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− | Initially, Team Fortress 2 launched with six '''maps''' ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], and [[Hydro]]) with three [[Game modes|game modes]] (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH). '''Community maps''' (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See '''[[Custom maps|Custom Maps]]''' for information on unofficial maps.
| + | {{Redirects here|TF2Maps|TF2Maps 72hr Jam}} |
| + | This article contains the '''list of maps''' for ''Team Fortress 2''. Maps are the settings where gameplay takes place. According to the game [[Storyline|universe]], these locations are areas of prominence for the rival companies [[RED]] and [[BLU]]. As the land and any important property cannot be won by legal means, the 9 [[Classes|mercenaries]] are employed under each company to take the land with force by completing a series of objectives. |
| | | |
− | ==Capture the Flag==
| + | Initially, the game launched with only three [[List of game modes|game modes]] ([[Control Point (game mode)|CP]], [[Capture the Flag|CTF]], [[Territorial Control|TC]]) spread across six maps ([[Dustbowl]], [[Granary (Control Point)|Granary]], [[Gravel Pit]], [[Well (Control Point)|Well]], [[2Fort]], [[Hydro]]). However, with various [[Patches#MU|major updates]], this has expanded to over 100 official maps and several new game modes added. Many of these maps were created by members of the community and selected by Valve to appear in the game due to their outstanding quality. |
− | Capture the Flag maps carry the ctf_ prefix.
| |
− | {| class="wikitable grid"
| |
− | ! class="header" |
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− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |-
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− | | [[File:TF2 2fort map.jpg|100px|link=2fort]]
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− | | '''[[2Fort]]'''
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− | | ctf_2fort
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− | | Farmland
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− | |-
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− | | [[File:Dc01.jpg|100px|link=Double Cross]]
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− | | '''[[Double Cross]]'''
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− | | ctf_doublecross
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− | | Alpine / Industrial
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− | |-
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− | | [[File:Ctf sawmill0000.jpg|100px|link=Sawmill (Capture the Flag)]]
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− | | '''[[Sawmill (Capture the Flag)|Sawmill]]'''
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− | | ctf_sawmill
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− | | Alpine
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− | |-
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− | | [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
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− | | '''[[Turbine]]*'''
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− | | ctf_turbine
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− | | Industrial
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− | |-
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− | | [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
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− | | '''[[Well (Capture the Flag)|Well]]'''
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− | | ctf_well
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− | | Industrial
| |
− | |}
| |
− | ==Control Point==
| |
− | Control point maps carry the cp_ prefix.
| |
− | ===Standard control point===
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− | {| class="wikitable grid"
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− | ! class="header" |
| |
− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |- | |
− | | [[File:Badlands.jpg|100px|link=Badlands]]
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− | | '''[[Badlands]]'''
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− | | cp_badlands
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− | | Desert
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− | |-
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− | | [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
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− | | '''[[Coldfront]]*'''
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− | | cp_coldfront
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− | | Snow
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− | |-
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− | | [[File:Cpfastlane.jpg|100px|link=Fastlane]]
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− | | '''[[Fastlane]]*'''
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− | | cp_fastlane
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− | | Desert
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− | |-
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− | | [[File:Cpfreight.jpg|100px|link=Freight]]
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− | | '''[[Freight]]*'''
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− | | cp_freight_final1
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− | | Desert | |
− | |-
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− | | [[File:TF2 Granary Map.jpg|100px|link=Granary]]
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− | | '''[[Granary]]'''
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− | | cp_granary
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− | | Farmland
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− | |-
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− | | [[File:TF2 Well Map.jpg|100px|link=Well]]
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− | | '''[[Well]]'''
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− | | cp_well
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− | | Industrial
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− | |-
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− | | [[File:03 screen a.jpg|100px|link=Yukon]]
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− | | '''[[Yukon]]*'''
