Difference between revisions of "Atomizer"

From Team Fortress Wiki
Jump to: navigation, search
m (Updated to present tense because the über update was released.)
m (Trivia: wrong quotation marks)
 
(228 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            = Atomizer.PNG
+
| team-colors      = yes
| kill-icon-1      = none
+
| kill-icon-1      = atomizer
| used-by          = [[Scout]]
+
| kill-icon-2      = home run small
 +
| kill-tooltip-2  = Taunting
 +
| used-by          = {{used by|Scout}}
 
| slot            = melee
 
| slot            = melee
| crafting-slot    =
+
| contributed-by  = {{Backpack Item Link|76561197996543132|1221325685}}
| contributed-by  = [http://steamcommunity.com/id/kooookie BANG!]
+
| released        = {{Patch name|6|23|2011}}
| released        = [[Über Update]]
+
| released-major  = Über Update
| availability    = June 23, 2011
+
| availability    = {{avail|drop|craft|purchase|crate34-strange|collectors}}
 
| trade            = yes
 
| trade            = yes
 
| gift            = yes
 
| gift            = yes
 +
| marketable      = yes
 
| rename          = yes
 
| rename          = yes
 +
| numbered        = yes
 
| medieval        = yes
 
| medieval        = yes
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 10 Bat
+
   | item-kind      = {{item kind|Bat}}
   | att-1-positive = Grants triple jump
+
   | item-level    = 10
   | att-2-positive = Third jump deals 10 damage
+
   | att-1-positive = {{attribute|AirDashCountIncreased}}
   | att-3-negative = 30% slower firing speed
+
   | att-2-negative = {{attribute|DmgVsPlayer_Decreased|-15}}
   | att-4-negative = -20% damage done
+
   | att-3-negative = {{attribute|SingleWepDeployPenalty|50}}
 
}}
 
}}
{{Quotation|'''The Scout''' reaps the benefits of triple jumping|Hey, I can see my base from here!|sound=Scout_apexofjump04.wav}}
 
The '''Atomizer''' is a melee weapon for the [[Scout]]. It is an aluminium bat with a black ribbed grip, and the [[Bonk!]] logo emblazoned on it surrounded by yellow and red stripes. It was released with the [[Über Update]].
 
  
The Atomizer grants the wielder the ability to [[triple jump]], which deals 10 damage. However, attack speed is slowed by 30%, and damage is reduced by 20%.
+
{{Quotation|'''Atomizer''' publicity blurb|Good Scouts drink Bonk. And good ones beat the crap out of every single chucklehead in their way! But this bat is the harder thing to bonk with.}}
 +
 
 +
The '''Atomizer''' is a [[Steam Workshop|community-created]] [[Weapons#scoutmelee|melee weapon]] for the [[Scout]]. It is a slightly worn aluminum [[w:Baseball bat|baseball bat]], fitted with a black ribbed grip and team-colored stripes and bands; a [[List of companies|Bonk!]] logo is emblazoned on the "barrel".
 +
 
 +
The Atomizer grants the wielder the ability to [[Jumping#Triple jump|triple jump]] while the weapon is fully deployed. However, the Atomizer deploys 50% slower than the default [[Bat]]. As a triple jump does not initiate in the middle of the weapon's deploy animation, the Scout must wait for the Atomizer to fully deploy to take advantage of the triple jump. The deploy penalty leaves the Scout without long range damage options for longer, making him more vulnerable to enemy attacks.
 +
 
 +
Upon a successful triple jump, a cloud of purple smoke trails behind the Scout, as opposed to the normal white cloud. Also, while airborne, attacks with this weapon deal [[Critical hits#Mini-crits|mini-crits]], making the Scout dangerous to approach while mid-air. As a downside, the Atomizer deals 15% less damage to players. Scouts can exploit the Atomizer's triple jump to become more mobile and reach previously inaccessible areas.
 +
 
 +
[[Taunts|Taunting]] with the Atomizer equipped results in the [[Grand Slam]] kill taunt.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damage             = yes
+
| damage           = yes
| base              = 28
+
| damagetype      = Melee
point blank      = 24-32
+
| rangetype        = Melee
|  crit             = 84
+
 
|  minicrit         = 32-43
+
base            = 30
| function times     = yes
+
|  crit           = 89
|  attack interval   = 0.65 s
+
|  minicrit       = 40
 +
| function times   = yes
 +
|  attack interval = 0.5 s
 
