Difference between revisions of "Blutsauger"
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− | {{Quotation|''' | + | {{Quotation|'''Blutsauger''' publicity blurb|This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.}} |
+ | |||
+ | The '''Blutsauger''' is an unlockable [[Weapons#medicprimary|primary weapon]] for the [[Medic]]. It is similar in appearance to the [[Syringe Gun]], but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly [[Self-illumination|glowing]]. | ||
+ | |||
+ | This gun fires syringe projectiles at a speed of {{Tooltip|18.86 meters per second|61.88 feet per second, 990 Hammer units}}, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the [[HUD]]. (However, successful hits on a disguised [[Spy]] do not display the '+3'.) | ||
+ | |||
+ | As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage will regenerate 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards. | ||
+ | |||
+ | The Blutsauger is automatically given to any player who obtains 10 [[Medic achievement]]s. | ||
+ | |||
+ | The kill icon for the Blutsauger was contributed by Shugo. | ||
+ | |||
+ | == Damage and function times == | ||
+ | {{Damage table | ||
+ | | identical = [[Syringe Gun]] | ||
+ | | type = [[Projectile]] | ||
+ | | damagetype = Bullet | ||
+ | | rangetype = Ranged | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 10 | ||
+ | | fall off = {{tooltip|5|Long range}} | ||
+ | | ramp up = {{tooltip|12|Point blank}} | ||
+ | | ramp up % = 120 | ||
+ | | crit = 30 | ||
+ | | minicrit = {{tooltip|14|Long range}} - {{tooltip|16|Point blank}} | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.105 s | ||
+ | | reload = 1.6 s | ||
+ | }} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | ===Blueprint=== | ||
+ | {{Blueprint | autoresult = Medic primary}} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = Syringe Gun | ||
+ | | rankson = kills | ||
+ | | rankson2 = | ||
+ | | australium = yes | ||
+ | | att-1-positive = On Hit: Gain up to +3 health | ||
+ | | att-2-negative = -2 health drained per second on wearer | ||
+ | | can deal damage = yes | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = yes | ||
+ | | can extinguish = no | ||
+ | | can deal long range damage = yes | ||
+ | | notes = | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{class link|Medic}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Medic|Does It Hurt When I Do This?}} | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | {{update history|'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
+ | * The Blutsauger was added to the game. | ||
+ | |||
+ | '''{{Patch name|9|15|2009}}''' | ||
+ | * Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer". | ||
+ | |||
+ | '''{{Patch name|1|7|2011}}''' | ||
+ | * The Blutsauger was given a unique [[kill icon]]. | ||
+ | |||
+ | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | ||
+ | * Updated model with optimizations and [[LOD]]s. | ||
+ | |||
+ | '''{{Patch name|1|11|2012}}''' | ||
+ | * {{item server}} Added [[Strange]] Quality. | ||
+ | |||
+ | '''{{Patch name|4|17|2012}}''' | ||
+ | * {{undocumented}} The Blutsauger will now grant health when striking an [[Engineer]] [[Building]]. | ||
+ | |||
+ | '''{{Patch name|4|27|2012}}''' | ||
+ | * Fixed damage to buildings applying on-hit effects. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|11|21|2013}}''' ([[Two Cities Update]]) | ||
+ | * {{undocumented}} Added [[Australium weapons|Australium]] variant. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
+ | * Updated description to better detail the weapon's features. | ||
+ | }} | ||
+ | |||
+ | == Unused content == | ||
+ | * Two team-colored needle models exist for the Blutsauger. | ||
+ | |||
+ | == Bugs == | ||
+ | * The syringes in the client view can disappear if they (visually) hit an object such as a barrel or crate. This happens when your viewmodel's barrel (usually on lower viewmodel FOVs or with minimized viewmodels turned on) is visually blocked by an object. This only affects the client-side syringe models and they will still hurt enemies. | ||
+ | |||
+ | ==Trivia== | ||
+ | * Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the Blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from the Blutsauger's grave. | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery> | ||
+ | File:Blutsauger 1st person red.png|[[RED]] first-person view. | ||
+ | File:Blutsauger 1st person blu.png|[[BLU]] first-person view. | ||
+ | File:Australium Blutsauger RED.png | RED [[Australium weapons|Australium variant]]. | ||
+ | File:Australium Blutsauger BLU.png | BLU Australium variant. | ||
+ | File:RED Syringe_Gun_Ammo.png|RED syringe. | ||
+ | File:BLU Syringe_Gun_Ammo.png|BLU syringe. | ||
+ | File:RED Blutsauger Ammo.png|Unused RED Blutsauger projectile. | ||
+ | File:BLU Blutsauger Ammo.png|Unused BLU Blutsauger projectile. | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Medic strategy#Blutsauger + reskins|Blutsauger strategy]] | ||
+ | * [[Australium weapons]] | ||
+ | |||
+ | {{GoldrushUpdateNav}} | ||
+ | {{Allweapons Nav}} | ||
+ | {{Medic Nav}} | ||
+ | [[Category:Self-illuminated]] |
Revision as of 02:11, 17 September 2021
“ | This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.
— Blutsauger publicity blurb
|
” |
The Blutsauger is an unlockable primary weapon for the Medic. It is similar in appearance to the Syringe Gun, but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly glowing.
This gun fires syringe projectiles at a speed of 18.86 meters per second, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the HUD. (However, successful hits on a disguised Spy do not display the '+3'.)
As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage will regenerate 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.
The Blutsauger is automatically given to any player who obtains 10 Medic achievements.
The kill icon for the Blutsauger was contributed by Shugo.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 120% | 12 |
Base damage | 100% | 10 |
Maximum fall-off | 52.8% | 5 |
Critical | 30 | |
Mini-crit | 14 - 16 | |
Function times | ||
Attack interval | 0.105 s | |
Reload | 1.6 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Medic
|
Update history
- The Blutsauger was added to the game.
- Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer".
- The Blutsauger was given a unique kill icon.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- [Item schema update] Added Strange Quality.
- Fixed damage to buildings applying on-hit effects.
- Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
Unused content
- Two team-colored needle models exist for the Blutsauger.
Bugs
- The syringes in the client view can disappear if they (visually) hit an object such as a barrel or crate. This happens when your viewmodel's barrel (usually on lower viewmodel FOVs or with minimized viewmodels turned on) is visually blocked by an object. This only affects the client-side syringe models and they will still hurt enemies.
Trivia
- Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the Blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from the Blutsauger's grave.
Gallery
RED first-person view.
BLU first-person view.
RED Australium variant.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|