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− | | cp_yukon_final
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− | | Alpine
| |
− | |}
| |
| | | |
− | ===Attack/Defend=== | + | == Map types == |
− | {| class="wikitable grid" | + | {{main|List of game modes}} |
− | ! class="header" |
| + | {{Map types}} |
− | ! class="header" | Map
| |
− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
| |
− | |-
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− | | [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
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− | | '''[[Dustbowl]]'''
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− | | cp_dustbowl
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− | | Desert
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− | |-
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− | | [[File:Egypt 01.jpg|100px|link=Egypt]]
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− | | '''[[Egypt]]*'''
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− | | cp_egypt_final
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− | | Egyptian
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− | |-
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− | | [[File:Cp gorge.jpg|100px|link=Gorge]]
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− | | '''[[Gorge]]'''
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− | | cp_gorge
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− | | Alpine
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− | |-
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− | | [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
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− | | '''[[Gravel Pit]]'''
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− | | cp_gravelpit
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− | | Industrial
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− | |-
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− | | [[File:Junct 01.jpg|100px|link=Junction]]
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− | | '''[[Junction]]*'''
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− | | cp_junction_final
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− | | Spytech
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− | |-
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− | | [[File:01 cpSteel 2.jpg|100px|link=Steel]]
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− | | '''[[Steel]]*'''
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− | | cp_steel
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− | | Industrial
| |
− | |}
| |
− | ==Territorial Control==
| |
− | Territorial control maps carry the tc_ prefix.
| |
− | {| class="wikitable grid" | |
− | ! class="header" |
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− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |-
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− | | [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
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− | | '''[[Hydro]]'''
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− | | tc_hydro
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− | | Industrial
| |
− | |}
| |
− | ==Payload==
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− | Payload maps carry the pl_ prefix.
| |
− | {| class="wikitable grid"
| |
− | ! class="header" |
| |
− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |-
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− | | [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
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− | | '''[[Badwater Basin]]'''
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− | | pl_badwater
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− | | Desert
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− | |-
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− | | [[File:Goldrush.jpg|100px|link=Gold Rush]]
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− | | '''[[Gold Rush]]'''
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− | | pl_goldrush
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− | | Desert
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− | |-
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− | | [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
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− | | '''[[Hoodoo]]*'''
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− | | pl_hoodoo_final
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− | | Desert
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− | |-
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− | | [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
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− | | '''[[Thunder Mountain]]'''
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− | | pl_thundermountain
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− | | Alpine
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− | |-
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− | | [[File:Engineer Update Upward.png|100px|link=Upward]]
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− | | '''[[Upward]]'''
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− | | pl_upward
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− | | Desert
| |
− | |}
| |
− | ===Payload race===
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− | Payload race maps carry the plr_ prefix.
| |
− | {| class="wikitable grid" | |
− | ! class="header" |
| |
− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |-
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− | | [[File:Pipeline.jpg|100px|link=Pipeline]]
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− | | '''[[Pipeline]]'''
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− | | plr_pipeline
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− | | Industrial
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− | |-
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− | | [[File:Engineer Update Hightower.png|100px|link=Hightower]]
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− | | '''[[Hightower]]'''
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− | | plr_hightower
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− | | Desert
| |
− | |}
| |
− | ==Arena==
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− | Arena maps carry the arena_ prefix.