}}
 
}}
 +
 +
== Item set ==
 +
{{set|The 1 Fan}}
 +
 +
{{Weapon Demonstration}}
 +
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
 +
=== Blueprint ===
 +
{{Blueprint
 +
| ingredient-1 = Reclaimed Metal
 +
| ingredient-2 = Bonk! Atomic Punch
 +
| ingredient-3 = Sandman
 +
| result = Atomizer
 +
}}
 +
{{Blueprint
 +
| autoresult = Scout Melee
 +
}}
 +
 +
=== As a crafting ingredient ===
 +
{{Blueprint|autoresult=Number 1 Fan}}
 +
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Bat}}
 +
| rankson = kills
 +
| can deal taunt damage = yes
 +
| rankson2 =
 +
| festive =
 +
  | att-1-positive = {{attribute|AirDashCountIncreased}}
 +
  | att-2-negative = {{attribute|DmgVsPlayer_Decreased|-15}}
 +
  | att-3-negative = {{attribute|SingleWepDeployPenalty|50}}
 +
| can deal damage = yes
 +
| can deal gib damage = no
 +
| can headshot = no
 +
| can reflect projectiles = no
 +
| can deal posthumous damage = no
 +
| can extinguish = no
 +
| notes =
 +
}}
 +
 +
== Related achievements ==
 +
=== {{Class link|Scout}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Scout|Out of the Park}}
 +
}}
 +
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 +
* The Atomizer was added to the game.
 +
 +
'''{{Patch name|6|27|2011}}'''
 +
* Fixed a problem that prevented the Atomizer from being used in [[crafting]] recipes.
 +
 +
'''{{Patch name|6|28|2011}}'''
 +
* Added/Refined recoil/draw/crit/reload forces for the Atomizer.
 +
 +
'''{{Patch name|7|1|2011}}'''
 +
* {{Undocumented}} The Atomizer was assigned the Grand Slam taunt.
 +
 +
'''{{Patch name|12|1|2011}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
 +
* Changed attributes:
 +
** Triple-jump is now only possible while the bat is deployed.
 +
** Removed self-inflicted damage when triple-jumping.
 +
** Removed attack speed penalty.
 +
** Melee attacks done while airborne mini-crit.
 +
** Added 50% deploy time penalty.
 +
** Reduced damage penalty vs players to -15% (from -20%).<ref>The attribute was incorrectly listed as '''-25% damage vs players'''.</ref>
 +
 +
'''{{Patch name|11|17|2017}}'''
 +
* Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping.
 +
 +
'''{{Patch name|12|13|2017}}'''
 +
* Updated the Atomizer damage penalty vs players to -15% (from -25%).
 +
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* The weapon must now be fully deployed before a triple jump can be performed.
 +
}}
 +
 +
== Bugs ==
 +
* If a player switches to the [[Grappling Hook]], then back to the Atomizer, the triple jump is still delayed at normal holster time.
 +
* Rarely, the triple jump fails to deploy on a fence and other objects.
 +
* The Atomizer overrides some special voice lines, as the ones from the [[Voodoo-Cursed Scout Soul]] or the [[Haunted Hat]], with generic voice lines when deployed.
  
 
== Trivia ==
 
== Trivia ==
* The Atomizer was originally named "The Atomic Punch".<ref>"[http://www.polycount.com/forum/showpost.php?p=1137771&postcount=1 TF2 - Polypack - BANG!]" post on [http://www.polycount.com/forum/ polycount.com] forums, by user [http://www.polycount.com/forum/member.php?u=33680 BANG!], May 25, 2011. Accessed June 23, 2011.</ref>
+
* A now-patched bug caused the Scout to be able to infinitely triple jump while in the [[Civilian#The reference pose|reference/"civilian" pose]]. This was then dubbed the "[[Community fads#Bird Scout|Bird Scout]]" by the community.
 +
* To "atomize" means to reduce something into atoms, to break something into small pieces, or to bomb something with nuclear weapons.
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:BLU Atomizer.png|[[BLU]] variant of the weapon.
 +
File:Atomizer 1st person RED.png|[[RED]] first-person view.
 +
File:Atomizer 1st person BLU.png|BLU first-person view.
 +
File:AtomizerConcept1.jpg|Atomizer concept art.
 +
File:AtomizerConcept2.jpg|Atomizer concept art.
 +
File:Uberupdatesecretpage.png|Atomizer in hidden promo page.
 +
</gallery>
  
