Difference between revisions of "Lugermorph/tr"

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| type              = weapon
 
| type              = weapon
 
| image              = Weapon_lugermorph.png
 
| image              = Weapon_lugermorph.png
| used-by            = [[Scout]], [[Engineer]]
+
| used-by            = [[Scout/tr|Scout]], [[Engineer/tr|Engineer]]
 
| slot              = secondary
 
| slot              = secondary
 
| released          = {{Patch name|4|15|2010}}
 
| released          = {{Patch name|4|15|2010}}
Line 13: Line 13:
 
| reload            = Şarjör
 
| reload            = Şarjör
 
| loadout            = yes
 
| loadout            = yes
   | level            = Level 5 Pistol
+
   | level            = Seviye 5 Tabanca
 
   | item-description = Nihai yarı gizli silah. Bu silahın gerekliliği ile ilgili hiçbir soru yok, tek soru : Onu nerede saklayacaksınız?
 
   | item-description = Nihai yarı gizli silah. Bu silahın gerekliliği ile ilgili hiçbir soru yok, tek soru : Onu nerede saklayacaksınız?
   | loadout-name    = The Lugermorph
+
   | loadout-name    = Lugermorph
 
}}
 
}}
 
{{Quotation|'''Lugermorph''' publicity blurb|Who wouldn't want to squeeze off a couple rounds with the murder weapon of choice of a sociopathic cartoon rabbit? Probably quite a lot of people, when you get right down to it. Luckily, those people are all well-adjusted contributors to society with no police records, spotless credit ratings and few unresolvable moral failings. They also probably have no interest in playing TF2, so that means more murder-rabbit gun shooting for the rest of us.}}
 
{{Quotation|'''Lugermorph''' publicity blurb|Who wouldn't want to squeeze off a couple rounds with the murder weapon of choice of a sociopathic cartoon rabbit? Probably quite a lot of people, when you get right down to it. Luckily, those people are all well-adjusted contributors to society with no police records, spotless credit ratings and few unresolvable moral failings. They also probably have no interest in playing TF2, so that means more murder-rabbit gun shooting for the rest of us.}}
  
The '''Lugermorph''' [[Scout]] ve [[Engineer]]'ın [[Promotional items|promosyon]] veya [[Achievement items|başarım]] ile elde edilen [[Weapons#scoutsecondary|ikincil silahı]]dır. Bu silah esas olarak Max'in tabancasıdır, ''Sam & Max'' oyunundaki "hyperkinetik tavşanımsı yaratık" .
+
'''Lugermorph''' [[Scout/tr|Scout]] ve [[Engineer/tr|Engineer]] için [[Promotional items/tr|promosyon]] olarak verilmiş bir [[Weapons/tr#scoutsecondary|ikincil silah]]tır. Bu silah esas olarak 'Sam & Max'' oyunundaki "hiperkinetik tavşanımsı yaratık" Max'in tabancasıdır.
 +
 
 +
Bu silahın özellikleri [[Pistol/tr|Tabanca]] ile tamamen aynıdır.
 +
 
 +
The Lugermorph was first given in the [[Vintage]] [[item quality]] to players who pre-ordered ''[[Sam & Max: The Devil's Playhouse]]'' or who bought it up to a week after release. Later, it was made available through defeating Max in a knockout round of ''[[Poker Night at the Inventory]]'' in the [[Unique]] [[item quality]].
 +
 
 +
The kill icon for the Lugermorph was contributed by [http://steamcommunity.com/id/neodement NeoDement].
 +
== Hasar ve İşlev Süreleri ==
 +
{{Damage table
 +
| type              = [[Hitscan]]
 +
| identical          = [[Pistol]]
 +
 
 +
| damage            = yes
 +
|  base              = 15
 +
|  fall off          = 8
 +
|  ramp up          = 22
 +
|  point blank      = 20-22
 +
|  medium range      = 10-15
 +
|  long range        = 8-9
 +
|  crit              = 45
 +
|  minicrit          = 20-29.7
 +
 
 +
| function times    = yes
 +
|  attack interval  = 0.17 s
 +
|  reload            = [[Engineer]]: 1.36 s<br/>[[Scout]]: 1.25 s
 +
|  spread recovery  = 1.25 s
 +
}}
 +
 
