Difference between revisions of "Devtest"
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| game-type = Capture the Flag | | game-type = Capture the Flag | ||
| map-image = devtest.jpg | | map-image = devtest.jpg | ||
− | | map-environment = | + | | map-environment = Beta (ostensibly Farmland) |
− | | map-setting = | + | | map-setting = Daylight, Sunny |
| map-items = | | map-items = | ||
}} | }} | ||
+ | {{Beta}} | ||
+ | {{Quotation|'''The Engineer''' on unfinished maps|I wouldn't call that last game 'competitive', if y'all know what I mean.|sound=Cm_engie_pregamewonlast_comp_03.mp3}} | ||
+ | '''Devtest''' is a [[Capture the Flag]] map that was present in the [[Source Filmmaker]] files. The map has many similarities with the ''[[Team Fortress Classic]]'' version of [[2Fort (Classic)|2Fort]], the only major differences appearing to be: | ||
− | + | * Most of the map is dev-textured. | |
+ | * The forts have new exteriors. | ||
+ | * There are fences from ''[[w:Half-life 2|Half-Life 2]]'' as enclosure. | ||
+ | * No [[water]] is present in the sewer area. | ||
+ | |||
+ | There appears to be multiple references to some early ''TF2'' entities such as: ''info_player_tfteamspawn'', ''func_tf_capture_zone'', and ''tf_capture_flag''. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort. | ||
[[File:Devtest overview.jpg|thumb|top|Overview of Devtest.]] | [[File:Devtest overview.jpg|thumb|top|Overview of Devtest.]] |
Revision as of 03:13, 8 August 2023
Devtest | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Beta (ostensibly Farmland) |
Setting: | Daylight, Sunny |
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | I wouldn't call that last game 'competitive', if y'all know what I mean.
Click to listen
— The Engineer on unfinished maps
|
” |
Devtest is a Capture the Flag map that was present in the Source Filmmaker files. The map has many similarities with the Team Fortress Classic version of 2Fort, the only major differences appearing to be:
- Most of the map is dev-textured.
- The forts have new exteriors.
- There are fences from Half-Life 2 as enclosure.
- No water is present in the sewer area.
There appears to be multiple references to some early TF2 entities such as: info_player_tfteamspawn, func_tf_capture_zone, and tf_capture_flag. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.