{{trans}}
 
{{Map Variant}}
 
 
{{Map infobox
 
{{Map infobox
| game-type = King of the Hill
+
  | map-status                  = official
| file-name = koth_lakeside_event
+
  | map-game-type               = King of the Hill
| map-image = Ghost_Fort.png
+
  | map-file-name               = koth_lakeside_event
| release-date = October 26, 2012
+
  | map-image                   = Ghost_Fort.png
| last-updated = November 3, 2015
+
  | map-released                = {{Patch name|10|26|2012}}
| map-environment = 万圣节
+
  | map-released-major          = Spectral Halloween Special
| map-setting = 夜晚,阴天
+
  | map-environment             = 万圣节
| map-hazards = [[Pumpkin bomb]]s,<br/>[[Environmental death/zh-hans#Pitfalls|无底深渊]],<br/>[[Merasmus/zh-hans|马拉莫斯]],<br/>[[Environmental death/zh-hans#Bomb Head|炸弹头]],<br/>[[Ghosts/zh-hans|鬼魂]]
+
  | map-setting                 = 夜晚,阴天
| map-underworld-hazards = [[Environmental death/zh-hans#Deadly waters|有毒的水]],<br/>[[Environmental death/zh-hans#Area Explosion|爆炸]]
+
  | map-hazards                 = [[Pumpkin bomb/zh-hans|南瓜炸弹]],<br/>[[Environmental death/zh-hans#Pitfalls|无底深渊]],<br/>[[Merasmus/zh-hans|马拉莫斯]],<br/>[[Environmental death/zh-hans#Bomb Head|炸弹头]],<br/>[[Ghosts/zh-hans|鬼魂]]
| map-special-pickups-sgg = yes
+
  | map-hazards-underworld     = [[Environmental death/zh-hans#Deadly waters|致命水域]],<br/>[[Environmental death/zh-hans#Area Explosion|区域爆炸]]
| map-special-pickups-pumpkin = yes
+
  | map-pickups-special-sgg     = yes
| map-health-pickups-small = 8
+
  | map-pickups-special-pumpkin = yes
| map-health-pickups-medium = 2
+
  | map-pickups-health-small   = 8
| map-health-pickups-large = 1
+
  | map-pickups-health-medium   = 2
| map-ammo-pickups-small = 5
+
  | map-pickups-health-large   = 1
| map-ammo-pickups-medium = 2
+
  | map-pickups-ammo-small     = 5
| map-ammo-pickups-large = 1
+
  | map-pickups-ammo-medium     = 2
| map-bots = 1
+
  | map-pickups-ammo-large     = 1
 +
  | map-has-bots               = yes
 
}}
 
}}
  
{{Quotation|'''Ghost Fort'''的宣传语|进入一张闹鬼的山丘之王地图,与一个能扭转命运和召唤炸弹的魔法师搏斗!如果你觉得这还不够吓人,那我告诉你他还是个被逼无奈的警察!这怎么样?够吓人了吧!好吧我们会在明年在开一遍最后这个玩笑。AWOOOOOOOOOO!}}
+
{{Quotation|'''Ghost Fort'''的宣传语|进入一张闹鬼的山丘之王地图,与一个能扭转命运和召唤炸弹的魔法师搏斗!如果你觉得这还不够吓人,那我告诉你他还是个被逼无奈的警察!什么?已经被吓到了?好吧我们明年再讲第二部分吧。AWOOOOOOOOOO!}}
  
'''Ghost Fort''' 是一张官方的[[King of the Hill/zh-hans|山丘之王]]地图,作为[[Spectral Halloween Special/zh-hans|幽灵万圣节特约更新]]的一部分于2012年10月16日被添加到了游戏中,该地图与其他山丘之王地图最大的不同是胜利方需要控制控制点7分钟而不是传统的3分钟。
+
'''Ghost Fort''' 是一张官方制作的[[King of the Hill/zh-hans|山丘之王]]模式地图,于2012年10月16日作为{{update link|Spectral Halloween Special}}的一部分被添加到了游戏中,该地图与其他山丘之王地图最大的不同是取得胜利需要控制控制点7分钟而不是传统的3分钟。
  
[[Eyeaduct/zh-hans|Eyeaduct]]. [[Mann Manor/zh-hans|Mann Manor]]以及其他[[Halloween map/zh-hans|万圣节地图]]一样, Ghost Fort中会生成[[Soul Gargoyle|石像鬼]],[[pumpkin bombs/zh-hans|南瓜炸弹]],和一个[[Merasmus/zh-hans|Boss(马拉莫斯)]]。
+
{{map link|Eyeaduct}}、{{map link|Mann Manor}}以及其他[[Halloween map/zh-hans|万圣节地图]]相似,Ghost Fort中会生成[[Soul Gargoyle/zh-hans|幽灵石像鬼]],[[Pumpkin bomb/zh-hans|南瓜炸弹]]和一个[[Merasmus/zh-hans|Boss(马拉莫斯)]]。
  
== Features ==
+
== 地图特色 ==
At the center of the map is a giant wheel, known as the Wheel of Fate. Whenever the control point is captured, the Wheel of Fate will spin, and one of nine cards will be randomly chosen. Its effect is bestowed upon all players for a short time.
+
在地图的中央是一个巨大的转轮,被称为命运之轮。每当任意一方占领控制点时,命运之轮会开始转动并随机选择9张命运卡牌的一张。命运卡牌会赋予全体玩家一段时间的特殊效果。
  
Another feature is a bottomless, "toothed" pit located where the water pool would be in Lakeside. It kills all players who are unfortunate enough to fall in and catapults their ragdoll onto the Control Point.
+
另一个特色是一个无底,长满尖牙的深坑,代替了原版中控制点旁的水坑。掉入深坑时需要经历一段时间才能抵达洞底,在抵达洞底时会杀死玩家并把玩家的尸体布娃娃丢到控制点附近。
  
During certain intervals, [[Merasmus]] will appear near the Control Point and roam around the map, teleporting around and attacking players. When Merasmus is on the field, the Bombinomicon will choose two players to turn into a bomb, and tells those players to run the bomb back to Merasmus to stun him. The Control Point cannot be captured until Merasmus leaves or is defeated.
+
每隔一段时间[[Merasmus/zh-hans|马拉莫斯]]会出现在控制点旁,并会在地图上游荡,时不时也会传送走并不断攻击玩家。当马拉莫斯在场时,炸弹魔书会选择两名玩家变成炸弹头,并会告诉玩家把炸弹送到马拉莫斯处来击晕马拉莫斯。期间控制点无法再被占领除非马拉莫斯离开或被打败。
  