 
== References ==
 
== References ==
<references />
+
<references/>
  
 +
== See also ==
 +
* [[Basic Scout strategy#Atomizer|Atomizer strategy]]
 +
* [[Jumping#Quad Jump|Quad Jump]]
  
{{ÜberUpdateNav}}
+
{{Über Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}

Latest revision as of 14:34, 15 March 2024

Good Scouts drink Bonk. And good ones beat the crap out of every single chucklehead in their way! But this bat is the harder thing to bonk with.
Atomizer publicity blurb

The Atomizer is a community-created melee weapon for the Scout. It is a slightly worn aluminum baseball bat, fitted with a black ribbed grip and team-colored stripes and bands; a Bonk! logo is emblazoned on the "barrel".

The Atomizer grants the wielder the ability to triple jump while the weapon is fully deployed. However, the Atomizer deploys 50% slower than the default Bat. As a triple jump does not initiate in the middle of the weapon's deploy animation, the Scout must wait for the Atomizer to fully deploy to take advantage of the triple jump. The deploy penalty leaves the Scout without long range damage options for longer, making him more vulnerable to enemy attacks.

Upon a successful triple jump, a cloud of purple smoke trails behind the Scout, as opposed to the normal white cloud. Also, while airborne, attacks with this weapon deal mini-crits, making the Scout dangerous to approach while mid-air. As a downside, the Atomizer deals 15% less damage to players. Scouts can exploit the Atomizer's triple jump to become more mobile and reach previously inaccessible areas.

Taunting with the Atomizer equipped results in the Grand Slam kill taunt.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 30
Critical 89
Mini-crit 40
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The #1 Fan
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Bonk! Atomic Punch Sandman Atomizer
Item icon Reclaimed Metal.png + Item icon Bonk! Atomic Punch.png + Item icon Sandman.png = Item icon Atomizer.png
Class Token - Scout Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Sandman.png Item icon Holy Mackerel.png Item icon Boston Basher.png Item icon Candy Cane.png
Item icon Sun-on-a-Stick.png Item icon Fan O'War.png Item icon Three-Rune Blade.png Item icon Atomizer.png
Item icon Unarmed Combat.png Item icon Wrap Assassin.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Refined Metal #1 Fan weapon Bonk Boy
Item icon Refined Metal.pngx4 + Item icon Soda Popper.pngItem icon Winger.pngItem icon Atomizer.png = Item icon Bonk Boy.png

Strange variant


Related achievements

Leaderboard class scout.png Scout

Out of the Park
Out of the Park
Bat an enemy 25 meters.

Update history

June 23, 2011 Patch (Über Update)
  • The Atomizer was added to the game.

June 27, 2011 Patch

  • Fixed a problem that prevented the Atomizer from being used in crafting recipes.

June 28, 2011 Patch

  • Added/Refined recoil/draw/crit/reload forces for the Atomizer.

July 1, 2011 Patch

  • [Undocumented] The Atomizer was assigned the Grand Slam taunt.

December 1, 2011 Patch

  • [Undocumented] Added Strange quality.

November 12, 2013 Patch

October 20, 2017 Patch (Jungle Inferno Update)

  • Changed attributes:
    • Triple-jump is now only possible while the bat is deployed.
    • Removed self-inflicted damage when triple-jumping.
    • Removed attack speed penalty.
    • Melee attacks done while airborne mini-crit.
    • Added 50% deploy time penalty.
    • Reduced damage penalty vs players to -15% (from -20%).[1]

November 17, 2017 Patch

  • Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping.

December 13, 2017 Patch

  • Updated the Atomizer damage penalty vs players to -15% (from -25%).

March 28, 2018 Patch #1

  • The weapon must now be fully deployed before a triple jump can be performed.

Bugs

  • If a player switches to the Grappling Hook, then back to the Atomizer, the triple jump is still delayed at normal holster time.
  • Rarely, the triple jump fails to deploy on a fence and other objects.
  • The Atomizer overrides some special voice lines, as the ones from the Voodoo-Cursed Scout Soul or the Haunted Hat, with generic voice lines when deployed.

Trivia

  • A now-patched bug caused the Scout to be able to infinitely triple jump while in the reference/"civilian" pose. This was then dubbed the "Bird Scout" by the community.
  • To "atomize" means to reduce something into atoms, to break something into small pieces, or to bomb something with nuclear weapons.

Gallery

References

  1. The attribute was incorrectly listed as -25% damage vs players.

See also