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== İlgili Başarımlar ==
 +
==={{Class link|Scout}}===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Scout|Gun Down}}
 +
}}
 +
==={{class link|Engineer}}===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Engineer|How the Pests was Gunned}}
 +
}}
 +
===[[File:Poker Night Icon.png|20px|link=Poker Night at the Inventory{{if lang}}]] ''[[Poker Night at the Inventory]]''===
 +
{{Achievement|Special Item: Max|Knock out Max after he's bought in with his special item.|Pokernight max.png|width=50%}}
 +
 
 +
== Update history ==
 +
'''{{Patch name|4|15|2010}}'''
 +
* The Lugermorph was added to the game.
 +
 
 +
'''{{Patch name|7|1|2010}}'''
 +
* This weapon became equipable by the Engineer.
 +
 
 +
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
 +
* {{Undocumented}} This weapon received its own [[kill icon]].
 +
 
 +
'''{{Patch name|10|12|2010}}'''
 +
* Fixed some viewmodel [[bugs]].
 +
 
 +
'''{{Patch name|11|19|2010}}'''
 +
* {{Undocumented}} Versions of this weapon obtained by preordering ''The Devil's Playhouse'' were changed to [[Vintage]], distinguishing them from versions acquired through ''[[Poker Night at the Inventory]]''.
 +
 
 +
'''{{Patch name|4|5|2011}}'''
 +
* {{Undocumented}} Turned quality of some Vintage Lugermorphs to unique.
 +
 
 +
== Hatalar ==
 +
* When "Details" is selected for a Lugermorph obtained from ''Poker Night at The Inventory'', the Mann Co. Catalog will jump to the first item, the [[Kritzkrieg]], likely due to its separate internal item ID from the {{botignore|original}}.
 +
 
 +
== Ek Bilgiler ==
 +
<!-- Do not add the trivia about Sparkle Lugermorph, it was removed several time. -->
 +
* The name "Lugermorph" is a portmanteau of "{{w|Luger P08}}", a German sidearm that the Lugermorph's model is based on, and "[[w:lagomorph|lagomorph]]", the taxonomic order that Max claims to be part of.
 +
* The weapon's in-game description alludes to a running joke in the Sam & Max series, which references how no one knows where Max keeps items in his inventory.
 +
* The Lugermorph [http://optf2.com/tf2/item/294 released with ''Poker Night at the Inventory''] uses a separate internal item ID from the Lugermorph [http://optf2.com/tf2/item/160 originally released in ''The Devil's Playhouse'' promotion]; this technically makes it a different item, though the only difference is that the ''Poker Night'' Lugermorph cannot be traded, and does not have the vintage tag.
 +
 
 +
== Galeri ==
 +
<gallery perrow="5">
 +
File:Lugermorph Scout 1st person.png|Scout first-person view
 +
File:Lugermorph Engineer 1st person.png|Engineer first-person view
 +
File:Lugermorph Engineer with Gunslinger 1st person red.png|RED Engineer first-person view with the [[Gunslinger]] equipped
 +
File:Lugermorph Engineer with Gunslinger 1st person blu.png|BLU Engineer first-person view with the Gunslinger equipped
 +
File:Max Lugermorph.jpg|Max wields his Luger in ''The Devil's Playhouse''
 +
File:Sam and Max Steam announcement.jpg|Steam advertisement for ''Sam & Max: The Devil's Playhouse''
 +
File:Poker MaxGun+Badge.png|Unlock window from ''Poker Night at the Inventory''
 +
File:News item 2010-11-18 Poker Night At The Inventory.png|In-game announcement of the Poker Night items' imminent arrival
 +
</gallery>
 +
 
 +
== Ayrıca Bakınız ==
 +
*[[Scout strategy#Pistol / Lugermorph|Pistol strategy (Scout)]]
 +
*[[Engineer strategy#Pistol / Lugermorph|Pistol strategy (Engineer)]]
 +
*[[Sam & Max: The Devil's Playhouse]]
 +
 
 +
== Dış Bağlantılar ==
 +
*[http://teamfortress.com/post.php?id=3698 TF2 Official Blog: "It is a good day to be giant man"]
 +
*[http://www.samandmax.net/wiki/Max%27s_Gun Sam & Max Wiki - Max's Gun]
 +
*[http://store.steampowered.com/app/31280/ Poker Night At The Inventory]
 +
 