Ghost Fort features a second location, called '''Skull Island'''. When Merasmus is killed, he is replaced by a swirling Bombinomicon portal, which players can use to transport to the island. Players can fight their way up to the skull on the top of the hill, where survivors are greeted by a chatty [[Bombinomicon (character)|Bombinomicon]], congratulating them on defeating Merasmus and inviting them to poke around and take his skull hat (see [[Halloween Boss voice responses#Bombinomicon|Bombinomicon's responses]]). The [[Skull Island Topper]] floats in a cage that eventually opens. Players can enter the opened cage and obtain the achievement ''A Lovely Vacation Spot'', and the Skull Island Topper, if they haven't already received it. The opened cage also teleports players back into the main field, with [[ÜberCharge|invulnerability]], 200% [[overheal]], a [[Disciplinary Action|speed boost]], and a [[critical hits|crit boost]] for a limited time. After the cage has been opened for a time, the cage closes and demonic laughter is heard before an explosion kills all players still on Skull Island.
+
Ghost Fort还有一大特色就是第二部分地图,被称为'''骷髅岛'''。当马拉莫斯被击败时,其尸体处会出现一个炸弹魔书作为传送门,玩家可以通过传送门抵达骷髅岛。在此处红蓝两队需要互相厮杀来抵达骷髅岛顶部,在顶部玩家会见到一本话多的[[Bombinomicon (character)/zh-hans|炸弹魔书]],它会祝贺玩家打败马拉莫斯并邀请你们在这里闲逛然后拿走马拉莫斯的骷髅帽(详见 [[Halloween Boss voice responses/zh-hans#Bombinomicon|炸弹魔书的台词]])。{{item link|Skull Island Topper}}在骷髅中心的一个牢笼里漂浮着,牢笼会随时间而开启。玩家在牢笼开启后进入可以获得成就“甜蜜度假胜地”和饰品“骷髅岛主”,如果玩家还没有获得过该饰品的话。牢笼同时也会将玩家传送回战场,并给予玩家一段时间的[[ÜberCharge/zh-hans|无敌效果]],200% [[overheal/zh-hans|超量治疗]][[Disciplinary Action/zh-hans|加速效果]][[critical hits/zh-hans|爆击效果]]。在牢笼开启了一段时间后,牢笼会突然关闭并随着一段邪恶的笑声后将还在骷髅岛上的玩家炸死。
  
[[Soul Gargoyle]]s spawn on the map for each player individually during Halloween events. The first notification of the Soul Gargoyle is vocally announced to the player by [[Merasmus]], and repeated notifications may appear until the player grabs the Pickup or it disappears. Only the player for which the Soul Gargoyle has spawned sees the notifications or the Pickup.
+
[[Soul Gargoyle/zh-hans|摄魂石像鬼]]会单独为每个玩家生成,并会在生成时有来自[[Merasmus/zh-hans|马拉莫斯]]的音效和提醒,并且会循环播放直到玩家捡起石像鬼或石像鬼消失。只有石像鬼对应的玩家能看到捡起石像鬼的提醒。
 
{{Maps that formerly had Haunted Halloween Gift Pickups}}
 
{{Maps that formerly had Haunted Halloween Gift Pickups}}
  
== Locations ==
+
== {{common string|Locations}}==
'''Note''': If you're having trouble with finding the locations listed here, you can scroll down to the ''[[#Helpful overview|Helpful overview]]'' section to see their exact position marked on the map.
+
{{HelpfulOverviewNote}}
  
