Difference between revisions of "Atom Smash"

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(Updated locations to actually contain a description of the locations. Images moved appropriately. Other info added. Added a bug, some extra map observation trivia, some other references are awaiting confirmation.)
 
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{{Quotation| '''Atom smash''' publicity blurb | Up and atom!}}
  
 
'''Atom Smash''' is a [[Steam Workshop|community-made]] [[Player Destruction]] map added in the [[Summer 2024 Update]]. It is set in a science facility built in an underground cave.
 
'''Atom Smash''' is a [[Steam Workshop|community-made]] [[Player Destruction]] map added in the [[Summer 2024 Update]]. It is set in a science facility built in an underground cave.
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== Trivia ==
 
== Trivia ==
 
* The map is inspired directly by ''[[w:Quake|Quake]]'' and ''[[w:Half-Life (video game)|Half-Life]]''.<ref>[https://web.archive.org/web/20240809013935/https://steamcommunity.com/sharedfiles/filedetails/?id=2890208830 Workshop page] description.</ref>
 
* The map is inspired directly by ''[[w:Quake|Quake]]'' and ''[[w:Half-Life (video game)|Half-Life]]''.<ref>[https://web.archive.org/web/20240809013935/https://steamcommunity.com/sharedfiles/filedetails/?id=2890208830 Workshop page] description.</ref>
* References to ''Half-Life'' can be seen around the map.
+
* Several references to ''Half-Life'' can be seen around the map.
 
** A [[Breadcrab]] and [[hl2:Crowbar|crowbar]] can be seen in a vent behind a grate above the small waterpool.
 
** A [[Breadcrab]] and [[hl2:Crowbar|crowbar]] can be seen in a vent behind a grate above the small waterpool.
 +
** The announcer is inspired by the [[hl2:Scientist|scientists]] from ''Half-Life 1''.<ref name=multi_ref>[https://ia903405.us.archive.org/23/items/freemann/Atom%20Smash%20references.png Creator] confirming the reference.</ref>
 +
** A display near the ceiling of BLU spawn shows '[[hl2:Black Mesa Research Facility|Black Mesa]]' as a destination for arrivals, where most of ''Half-Life 1'' takes place.
 +
** The monorail outside of Connector is a reference to the intro of ''Half-Life 1'', which opens on the [[hl2:Black Mesa Transit System|Black Mesa Transit System]].<ref name=multi_ref/>
 +
** The [[Shortness Of Breath]] found outside of BLU's spawn is a reference to [[hl2:Adrian Shephard|Adrian Shephard]], from ''[[w:Half-Life: Opposing Force|Half-Life: Opposing force]].<ref>[https://ia903405.us.archive.org/23/items/freemann/Atom%20Smash%20references%202.png Creator] confirming the Adrian Shephard reference.</ref>
 +
** The "wet floor" sign at the back of Dropdown Room has "Hazardous environment" written on it, a reference to the [[hl2:Hazardous Environment Suit|Hazardous Environment Suit]] and the [https://www.youtube.com/watch?v=djimD6J4x5g ''Hazardous Environments'' song] (also known as the ''Valve Theme'').<ref name=multi_ref/>
 +
*** The figure on the sign is also depicted holding a crowbar.
 +
** A crowbar can be found inside of a red box reading "IN CASE OF EMERGENCY — BREAK GLASS" at RED spawn.
 +
* Several of the items in the RED spawn reference the series [https://www.youtube.com/playlist?list=PLglTodSj6fQGbLTtPF_YXVJ6TKSaC3O02 ''Half-Life VR but the AI is Self-Aware''] by [https://www.youtube.com/@wayneradiotv wayneradiotv].<ref name=multi_ref/>
 +
** Inside of the lockers; the [[Manndatory Attire]] and [[Graybanns]] represent Bubby, the pile of rope represents Coomer and the recurring rope jokes, the helmet represents Benrey, and the [[Pyro's Beanie]] with the [[Bonk! Atomic Punch]] represents Tommy and the recurring soda jokes.<ref name=multi_ref/>
 +
** A notice on a cork board has a notice that says "Don't ████ with the Science Team!"<ref name=multi_ref/>
 +
* The cork board in RED spawn contains multiple references.
 +
** A notice mentions about revoked microwave privileges, referencing [[hl2:Arne Magnusson|Dr. Magnusson]]'s meal that can be exploded by interacting with the microwave multiple times in the first chapter of ''Half-Life 1''.<ref name=multi_ref/>
 +
** The card from "Vinny's Pizza & Pasta" is a reference to online content creator group [[w:Vinesauce|Vinesauce]].<ref name=multi_ref/>
 +
** The poster for the missing cat mentions the cat responds to the "Schrödinger", a reference to the thought experiment [[w:Schrödinger's cat|Schrödinger's cat]].
 +
*** Multiple modal adverbs — words that convey possibility — are used on the poster, further referencing the uncertainty the thought experiment demonstrates.
 
