Difference between revisions of "Hot Hand"
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The '''Hot Hand''' is a [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a team-colored (grey for [[RED]], dark yellow for [[BLU]]) rubber glove with two yellow bands and one grey band on the wrist and soot-darkened fingertips. | The '''Hot Hand''' is a [[weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a team-colored (grey for [[RED]], dark yellow for [[BLU]]) rubber glove with two yellow bands and one grey band on the wrist and soot-darkened fingertips. | ||
− | Upon hitting an enemy with this weapon, the player gains a speed boost and the hit is announced in the kill feed similar to the [[Holy Mackerel]] and the [[Unarmed Combat]] in showing a SLAP KILL!, FISH KILL! and ARM KILL! during a successful kill respectively. However, the weapon deals less damage than the default [[Fire Axe]]. Unlike other melee weapons, pressing primary fire (default key:{{key|MOUSE1}}) will attack twice instead of once | + | Upon hitting an enemy with this weapon, the player gains a speed boost and the hit is announced in the kill feed similar to the [[Holy Mackerel]] and the [[Unarmed Combat]] in showing a SLAP KILL!, FISH KILL! and ARM KILL! during a successful kill respectively. However, the weapon deals less damage than the default [[Fire Axe]]. Unlike other melee weapons, pressing primary fire (default key:{{key|MOUSE1}}) will attack twice instead of once and deal 28 damage per hit. |
[[Taunt]]ing with the Hot Hand equipped will perform the [[Hadouken]] kill taunt. | [[Taunt]]ing with the Hot Hand equipped will perform the [[Hadouken]] kill taunt. | ||
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| minicrit = 38 | | minicrit = 38 | ||
| function times = yes | | function times = yes | ||
− | | attack interval = {{tooltip|1.0 s|0.3 | + | | attack interval = {{tooltip|1.0 s|0.3 s between first and second hit}} |
}} | }} | ||
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Revision as of 01:43, 24 October 2017
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“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
The Hot Hand is a melee weapon for the Pyro. It is a team-colored (grey for RED, dark yellow for BLU) rubber glove with two yellow bands and one grey band on the wrist and soot-darkened fingertips.
Upon hitting an enemy with this weapon, the player gains a speed boost and the hit is announced in the kill feed similar to the Holy Mackerel and the Unarmed Combat in showing a SLAP KILL!, FISH KILL! and ARM KILL! during a successful kill respectively. However, the weapon deals less damage than the default Fire Axe. Unlike other melee weapons, pressing primary fire (default key:MOUSE1) will attack twice instead of once and deal 28 damage per hit.
Taunting with the Hot Hand equipped will perform the Hadouken kill taunt.
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 28 |
Critical | 84 | |
Mini-crit | 38 | |
Function times | ||
Attack interval | 1.0 s | |
Values are approximate and determined by community testing. |
Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added the Hot Hand to the game.
Bugs
- If the player assists a slap kill, the kill icon will not be highlighted in the kill feed like other kills and assists.
- Taunt kills with the Hot Hand will announce "SLAP KILL!" in the second killfeed.
- The glove is always RED version (grey color) in the client view.
Trivia
- The Hot Hand was called the Slap Attack on the Jungle Inferno Day 4 Update page, likely referencing an old name considered during development but later scrapped in favor of its current one. Valve silently fixed the page.
Gallery
See Also
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