:''Also Note: {{RB|Left|right}} or {{RB|right|left}} options show the positions from both sides. The first options apply when on the RED Team, and the second options apply when on the BLU Team.
+
:''另一个注: 由于改地图呈对称形态{{RB||}} {{RB||}}代表了双方不同的方向,第一个代表红队视角,第二个代表蓝队视角。
* '''Spawn Rooms''': The area where each team spawns has one [[Respawn|Resupply Locker]], located inside a fairly large room. At the front of the room, two doors, leading left and right, lead to the '''Team Courtyard'''.
+
* '''出生点房间''':两方队伍重生的地点,内有一个[[Respawn/zh-hans|补给柜]]位于房间深处。在房间前方有两扇门,分别向左和右,出去就是'''队伍庭院'''
* '''Team Courtyards''': Each team has an area immediately outside of their '''Spawn Room''', that is blocked off into three [[Chokepoint|Chokepoints]], an entrance through a small wooden structure ({{RB|left|right}}), an entrance under an '''overhanging catwalk''' (middle), and a long, winding tunnel through a natural rocky formation ({{RB|right|left}}). Each team's tunnel Chokepoint has two [[Health|Small Health Pickups]] in it.
+
* '''队伍庭院''':两方队伍出'''出生点房间'''后到达的位置,该地点地形封闭,只有三条小[[Chokepoint/zh-hans|通道]]连接此处,一个通往一处木制建筑的出口{{RB||}},一个位于'''悬空过道'''下方(中间)的出口和一个横穿自然岩层的隧道{{RB||}}。双方的隧道中都有两个[[Health/zh-hans|小医疗包]]在里面
* '''Forts''': Outside the wooden and catlwalk Chokepoints, each team has a large area that again, leads to more Chokepoints, but only two. On the {{RB|right|left}}, there is another Chokepoint running through a wooden structure, which leads to the '''Towers'''. Meanwhile, on the {{RB|left|right}}, there is a small wooden ramp that leads to an elevated area, which contains a small wooden deck, and a room to the {{RB|right|left}}, both of which are partially shielded from the '''Tower'''. On the deck, there are two [[Ammo|Small Ammo Pickups]] and a Small Health Pickup. Underneath the '''Fort''' is a small ground-level exit, which forms the second Chokepoint. This area leads to the '''Health Room''', which is shielded from the '''Tower''' by a wall. From the room at the top of the forts, a bridge runs along the top of the second wooden Chokepoint, which leads to the '''Ammunition Room'''.
+
* '''堡垒''':出了木制和走廊下方通道后,双方都是一片再次通往更多小通道的区域,但是只有两个。在{{RB||}}边有一处狭窄通道穿过一段木制建筑,通往'''高塔'''。同时在{{RB||}}边有一段木制斜坡通往一处高台,其包含一个木制平台和一个通往{{RB||}}边的小屋。两者都是不能被'''高塔'''处的敌人攻击到的。在平台上有两个[[Ammo/zh-hans|小弹药箱]]和一个小医疗包。在 '''堡垒'''下方是一个小的出口,此处就是上面说的第二个小通道。这条路通往'''血包房''',同时'''血包房'''是不能被'''高塔'''处的敌人攻击到的,因为有一堵墙作为掩护。从平台上的房间出来是架在第二个木制通道上的桥,通往'''弹药房'''
* '''Ammunition Rooms''': Each Ammunition room is accessible directly from each '''Fort''' and from each tunnel Chokepoint leading from the '''Team Courtyard'''. It is a small tower to the {{RB|right|left}}, with a Medium Ammo Pickup. To its {{RB|left|right}}, there is a large, flat, elevated area made out of sandstone that connects seamlessly with the '''Fort''' and the tunnel, and leads into the '''Pit Temple'''.
+
* '''弹药房''':双方的弹药房都是与'''堡垒'''相连接的,同时弹药房也与隧道相连,尽头就是'''队伍庭院'''。其外观是一个位于{{RB||}}边小塔楼内有一个中弹药箱。在其{{RB||}}边有一处广阔,平坦的区域,从平地由沙石堆起,与'''堡垒'''和隧道无缝连接,同时也通往'''深坑神庙'''
* '''Health Rooms''': The '''Health Room''' is a small tower located to the far {{RB|left|right}}, just below and to the {{RB|left|right}} of the deck, which contains a Medium Health Pickup. There is one for both teams.
+
* '''血包房''''''血包房'''是一个位于地图最{{RB||}}边的小塔楼,位于平台{{RB||}}边。内有一个中医疗包,双方场地都有一个血包房。
* '''Pit Temple''':The '''Pit Temple''', which can be accessed immediately from both '''Ammunition Rooms''', is a large temple with a small pit  in the middle of the room. The pit is situated below floor level, and there is a small podium in the middle with a Large Health Pack on top of it. There is only one '''Pit Temple''', which is used by both teams. The '''Pit Temple''' leads directly to the {{RB|left|right}}, to the '''Towers'''.
+
* '''深坑神庙''''''深坑神庙'''与双方的'''弹药房'''相连,其内部是一个开阔房间,中间有一个深坑,深坑上方有一个小台子上有一个大医疗包。地图中只有一个'''深坑神庙'''且是由双方共用的。'''深坑神庙'''{{RB||}}边就是'''高塔'''
* '''Tower (Control Point)''': This is another large, elevated, flat area made out of wood, with a Control Point in the middle and two large '''Towers''' pointing towards the sky, one for each team. The two '''Towers''' shield the Control Point from the '''Forts''', with the '''Towers''' being situated towards each respective '''Fort'''. Being elevated, any direction of attack towards the '''Towers''' tends to be from below, with the lengths of ground between each lower level of the '''Forts''' acting like a ditch. The '''Pit Temple''' faces the '''Towers''', from the same elevation, and the whole stretch leading between the '''Towers''' and the '''Pit Temples''' effectively creates another Chokepoint. As such, there is a small barricade within the the '''Pit Temple''' that faces the '''Towers''' directly, which serves purely as a [[Sniper]] spot.
+
* '''高塔(控制点)''':这又是一个大型抬升木制地形,控制点位于其中央旁边有两个大型'''高塔''''''高塔'''双方各一个呈对称形态。两座'''高塔'''将控制点与'''堡垒'''隔绝开来因为双方的'''堡垒'''都与'''高塔'''正对着,因此给点内提供了良好的掩护,因此对'''高塔'''地图的攻击一般来自'''高塔'''下方的平地。'''深坑神庙''''''高塔'''位于同一高度且相连,因此两者相连的拱门也就成了一个非常重要的咽喉部位。在'''深坑神庙'''内有一处障碍能掩护来自'''高塔'''的攻击,[[Sniper/zh-hans|狙击手]]可以在此处狙击到 '''高塔'''的玩家。
* '''Ammunition Archway''': This is a very small area that directly faces the '''Pit Temple'', but lies on the other side of the '''Towers'''. It doesn't lead anywhere, as the rest of the area is blocked off by a fence. However, under the '''Ammunition Archway''' there lies a Large Ammo Pickup. There is only one '''Ammunition Archway'''.
+
* '''拱门''':这是一个非常小的区域与'''深坑神庙'''相对,位于'''高塔'''另一边。在'''拱门'''内有一个大弹药箱。地图中只有一个'''拱门''',由双方共用。
==Helpful overview==
 
[[Image:Ghost Fort overview with lines.png|left|500px|Ghost Fort's locations]]
 
1.Team Curtyards
 
2.Small Wooden Structure chokepoint
 
3.Catwalks chokepoint
 
4.Winding Tunnel chokepoint
 
5.Forts
 
6.Health Room
 
7.Ammunition Archway
 
8.Tower
 
9.Pit Temple
 
  
  Red diagonal lines: Red spawnroom
+
=={{common string|Helpful overview}}==
  Blue diagonal lines: Blu spawnroom
+
[[Image:Ghost Fort overview with lines.png|left|500px|Ghost Fort的位置]]
 +
1.队伍庭院
 +
2.木制通道
 +
3.走廊
 +
  4.隧道
 +
5.堡垒
 +
6.血包房
 +
7.拱门
 +
8.高塔
 +
9.深坑神庙
 +
 
 +
红色斜线:红队出生点
 +
  蓝色斜线:蓝队出生点
 
{{clr}}
 
{{clr}}
== Strategy ==
+
== {{common string|Strategy}}==
{{main|Community Ghost Fort strategy}}
+
{{map strategy link|Ghost Fort|main=yes|stub=yes}}
  
== Control Point timing ==
+
== 控制点时间 ==
 
{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
  
== Wheel of Fate ==
+
== 命运之轮 ==
Since Merasmus booby-trapped the Control Point, a "Wheel of Fate" is spun whenever the Control Point is captured. Its effect will be bestowed upon all players of both teams and will be displayed on each player's [[HUD]] next to their health, as well as announced by Merasmus. The effect will expire after a short period of time or when a rapid changeover of the Control Point occurs and causes the new effect to replace it. The list of possible effects are as follows:
+
由于马拉莫斯在控制点里做了手脚,每当有一方占领控制点时会转动“命运之轮”。其效果会施加到全部玩家身上,并且效果会显示在玩家的[[HUD/zh-hans|HUD]]上,位于玩家的生命值旁。马拉莫斯也会广播其效果。命运之轮的效果会持续一小段时间,其效果也有可能因为控制点在短时间内再次被占领而被新效果替代。可能的效果有:
  