* In the observation room at the top of the map there are 3 wooden targets behind the console, 2 RED [[Engineer]]s and a RED [[Spy]] in the middle wearing [[Graybanns]].
 
* In the observation room at the top of the map there are 3 wooden targets behind the console, 2 RED [[Engineer]]s and a RED [[Spy]] in the middle wearing [[Graybanns]].
 
* The pattern on the spawn room floors is the [[:File:Australium electron-configuration.png|Australium electron configuration]], with a man instead of a second kangaroo.
 
* The pattern on the spawn room floors is the [[:File:Australium electron-configuration.png|Australium electron configuration]], with a man instead of a second kangaroo.
 +
* The core emits a clicking noise when close to it, the same sound emitted by [[w:Geiger counter|Geiger counters]] when they detect ionizing radiation.
  
 
== Gallery ==
 
== Gallery ==
Line 86: Line 104:
 
File:Steamworkshop tf2 Atom Smash thumb.jpg|Steam Workshop thumbnail for Atom Smash.
 
File:Steamworkshop tf2 Atom Smash thumb.jpg|Steam Workshop thumbnail for Atom Smash.
 
File:Atom Smash Breadcrab.png|The Breadcrab and Crowbar hidden in a vent.
 
File:Atom Smash Breadcrab.png|The Breadcrab and Crowbar hidden in a vent.
 +
File:Atom Smash Arrivals.png|The "Arrivals" display at the ceiling of BLU spawn.
 +
File:Atom Smash Shortness Of Breath.png|The Shortness Of Breath on a box outside of BLU spawn.
 +
File:Atom Smash WetFloor.png|The wet floor sign depicting a figure with a crowbar.
 
</gallery>
 
</gallery>
  

Latest revision as of 09:39, 13 September 2024

Atom Smash
Pd atom smash.png
Basic Information
Map type: Player Destruction
File name: pd_atom_smash
Released: July 18, 2024 Patch
(Summer 2024 Update)
Variants: Monster Bash
Developer(s): Aeon "Void" Bollig
Juniper
Mike "CornetTheory" Hillard
Liam "Diva Dan" Moffitt
Sky
Freyja
Zoey
Benjamin "blaholtzen" Blåholtz
PearForceOne
Tim "SediSocks" BL
Map Info
Environment: Science facility
Setting: Indoor
Hazards: Pitfalls
Deep Water: Yes
Bot support: No
Map Items
Healthico.png Health Kits: Smallhealth.png ×2  •  Mediumhealth.png ×9  •  
Largehealth.png ×1
Ammoico.png Ammo Boxes: Smallammo.png ×6   •   Mediumammo.png ×2   •  
Largeammo.png ×0
Map Photos
Loading screen photos.
Map Overview
Atom Smash overview.png
Map Stamp
Item icon Map Stamp - Atom Smash.png
Supporters Leaderboard
Up and atom!
Atom smash publicity blurb

Atom Smash is a community-made Player Destruction map added in the Summer 2024 Update. It is set in a science facility built in an underground cave.

The delivery point is surrounded by a shield for a set period of time. After a set amount of time, the shield disappears, and it is possible to step onto the point and Irradiated Australium may be delivered by the team controlling the Delivery Zone. Once the delivery period is over, players are forced off the point and the forcefield goes back up.

Atom Smash was contributed to the Steam Workshop.