| |
− | {| class="wikitable grid" | |
− | ! class="header" |
| |
− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
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− | |-
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− | | [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
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− | | '''[[Badlands (Arena)|Badlands]]'''
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− | | arena_badlands
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− | | Desert
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− | |-
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− | | [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
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− | | '''[[Granary (Arena)|Granary]]'''
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− | | arena_granary
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− | | Farmland
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− | |-
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− | | [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
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− | | '''[[Lumberyard]]'''
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− | | arena_lumberyard
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− | | Alpine
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− | |-
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− | | [[File:Arenanucleus.jpg|100px|link=Nucleus]]
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− | | '''[[Nucleus]]'''
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− | | arena_nucleus
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− | | Spytech
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− | |-
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− | | [[File:Offblast 01.jpg|100px|link=Offblast]]
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− | | '''[[Offblast]]*'''
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− | | arena_offblast_final
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− | | Desert
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− | |-
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− | | [[File:Arenaravine.jpg|100px|link=Ravine]]
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− | | '''[[Ravine]]'''
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− | | arena_ravine
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− | | Desert
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− | |-
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− | | [[File:Sawmill.PNG|100px|link=Sawmill]]
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− | | '''[[Sawmill]]'''
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− | | arena_sawmill
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− | | Alpine
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− | |-
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− | | [[File:Watch 01.jpg|100px|link=Watchtower]]
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− | | '''[[Watchtower]]*'''
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− | | arena_watchtower
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− | | Alpine
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− | |-
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− | | [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
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− | | '''[[Well (Arena)|Well]]'''
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− | | arena_well
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− | | Industrial
| |
− | |}
| |
− | ==King of the Hill==
| |
− | King of the Hill maps carry the koth_ prefix.
| |
− | {| class="wikitable grid"
| |
− | ! class="header" |
| |
− | ! class="header" | Map
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− | ! class="header" | File Name
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− | ! class="header" | Setting(s)
| |
− | |-
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− | | [[File:Koth harvest both.jpg|100px|link=Harvest]]
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− | | '''[[Harvest]] / [[Harvest Event]]*'''
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− | | koth_harvest_final <br>/ koth_harvest_event
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− | | Farmland / Hallowe'en
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− | |-
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− | | [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
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− | | '''[[Nucleus (King of the Hill)|Nucleus]]'''
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− | | koth_nucleus
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− | | Spytech
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− | |-
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− | | [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
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− | | '''[[Sawmill (King of the Hill)|Sawmill]]'''
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− | | koth_sawmill
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− | | Alpine
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− | |-
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− | | [[File:Viaduct 01.jpg|100px|link=Viaduct]]
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− | | '''[[Viaduct]]'''
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− | | koth_viaduct
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− | | Snow
| |
− | |}
| |
| | | |
− | ==Training== | + | == Maps == |
− | Training maps carry the tr_ prefix.
| + | {{List of maps}} |
− | {| class="wikitable grid"
| |
− | ! class="header" | Image
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− | ! class="header" | Name
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− | ! class="header" | File Name
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− | ! class="header" | Game Mode
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− | ! class="header" | Theme
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− | |-
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− | | [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
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− | | [[Dustbowl (Training)|Dustbowl]]
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− | | tr_dustbowl
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− | | Training Mode
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− | | Desert
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− | |-
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− | | [[File:Map TR Training.png|100px|link=Target]]
| |
− | | [[Target]]
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− | | tr_target
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− | | Training Mode
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− | | Industrial
| |
− | |}
| |
| | | |
− | == Custom maps == | + | == Custom maps {{anchor|Custom|Custom maps}}== |
− | Custom maps are maps which users or communities have created using the [[Hammer Editor]], which is part of the [[Source SDK]], bundled with any Source game. | + | {{main|Custom maps}} |
| + | A '''custom map''' is a map created by a third-party for use in ''Team Fortress 2''. Third-party [[User modifications|mod makers]] create many, '''many''' varied maps. Their creations can be modifications of official maps, including the addition or removal of areas, additional items, or functions, and even time of day or weather alterations. However, mappers are not just limited to playing with existing maps. Many create completely new and unique maps. During major updates, certain custom maps that have proven popular with the community and [[Valve]]-team alike may be directly added to the official ''Team Fortress 2'' map cycle. |
| | | |
− | === Installation ===
| + | == See also == |
− | | + | * [[List of game modes]] |
− | When you join a server with a custom map running, the game will automatically download the map file and place it in the correct directory.
| |
− | | |
− | If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
| |
− | | |
− | <code>C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps</code>
| |
− | | |
− | The exact address may vary based on your operating system and the directory of your Steam installation.
| |
− | | |
− | === Custom map list ===
| |
− | <!--
| |
− | | |
− | Please do not add any map to this list. The map must only be added here if it has an article about it, and one should only be created about it if it is significantly well known & played.