 
{| class="wikitable grid"  
 
{| class="wikitable grid"  
! class="header" | Card
+
! class="header" | 卡牌
! class="header" | Description
+
! class="header" | 效果描述
 
|-
 
|-
 
| [[File:Fate card highjump.png|x70px]]
 
| [[File:Fate card highjump.png|x70px]]
| '''Super Jump''' makes every player jump much higher. In compensation, players do not receive [[fall damage]].
+
| '''超级跳''' 让所有玩家跳得非常高。作为补偿,玩家在此期间不会受到[[fall damage/zh-hans|摔伤]]
 
|-
 
|-
 
| [[File:Fate card shrunkenhead.png|x70px]]
 
| [[File:Fate card shrunkenhead.png|x70px]]
| '''Small Head''' will shrink the players' heads. This increases their vocal pitching. This does not affect the [[hitbox]] of the head.
+
| '''小头''' 缩小所有玩家的头部大小,同时会使玩家声音变尖锐。该效果不会影响玩家头部的[[hitbox/zh-hans|判定盒]]
 
|-
 
|-
 
| [[File:Fate card superspeed.png|x70px]]
 
| [[File:Fate card superspeed.png|x70px]]
| '''Super Speed''' makes every player run faster.
+
| '''极速''' 让玩家移动速度变得非常快。
 
|-
 
|-
 
| [[File:Fate card lowgravity.png|x70px]]
 
| [[File:Fate card lowgravity.png|x70px]]
| '''Zero Gravity''' lowers the map gravity, making higher areas accessible. Also allows the players to jump farther.
+
| '''失重''' 降低地图重力,使玩家能到达一些更高的区域,同时玩家也跳得更远。
 
|-
 
|-
 
| [[File:Fate card bighead.png|x70px]]
 
| [[File:Fate card bighead.png|x70px]]
| '''Big Head''' will cause the players' heads to grow larger. This lowers their vocal pitching. This does not affect the hitbox of the head.
+
| '''大头''' 放大所有玩家的头部大小,同时使玩家声音变低沉。该效果不会影响玩家头部的[[hitbox/zh-hans|判定盒]]。
 
|-
 
|-
 
| [[File:Fate card ubercharge.png|x70px]]
 
| [[File:Fate card ubercharge.png|x70px]]
| '''ÜberCharge''' makes every player invulnerable. Because of this, the point cannot be captured for a short time. Merasmus will question why he has such an option on the Wheel of Fate. This effect is far shorter in length than others. If Merasmus appears while players have been bestowed with this fate, it will immediately end.
+
| '''无敌''' 让玩家变得无敌。因此玩家在此期间无法占领控制点。马拉莫斯自己也会疑惑为什么自己把这个效果放进命运之轮里。该效果的持续时间远低于其他效果。如果马拉莫斯作为boss在场时,该效果会立即消失。
 
|-
 
|-
 
| [[File:Fate card critboost.png|x70px]]
 
| [[File:Fate card critboost.png|x70px]]
| '''Critical Hits''' grants 100% critical chance on each player. This effect is shorter in length than others.
+
| '''爆击''' 给予玩家100%爆击。该效果比其他效果持续时间短。
 
|-
 
|-
 
| [[File:Fate card dance.png|x70px]]
 
| [[File:Fate card dance.png|x70px]]
| '''Dance Off''' teleports every player to the non-Wheel side of the control point and aligns them into two parallel rows, the RED team in one line and BLU in the other, while they all stop and do the [[Taunts#Thriller taunt|Thriller taunt]] with Merasmus, who teleports to either end of the rows. After two rounds of taunts, players regain control and will be able to attack the enemies now directly in front of them.
+
| '''舞会''' 传送全场玩家到控制点旁并按队伍分为两排,蓝队玩家一排,红队玩家一排。在此期间玩家无法行动并会与马拉莫斯一起强制做[[Taunts/zh-hans#Thriller taunt|颤栗嘲讽]]。在两次嘲讽过后,玩家可以再次行动并攻击站在对面的敌人。
 
|-
 
|-
 
| [[File:Fate card skull.png|x70px]]
 
| [[File:Fate card skull.png|x70px]]
| '''Whammy''' has negative effects and will either [[Fire|ignite]] every player, bestow [[bleed]]ing effects on every player, rain [[Jarate]] on players, or spawn [[Ghost]]s that encircle the area around the Control Point.
+
| '''诅咒''' 对玩家施加负面效果,在将[[Fire/zh-hans|点燃]][[bleed/zh-hans|出血]][[Jarate/zh-hans|瓶手道雨]]和在控制点周围生成幽灵这几种效果中随机生效一个。
 
|}
 
|}
  
=== Other Cards ===
+
=== 其他卡牌 ===
These cards also appear on the Wheel of Fate while it is spinning, but they do not have any effects and cannot be picked.
+
这些卡牌会在命运之轮转动时出现,但是不存在任何效果,也不会被选中。
 
 
 
{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | Card
+
! class="header" | 卡牌
! class="header" | Name
+
! class="header" | 名称
 
|-
 
|-
 
| [[File:Fate card fishtroll.png|x70px]]
 
| [[File:Fate card fishtroll.png|x70px]]
| '''Fish Troll'''
+
| '''鱼骨整蛊'''
 
|-
 
|-
 
| [[File:Fate card decapitated.png|x70px]]
 
| [[File:Fate card decapitated.png|x70px]]
| '''Decapitated'''
+
| '''人头落地'''
 
|-
 
|-
 
| [[File:Fate card hellsbells.png|x70px]]
 
| [[File:Fate card hellsbells.png|x70px]]
| '''Hells Bells'''
+
| '''地狱钟声'''
 
|-
 
|-
 
| [[File:Fate card cherrybomb.png|x70px]]
 
| [[File:Fate card cherrybomb.png|x70px]]
| '''Cherry Bomb'''
+
| '''樱桃炸弹'''
 
|-
 
|-
 
| [[File:Fate card luckyyou.png|x70px]]
 
| [[File:Fate card luckyyou.png|x70px]]
| '''Lucky You'''
+
| '''好运连连'''
 
|}
 
|}
  
== Related achievements ==
+
== 相关成就 ==
{{see also|Obtaining Halloween achievements}}
+
{{see also|Obtaining Halloween achievements/zh-hans|l1=获得万圣节成就}}
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] ===
+
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements/zh-hans|惊吓成就]] ===
 