Locations

  • Spawn room: The spawn room consists of a single large room with three exits, one to the top left, one to the top right, and one in the bottom middle. The exit on the left/right leads to a spiral staircase with another exit.
  • Spiral Staircase: The spiral staircase exit leads to an open area in a cave/a records room, with an exit leading to the Lower Battlements and stairs up to the Upper Battlements.
  • Connector: Right outside the bottom spawn exit is an area which connects to several other areas, with two staircases leading to the Upper Battlements and one exit leading to the Lower Battlements.
  • Vat Room: The right exit from BLU spawn leads to a room with 2 large vats, a catwalk on top leads to the Map Room, and a set of stairs leads down to the Lower Battlements.
  • Storage Cave: The left exit from the RED spawn leads to an open area in a cave with a small catwalk leading to Map Room, as well as a downwards slope to the Lower Battlements.
  • Map Room: A room with a single large health pack and 2 stairs leading up to the Upper Battlements. There are 2 platforms on either side of the room that lead to Vat Room and Storage Cave respectively.
  • Upper Battlements: The Upper Battlements consist of a series of rooms that form a circle around the Delivery Zone. Where the RED and BLU sides meet are the Map Room on the B side, and the Dropdown Room on the A side.
  • Dropdown Room: Behind the large pillar with an "A" sign on it is a room with a hole in it, leading to a small room of water in the Lower Battlements. At the back of the Dropdown Room is a platform with a medium health pack and a view of a large open cave. There is a staircase leading up to a small catwalk above the Upper Battlements.
  • Lower Battlements: The Lower Battlements consists of a ring around the Delivery Zone below the Upper Battlements. It leads to several small areas connecting to other locations, like the Map Room, Connector, and Spiral Staircase areas.

Strategy

Main article: Community Atom Smash strategy

Update history

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Added Atom Smash to the game.

July 18, 2024 Patch #2

  • Fixed missing UI elements for the capture zone.
  • Increased rarity of The Scientist's idle chatter between capture zone availability.

August 2, 2024 Patch

  • Fixed the Casual Administrator overriding the Scientist
  • Fixed some floating lights

Bugs

  • The Administrator's start of round voice lines in Casual mode can be cut off by the Scientist's voice lines.[1]
  • The open supply closet near the right exit in the BLU spawn room is not properly closed off and as a result leaks.[2]

Trivia

  • The map is inspired directly by Quake and Half-Life.[3]
  • Several references to Half-Life can be seen around the map.
  • Several of the items in the RED spawn reference the series Half-Life VR but the AI is Self-Aware by wayneradiotv.[4]
    • Inside of the lockers; the Manndatory Attire and Graybanns represent Bubby, the pile of rope represents Coomer and the recurring rope jokes, the helmet represents Benrey, and the Pyro's Beanie with the Bonk! Atomic Punch represents Tommy and the recurring soda jokes.[4]
    • A notice on a cork board has a notice that says "Don't ████ with the Science Team!"[4]
  • The cork board in RED spawn contains multiple references.
    • A notice mentions about revoked microwave privileges, referencing Dr. Magnusson's meal that can be exploded by interacting with the microwave multiple times in the first chapter of Half-Life 1.[4]
    • The card from "Vinny's Pizza & Pasta" is a reference to online content creator group Vinesauce.[4]
    • The poster for the missing cat mentions the cat responds to the "Schrödinger", a reference to the thought experiment Schrödinger's cat.
      • Multiple modal adverbs — words that convey possibility — are used on the poster, further referencing the uncertainty the thought experiment demonstrates.
  • In the observation room at the top of the map there are 3 wooden targets behind the console, 2 RED Engineers and a RED Spy in the middle wearing Graybanns.
  • The pattern on the spawn room floors is the Australium electron configuration, with a man instead of a second kangaroo.
  • The core emits a clicking noise when close to it, the same sound emitted by Geiger counters when they detect ionizing radiation.

Gallery

References

  1. YouTube recording of the bug after the August 2, 2024 patch
  2. supply closet leak.
  3. Workshop page description.
  4. a b c d e f g h Creator confirming the reference.
  5. Creator confirming the Adrian Shephard reference.