| |
− | | |
− | -->
| |
− | {| class="wikitable grid"
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− | ! class="header" | Image
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− | ! class="header" | Name
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− | ! class="header" | File Name
| |
− | ! class="header" | Game Mode
| |
− | ! class="header" | Theme
| |
− | |-
| |
− | | [[File:1fort outside 2 b2.jpg|100px|link=1fort]]
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− | | [[1fort]]
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− | | ctf_1fort
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− | | Capture the Flag
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− | | Alpine
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− | |-
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− | | [[File:Ctf alaska b4 003.jpg|100px|link=Alaska]]
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− | | [[Alaska]]
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− | | ctf_alaska_b5
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− | | Capture the Flag
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− | | Snow
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− | |-
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− | | [[File:Ctf atrophy b2.jpg|100px|link=Atrophy (Capture the Flag)]]
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− | | [[Atrophy (Capture the Flag)|Atrophy]]
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− | |
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− | | Capture the Flag
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− | | Alpine
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− | |-
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− | | [[File:Ctf converge mid.jpg|100px|link=Converge]]
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− | | [[Converge]]
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− | |
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− | | Capture the Flag
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− | | Alpine
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− | |-
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− | | [[File:Convoy.jpg|100px|link=Convoy]]
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− | | [[Convoy]]
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− | |
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− | | Capture the Flag
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− | | Desert
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− | |-
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− | | [[File:Ctf deliverance b3 bludrill.jpg|100px|link=Deliverance]]
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− | | [[Deliverance]]
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− | | ctf_deliverance_b3
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− | | Capture the Flag
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− | | Alpine
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− | |-
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− | | [[File:Pl frontier.jpg|100px|link=Frontier]]
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− | | [[Frontier]]
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− | | pl_frontier
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− | | Payload
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− | | Industrial
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− | |-
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− | | [[File:Furnace point c.jpg|100px|link=Furnace Creek]]
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− | | [[Furnace Creek]]
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− | | cp_furnace_rc
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− | | Control Points
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− | | Desert
| |
− | |-
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− | | [[File:Ctf fusion b1.jpg|100px|link=Fusion]]
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− | | [[Fusion]]
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− | | ctf_fusion_b1
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− | | Capture the Flag
| |
− | | Snow
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− | |-
| |
− | | [[File:800px-Moonshine.jpg|100px|link=Moonshine]]
| |
− | | [[Moonshine]]
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− | | koth_moonshine
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− | | King of the Hill
| |
− | | Swamp
| |
− | |-
| |
− | | [[File:Nightfall stage2.jpg|100px|link=Nightfall]]
| |
− | | [[Nightfall]]
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− | | plr_nightfall_b1c
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− | | Payload Race
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− | | Alpine
| |
− | |-
| |
− | | [[File:Waste.jpg|100px|link=Waste]]
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− | | [[Waste]]
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− | | pl_waste
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− | | Payload
| |
− | | Industrial
| |
− | |-
| |
− | | [[File:Ctf wildfire rc.jpg|100px|link=Wildfire]]
| |
− | | [[Wildfire]]
| |
− | | ctf_wildfire_rc
| |
− | | Capture the Flag
| |
− | | Industrial
| |
− | |}
| |
− | | |
− | == See Also == | |
− | | |
− | * [[Game modes]] | |
| * [[Map name prefixes]] | | * [[Map name prefixes]] |
− | * [[Skybox list]] | + | * [[List of skyboxes]] |
| | | |
− | [[Category:Maps|*]] | + | == External links == |
| + | * [https://www.teamfortress.com/post.php?id=1729 TF2 Official Blog - TF2 Environments] |
| + | * [https://www.teamfortress.com/post.php?id=1760 TF2 Official Blog - Alpine Art Style] |
| + | |
| + | {{Maps Nav}} |
| | | |
− | == External links ==
| + | [[Category:Lists|Maps]] |
− | *[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments]
| + | [[Category:Maps| ]] |
− | *[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style]
| |
− | {{maps}}
| |