{{Achievement table
 
{{Achievement table
 
| col1 = {{Show achievement|Halloween|Attack o' Lantern}}
 
| col1 = {{Show achievement|Halloween|Attack o' Lantern}}
Line 141: Line 141:
 
}}
 
}}
  
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] ===
+
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements/zh-hans|鬼怪成就]] ===
 
{{Achievement table
 
{{Achievement table
 
| col1 = {{Show achievement|Halloween|Masked Mann}}
 
| col1 = {{Show achievement|Halloween|Masked Mann}}
 
}}
 
}}
  
=== [[File:Backpack_Skull_Island_Topper.png|20px|link=Halloween achievements{{if lang}}#2012]] [[Halloween achievements#2012|Necromannchievements]] ===
+
=== [[File:Backpack_Skull_Island_Topper.png|20px|link=Halloween achievements{{if lang}}#2012]] [[Halloween achievements/zh-hans#2012|亡灵法师成就]] ===
 
{{Halloween 2012 achievement list}}
 
{{Halloween 2012 achievement list}}
  
== Gallery ==
 
  
=== Overviews ===
+
=== 命运之轮效果 ===
[[Image:Ghost Fort Skull Island Overview.jpg|thumb|top|Overview of the Skull Island part of map]]
 
[[File:Ghost Fort overview gifts.png|thumb|top|[[Soul Gargoyle]] spawn locations]]
 
 
 
=== BLU side ===
 
 
<gallery>
 
<gallery>
File:Ghost Fort Blu Spawn.png|BLU spawn from the inside
+
File:Dance_Off.png|舞会效果
File:Ghost Fort Blu Spawn Outside.png|BLU spawn from the outside
+
File:Big Head.png|大头效果
File:Ghost Fort BLU Spawn Extended.png|The area outside of BLU spawn
+
File:Small Head.png|小头效果
File:Ghost Fort Blu Pumpkin.png|A pumpkin overlooking the BLU side
 
 
</gallery>
 
</gallery>
  
=== RED side ===
+
== {{common string|Update history}} ==
 +
'''{{Patch name|10|26|2012}}'''({{update link|Spectral Halloween Special}})
 +
* Ghost Fort被添加到游戏中。
 +
 
 +
'''{{Patch name|11|7|2014}}'''
 +
* 更新了koth_lakeside_event
 +
** 修复了在控制点旁木桶缺失的碰撞盒。
 +
 
 +
'''{{Patch name|11|3|2015}}'''
 +
* 更新了马拉莫斯的Boss战,双方玩家会在马拉莫斯出现时暂时停战。
 +
 
 +
== {{common string|Bugs}}==
 +
* 如果命运之轮在一名玩家正在重生时停止转动。命运之轮的效果仍会生效但是玩家HUD旁的提示会消失。
 +
* 如果“诅咒”效果被选中并让玩家点燃时,火焰兵只会收到第一次伤害,之后会保持燃烧状态但是没有燃烧伤害。但是在此期间信号枪和火焰战斧的效果可以对火焰兵生效。
 +
* 当选中“大头”或“小头”效果时,部分[[cosmetic items/zh-hans|饰品]]如{{item link|MONOCULUS!}}或者各种[[Pocket Buddy/zh-hans|口袋伙计]]时,饰品会不断在正常大小和效果大小之间抽搐。
 +
* 人机玩家无法对“舞会”效果做出正确的反应。人机玩家不能开火,但它们仍会播放嘲讽动画并且可以进行移动。
 +
* 如果多名玩家同时掉入无底洞,玩家可能卡住。
 +
* 玩家可以通过部署[[ÜberCharge/zh-hans|无敌]]或者被别人部署无敌来抵抗骷髅岛的秒杀效果。通过喝{{item link|Bonk! Atomic Punch}}和部署{{item link|Dead Ringer}}也可以达到相同结果。
 +
* 当后退到[[RED/zh-hans|红队]]出生点最后方时会导致其中一个[[Resupply cabinets/zh-hans|补给柜]]消失,除非玩家往前走,否则将不会出现。
 +
* 由于停战的原因。{{cl|Spy}}可以在停战期间往敌方建筑上部署电子工兵但是对方的{{cl|Engineer}}不能移除电子工兵。
 +
 
 +
== {{common string|Trivia}} ==
 +
 
 +
* 当马拉莫斯旋转命运之轮并强制玩家进行跳舞时,他所说的部分台词参考了《[[w:Michael Jackson's Thriller|迈克尔杰克逊的歌曲Thriller]]》{{lang icon|en}}。
 +
* 马拉莫斯在施放爆击增益魔咒时会说:“{{ruby|It is the crit boostening!|这次是爆击加成!}}”这句话来源于《[[w:Highlander (franchise)|Highlander]]》{{lang icon|en}}中的“Quickening”。
 +
* 当马拉莫斯在空中飞行并投掷炸弹时,他偶尔会说:“Everything's coming up Merasmus!”这句话来源于一部戏剧《[[w:Gypsy: A Musical Fable|Gypsy: A Musical Fable]]》{{lang icon|en}}。
 +
* 无底洞替换了原版地图中的水坑,其中的嘴的牙齿来自于[[Bombinomicon/zh-hans|炸弹魔书]]。
 +
* 无底洞并不会杀死玩家。其机制是将玩家传送到高塔上的一个窗户处,该窗户会对玩家造成伤害,即使玩家用作弊码 noclip 进入也会受到伤害。
 +
* 在无底洞里居住了7只[[Ghost/zh-hans|幽灵]]其中包括一只戴着{{item link|Ghastly Gibus}}的幽灵。
 +
== {{common string|Gallery}}==
 +
 
 +
=== 俯瞰图 ===
 +
[[Image:Ghost Fort Skull Island Overview.jpg|thumb|top|俯瞰地图中的骷髅岛]]
 +
[[File:Ghost Fort overview gifts.png|thumb|top|[[Soul Gargoyle/zh-hans|摄魂石像鬼]]可能会出现的位置]]
 +
 
 +
=== 蓝队方 ===
 
<gallery>
 
<gallery>
File:Ghost Fort Red Spawn.png|RED spawn from the inside
+
File:Ghost Fort Blu Spawn.png|蓝队出生点内部
File:Ghost Fort Red Spawn Outside.png|RED spawn from the outside
+
File:Ghost Fort Blu Spawn Outside.png|蓝队出生点外观
File:Ghost Fort Red Spawn Extended.png|The area outside of RED spawn
+
File:Ghost Fort BLU Spawn Extended.png|蓝队出生点外的区域
File:Ghost Fort Red Pumpkin.png|A pumpkin overlooking the RED side
+
File:Ghost Fort Blu Pumpkin.png|一个俯瞰蓝队区域的南瓜
 