 +
 
 +
{{Promo nav}}
 +
{{Allweapons Nav}}
 +
{{Scout Nav}}
 +
{{Engineer Nav}}
 +
 
 +
[[Category:Sam & Max: The Devil's Playhouse promotional items/tr]]
 +
[[Category:Poker Night at the Inventory promotional items/tr]]
 +
[[Category:Reskins/tr]]

Revision as of 20:25, 24 January 2014

Who wouldn't want to squeeze off a couple rounds with the murder weapon of choice of a sociopathic cartoon rabbit? Probably quite a lot of people, when you get right down to it. Luckily, those people are all well-adjusted contributors to society with no police records, spotless credit ratings and few unresolvable moral failings. They also probably have no interest in playing TF2, so that means more murder-rabbit gun shooting for the rest of us.
Lugermorph publicity blurb

Lugermorph Scout ve Engineer için promosyon olarak verilmiş bir ikincil silahtır. Bu silah esas olarak 'Sam & Max oyunundaki "hiperkinetik tavşanımsı yaratık" Max'in tabancasıdır.

Bu silahın özellikleri Tabanca ile tamamen aynıdır.

The Lugermorph was first given in the Vintage item quality to players who pre-ordered Sam & Max: The Devil's Playhouse or who bought it up to a week after release. Later, it was made available through defeating Max in a knockout round of Poker Night at the Inventory in the Unique item quality.

The kill icon for the Lugermorph was contributed by NeoDement.

Hasar ve İşlev Süreleri

Ayrıca bakınız: Hasar
Özdeş: Pistol
Hasar ve işlev süreleri
Atış türü Hitscan
Hasar
Azami sınır 150% 22
Ana hasar 100% 15
Azami dağılım 52.8% 8
Sıfır mesafe 20-22
Orta mesafe 10-15
Uzak mesafe 8-9
Kritik 45
Mini kritik 20-29.7
İşlev süreleri
Saldırı gecikmesi 0.17 s
Silah doldurma Engineer: 1.36 s
Scout: 1.25 s
Dağılım düzeltme 1.25 s
Değerler topluluk testlerinde kaydedilmiştir ve yaklaşık değerlerdir.


Tanıtım videosu

İlgili Başarımlar

Leaderboard class scout.png Scout

Tabanca > Taret
Tabanca > Taret
Çalışmakta olan bir tareti tabancanı kullanarak yok et.

Leaderboard class engineer.png Engineer

Zararlılar Silahla Nasıl Temizlenir
Zararlılar Silahla Nasıl Temizlenir
Dost yapıların yakınlarındaki 50 düşman yapışkan bombasını yok et.

Poker Night Icon.png Poker Night at the Inventory

Special Item: Max
Special Item: Max
Knock out Max after he's bought in with his special item.


Update history

15 Nisan 2010 Yaması

  • The Lugermorph was added to the game.

1 Temmuz 2010 Yaması

  • This weapon became equipable by the Engineer.

8 Temmuz 2010 Yaması (Engineer Update)

  • [Belgelenmemiş] This weapon received its own kill icon.

12 Ekim 2010 Yaması

  • Fixed some viewmodel bugs.

19 Kasım 2010 Yaması

  • [Belgelenmemiş] Versions of this weapon obtained by preordering The Devil's Playhouse were changed to Vintage, distinguishing them from versions acquired through Poker Night at the Inventory.

5 Nisan 2011 Yaması

  • [Belgelenmemiş] Turned quality of some Vintage Lugermorphs to unique.

Hatalar

  • When "Details" is selected for a Lugermorph obtained from Poker Night at The Inventory, the Mann Co. Catalog will jump to the first item, the Kritzkrieg, likely due to its separate internal item ID from the original.

Ek Bilgiler

  • The name "Lugermorph" is a portmanteau of "Template:W", a German sidearm that the Lugermorph's model is based on, and "lagomorph", the taxonomic order that Max claims to be part of.
  • The weapon's in-game description alludes to a running joke in the Sam & Max series, which references how no one knows where Max keeps items in his inventory.
  • The Lugermorph released with Poker Night at the Inventory uses a separate internal item ID from the Lugermorph originally released in The Devil's Playhouse promotion; this technically makes it a different item, though the only difference is that the Poker Night Lugermorph cannot be traded, and does not have the vintage tag.

Galeri

Ayrıca Bakınız

Dış Bağlantılar