</gallery>
 
</gallery>
  
=== Middle ===
+
=== 红队方 ===
 
<gallery>
 
<gallery>
File:Ghost Fort Middle Point.png|The control point
+
File:Ghost Fort Red Spawn.png|红队出生点内部
File:Ghost Fort Mansion.png|The exterior of the main building
+
File:Ghost Fort Red Spawn Outside.png|红队出生点外观
File:Ghost Fort Mansion Inside.png|Inside of the main building
+
File:Ghost Fort Red Spawn Extended.png|红队出生点外的区域
File:Ghost Fort Pit.png|The top of the bottomless pit
+
File:Ghost Fort Red Pumpkin.png|一个俯瞰红队区域的南瓜
File:Ghost Fort Pit Ghosts.png|Some ghosts in the bottomless pit
 
File:Wheel of Fate Spinning.png|The Wheel of Fate mid-spin
 
File:Wheel of Fate.png|The Wheel of Fate when it's done spinning
 
 
</gallery>
 
</gallery>
  
=== Skull Island ===
+
=== 中部 ===
 
<gallery>
 
<gallery>
File:GhostFortIsland.png|Skull Island
+
File:Ghost Fort Middle Point.png|控制点区域
File:Ghost Fort Map From Island.png|The map as seen from Skull Island
+
File:Ghost Fort Mansion.png|主建筑的外观
File:Skull Topper on Island.png|The [[Skull Island Topper]] on Skull Island
+
File:Ghost Fort Mansion Inside.png|主建筑的内部
File:Bombinomicon_(Skull_Island).png|The [[Bombinomicon]] on Skull Island
+
File:Ghost Fort Pit.png|无底洞顶部
 +
File:Ghost Fort Pit Ghosts.png|无底洞中的鬼魂
 +
File:Wheel of Fate Spinning.png|正在旋转的命运之轮
 +
File:Wheel of Fate.png|旋转完的命运之轮
 
</gallery>
 
</gallery>
  
=== Wheel of Fate effects ===
+
=== 骷髅岛 ===
 
<gallery>
 
<gallery>
File:Dance_Off.png|Dance Off effect
+
File:GhostFortIsland.png|骷髅岛
File:Big Head.png|Big Head effect
+
File:Ghost Fort Map From Island.png|从骷髅岛看主地图区域
File:Small Head.png|Small Head effect
+
File:Skull Topper on Island.png|骷髅岛上的{{item link|Skull Island Topper}}
 +
File:Bombinomicon_(Skull_Island).png|[[Bombinomicon/zh-hans|炸弹魔书]]
 
</gallery>
 
</gallery>
 
== Update history ==
 
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 
* Added Ghost Fort to the game.
 
 
'''{{Patch name|11|7|2014}}'''
 
* Updated koth_lakeside_event
 
** Fixed missing collision on a barrel near the capture point.
 
 
'''{{Patch name|11|3|2015}}'''
 
* Updated the Merasmus battle on Ghost Fort to call a temporary truce between the teams while fighting the boss.
 
 
== Bugs ==
 
* If the Wheel of Fate is spun and a card chosen while the player is respawning, the effect will be bestowed upon the player, though the icon will be missing from the bottom left side of the HUD.
 
* If the "Whammy" fate is selected and players are set on fire, the Pyro will take damage from the initial attack, but remain visually on fire for the duration of the afterburn. The afterburn deals no damage, however the Pyro is susceptible to damage increases from the Flare Gun and Axtingusher.
 
* Rolling the "Big Head" or "Small Head" fate can cause some [[cosmetic items]], such as the [[MONOCULUS!]] or various [[Pocket Buddy|pocket buddies]], to flicker very quickly between the scaled size and their normal size.
 
* Bots do not react to the "Dance Off" effect properly. They are unable to fire their weapons and still play the taunt animation, but they can still move around during the effect.
 
* If several players fall through the bottomless pit at the same time, players may get stuck.
 
* The player can avoid being killed in Skull Island by deploying an [[ÜberCharge]] or being the recipient of one as the time-limited explosion occurs. The same can be done by drinking [[Bonk! Atomic Punch]] or having a deployed [[Dead Ringer]].
 
* Backing far enough into the [[RED]] spawn will cause one of the [[Resupply cabinets]] to disappear until you move forward again.
 
* During a Truce, [[Spies]] can sap buildings but [[Engineers]] cannot remove them.
 
 
== Trivia ==
 
 
* When Merasmus spins the Wheel of Fate and forces the players to dance, his narration references ''[[w:Michael Jackson's Thriller|Michael Jackson's Thriller]]''.
 
* Merasmus' narration when bestowing a crit boost, "It is the crit boostening!" is a reference to the Quickening from ''[[w:Highlander (franchise)|Highlander]]''.
 
* When Merasmus flies in the air and throws bombs, sometimes he will say "Everything's coming up Merasmus!' This is a reference to the play ''[[w:Gypsy: A Musical Fable|Gypsy: A Musical Fable]]''.
 
* The bottomless pit that replaces the water in Lakeside resembles the mouth and teeth on the cover of the [[Bombinomicon]].
 
* The bottomless pit doesn't actually kill the player by itself. It actually teleports the player to a window on the mansion which deals lethal damage to anybody inside it, even if you noclip into it.
 
* Seven [[Ghost]]s, including one wearing a [[Ghastly Gibus]], reside in the bottomless pit.
 
  
 
{{SpectralHalloweenSpecialNav}}
 
{{SpectralHalloweenSpecialNav}}
 
{{Halloween Map Nav}}
 
{{Halloween Map Nav}}
 
{{Maps nav}}
 
{{Maps nav}}
[[Category:Halloween maps]]
+
[[Category:Halloween maps/zh-hans]]
[[Category:King of the Hill maps]]
+
[[Category:King of the Hill maps/zh-hans]]

Latest revision as of 15:37, 6 June 2024

Ghost Fort
Ghost Fort.png
基本信息
种类: 山丘之王
文件名: koth_lakeside_event
发布时间: 2012年10月26日补丁
幽灵万圣节特约
地图变种: Lakeside
开发者: Valve
地图资料
环境: 万圣节
设定: 夜晚,阴天
危害: 南瓜炸弹,
无底深渊,
马拉莫斯,
炸弹头,
鬼魂
危害(地下世界): 致命水域,
区域爆炸
是否支持人机:
地图物品
Healthico.png 医疗包: Healthbar.png ×8  •  Healthpie.png ×2  •  
Health Cauldron.png ×1
Ammoico.png 弹药盒: Smallammo.png ×5   •   Mediumammo.png ×2   •  
Largeammo.png ×1
TF2 crosshair.png 特殊: Gargoyle Ghost.png   •   Pumpkin.png
地图照片
Loading screen photos.
地图俯视图
Ghost Fort overview.png
进入一张闹鬼的山丘之王地图,与一个能扭转命运和召唤炸弹的魔法师搏斗!如果你觉得这还不够吓人,那我告诉你他还是个被逼无奈的警察!什么?已经被吓到了?好吧我们明年再讲第二部分吧。AWOOOOOOOOOO!
Ghost Fort的宣传语

Ghost Fort 是一张官方制作的山丘之王模式地图,于2012年10月16日作为幽灵万圣节特约的一部分被添加到了游戏中,该地图与其他山丘之王地图最大的不同是取得胜利需要控制控制点7分钟而不是传统的3分钟。

Eyeaduct曼恩断头庄(Mann Manor)以及其他万圣节地图相似,Ghost Fort中会生成幽灵石像鬼南瓜炸弹和一个Boss(马拉莫斯)

地图特色

在地图的中央是一个巨大的转轮,被称为命运之轮。每当任意一方占领控制点时,命运之轮会开始转动并随机选择9张命运卡牌的一张。命运卡牌会赋予全体玩家一段时间的特殊效果。

另一个特色是一个无底,长满尖牙的深坑,代替了原版中控制点旁的水坑。掉入深坑时需要经历一段时间才能抵达洞底,在抵达洞底时会杀死玩家并把玩家的尸体布娃娃丢到控制点附近。

每隔一段时间马拉莫斯会出现在控制点旁,并会在地图上游荡,时不时也会传送走并不断攻击玩家。当马拉莫斯在场时,炸弹魔书会选择两名玩家变成炸弹头,并会告诉玩家把炸弹送到马拉莫斯处来击晕马拉莫斯。期间控制点无法再被占领除非马拉莫斯离开或被打败。

Ghost Fort还有一大特色就是第二部分地图,被称为骷髅岛。当马拉莫斯被击败时,其尸体处会出现一个炸弹魔书作为传送门,玩家可以通过传送门抵达骷髅岛。在此处红蓝两队需要互相厮杀来抵达骷髅岛顶部,在顶部玩家会见到一本话多的炸弹魔书,它会祝贺玩家打败马拉莫斯并邀请你们在这里闲逛然后拿走马拉莫斯的骷髅帽(详见 炸弹魔书的台词)。骷髅岛主在骷髅中心的一个牢笼里漂浮着,牢笼会随时间而开启。玩家在牢笼开启后进入可以获得成就“甜蜜度假胜地”和饰品“骷髅岛主”,如果玩家还没有获得过该饰品的话。牢笼同时也会将玩家传送回战场,并给予玩家一段时间的无敌效果,200% 的超量治疗加速效果爆击效果。在牢笼开启了一段时间后,牢笼会突然关闭并随着一段邪恶的笑声后将还在骷髅岛上的玩家炸死。

摄魂石像鬼会单独为每个玩家生成,并会在生成时有来自马拉莫斯的音效和提醒,并且会循环播放直到玩家捡起石像鬼或石像鬼消失。只有石像鬼对应的玩家能看到捡起石像鬼的提醒。

注:本地图最初发布的时候会在万圣节活动期间随机生成闹鬼的万圣节礼物,但该功能于尖叫要塞2015时被随机生成摄魂石像鬼替代了。

位置

:如果你无法找到下方列出的位置,你可以向下滚动到辅助俯瞰图板块,以查看它们在地图上所标记的确切位置。

另一个注: 由于改地图呈对称形态//代表了双方不同的方向,第一个代表红队视角,第二个代表蓝队视角。
  • 出生点房间:两方队伍重生的地点,内有一个补给柜位于房间深处。在房间前方有两扇门,分别向左和右,出去就是队伍庭院
  • 队伍庭院:两方队伍出出生点房间后到达的位置,该地点地形封闭,只有三条小通道连接此处,一个通往一处木制建筑的出口/,一个位于悬空过道下方(中间)的出口和一个横穿自然岩层的隧道/。双方的隧道中都有两个小医疗包在里面
  • 堡垒:出了木制和走廊下方通道后,双方都是一片再次通往更多小通道的区域,但是只有两个。在/边有一处狭窄通道穿过一段木制建筑,通往高塔。同时在/边有一段木制斜坡通往一处高台,其包含一个木制平台和一个通往/边的小屋。两者都是不能被高塔处的敌人攻击到的。在平台上有两个小弹药箱和一个小医疗包。在 堡垒下方是一个小的出口,此处就是上面说的第二个小通道。这条路通往血包房,同时血包房是不能被高塔处的敌人攻击到的,因为有一堵墙作为掩护。从平台上的房间出来是架在第二个木制通道上的桥,通往弹药房
  • 弹药房:双方的弹药房都是与堡垒相连接的,同时弹药房也与隧道相连,尽头就是队伍庭院。其外观是一个位于/边小塔楼内有一个中弹药箱。在其/边有一处广阔,平坦的区域,从平地由沙石堆起,与堡垒和隧道无缝连接,同时也通往深坑神庙
  • 血包房血包房是一个位于地图最/边的小塔楼,位于平台/边。内有一个中医疗包,双方场地都有一个血包房。
  • 深坑神庙深坑神庙与双方的弹药房相连,其内部是一个开阔房间,中间有一个深坑,深坑上方有一个小台子上有一个大医疗包。地图中只有一个深坑神庙且是由双方共用的。深坑神庙/边就是高塔
  • 高塔(控制点):这又是一个大型抬升木制地形,控制点位于其中央旁边有两个大型高塔高塔双方各一个呈对称形态。两座高塔将控制点与堡垒隔绝开来因为双方的堡垒都与高塔正对着,因此给点内提供了良好的掩护,因此对高塔地图的攻击一般来自高塔下方的平地。深坑神庙高塔位于同一高度且相连,因此两者相连的拱门也就成了一个非常重要的咽喉部位。在深坑神庙内有一处障碍能掩护来自高塔的攻击,狙击手可以在此处狙击到 高塔的玩家。
  • 拱门:这是一个非常小的区域与深坑神庙相对,位于高塔另一边。在拱门内有一个大弹药箱。地图中只有一个拱门,由双方共用。

辅助俯瞰图

Ghost Fort的位置
1.队伍庭院
2.木制通道
3.走廊
4.隧道
5.堡垒
6.血包房
7.拱门
8.高塔
9.深坑神庙
红色斜线:红队出生点
蓝色斜线:蓝队出生点

战术

主条目: 社区 Ghost Fort 战术

控制点时间

控制点 玩家人数
控制点 ×1
14 .000
×2
9 .333
×3
7 .636
×4
6 .720


命运之轮

由于马拉莫斯在控制点里做了手脚,每当有一方占领控制点时会转动“命运之轮”。其效果会施加到全部玩家身上,并且效果会显示在玩家的HUD上,位于玩家的生命值旁。马拉莫斯也会广播其效果。命运之轮的效果会持续一小段时间,其效果也有可能因为控制点在短时间内再次被占领而被新效果替代。可能的效果有:

卡牌 效果描述
Fate card highjump.png 超级跳 让所有玩家跳得非常高。作为补偿,玩家在此期间不会受到摔伤
Fate card shrunkenhead.png 小头 缩小所有玩家的头部大小,同时会使玩家声音变尖锐。该效果不会影响玩家头部的判定盒
Fate card superspeed.png 极速 让玩家移动速度变得非常快。
Fate card lowgravity.png 失重 降低地图重力,使玩家能到达一些更高的区域,同时玩家也跳得更远。
Fate card bighead.png 大头 放大所有玩家的头部大小,同时使玩家声音变低沉。该效果不会影响玩家头部的判定盒
Fate card ubercharge.png 无敌 让玩家变得无敌。因此玩家在此期间无法占领控制点。马拉莫斯自己也会疑惑为什么自己把这个效果放进命运之轮里。该效果的持续时间远低于其他效果。如果马拉莫斯作为boss在场时,该效果会立即消失。
Fate card critboost.png 爆击 给予玩家100%爆击。该效果比其他效果持续时间短。
Fate card dance.png 舞会 传送全场玩家到控制点旁并按队伍分为两排,蓝队玩家一排,红队玩家一排。在此期间玩家无法行动并会与马拉莫斯一起强制做颤栗嘲讽。在两次嘲讽过后,玩家可以再次行动并攻击站在对面的敌人。
Fate card skull.png 诅咒 对玩家施加负面效果,在将点燃出血瓶手道雨和在控制点周围生成幽灵这几种效果中随机生效一个。

其他卡牌

这些卡牌会在命运之轮转动时出现,但是不存在任何效果,也不会被选中。

卡牌 名称
Fate card fishtroll.png 鱼骨整蛊
Fate card decapitated.png 人头落地
Fate card hellsbells.png 地狱钟声
Fate card cherrybomb.png 樱桃炸弹
Fate card luckyyou.png 好运连连

相关成就

另见: 获得万圣节成就

Pumpkin.png 惊吓成就

攻击南瓜灯
攻击南瓜灯
通过引爆附近的南瓜炸弹杀死 5 名玩家。


呆若木鸡
呆若木鸡
杀死一名被幽灵吓到的玩家。
糖果屋
糖果屋
从死亡的玩家身上收集20个万圣节南瓜,以解锁帽子

奖励: 令人不安的万圣节面具

Ghostchievements icon.png 鬼怪成就

蒙面侠
蒙面侠
Mann Manor 地图中夺得摄魂石像鬼

Backpack Skull Island Topper.png 亡灵法师成就

甜蜜度假胜地
甜蜜度假胜地
骷髅岛上取得你的奖品!

奖励: 骷髅岛主

巫师永不会赢
巫师永不会赢
击败马拉莫斯


命运之轮效果

更新历史

2012年10月26日补丁幽灵万圣节特约

  • Ghost Fort被添加到游戏中。

2014年11月7日补丁

  • 更新了koth_lakeside_event
    • 修复了在控制点旁木桶缺失的碰撞盒。

2015年11月3日补丁

  • 更新了马拉莫斯的Boss战,双方玩家会在马拉莫斯出现时暂时停战。

漏洞

  • 如果命运之轮在一名玩家正在重生时停止转动。命运之轮的效果仍会生效但是玩家HUD旁的提示会消失。
  • 如果“诅咒”效果被选中并让玩家点燃时,火焰兵只会收到第一次伤害,之后会保持燃烧状态但是没有燃烧伤害。但是在此期间信号枪和火焰战斧的效果可以对火焰兵生效。
  • 当选中“大头”或“小头”效果时,部分饰品独眼怪胎!或者各种口袋伙计时,饰品会不断在正常大小和效果大小之间抽搐。
  • 人机玩家无法对“舞会”效果做出正确的反应。人机玩家不能开火,但它们仍会播放嘲讽动画并且可以进行移动。
  • 如果多名玩家同时掉入无底洞,玩家可能卡住。
  • 玩家可以通过部署无敌或者被别人部署无敌来抵抗骷髅岛的秒杀效果。通过喝原子能饮料和部署死亡之铃也可以达到相同结果。
  • 当后退到红队出生点最后方时会导致其中一个补给柜消失,除非玩家往前走,否则将不会出现。
  • 由于停战的原因。间谍可以在停战期间往敌方建筑上部署电子工兵但是对方的工程师不能移除电子工兵。

细枝末节

  • 当马拉莫斯旋转命运之轮并强制玩家进行跳舞时,他所说的部分台词参考了《迈克尔杰克逊的歌曲Thriller(英语)
  • 马拉莫斯在施放爆击增益魔咒时会说:“It is the crit boostening!(这次是爆击加成!)”这句话来源于《Highlander(英语)中的“Quickening”。
  • 当马拉莫斯在空中飞行并投掷炸弹时,他偶尔会说:“Everything's coming up Merasmus!”这句话来源于一部戏剧《Gypsy: A Musical Fable(英语)
  • 无底洞替换了原版地图中的水坑,其中的嘴的牙齿来自于炸弹魔书
  • 无底洞并不会杀死玩家。其机制是将玩家传送到高塔上的一个窗户处,该窗户会对玩家造成伤害,即使玩家用作弊码 noclip 进入也会受到伤害。
  • 在无底洞里居住了7只幽灵其中包括一只戴着可怕的折叠礼帽的幽灵。

画廊

俯瞰图

俯瞰地图中的骷髅岛
摄魂石像鬼可能会出现的位置

蓝队方

红队方

中部

骷髅岛