Difference between revisions of "Ap-Sap"
GrampaSwood (talk | contribs) m (Undo edit by Synergy836 (Talk) (3350085) Keep strategy tips to the strategy pages) (Tag: Undo) |
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| base = 25 / s | | base = 25 / s | ||
| function times = yes | | function times = yes | ||
− | | building destroy time = <div style="float:left">{{tooltip|Level 1|Level 1 buildings (150 health)}}:</div> 6.00 s<br/><div style="float:left">{{tooltip|Level 2|Level 2 buildings (180 health)}}:</div> 7.20 s<br/><div style="float:left">{{tooltip|Level 3|Level 3 buildings (216 health)}}:</div> 8.64 s<br/><div style="float:left">{{tooltip|Mini-Sentry|Combat Mini-Sentry Gun (100 health)}}:</div> 4.00 s | + | | building destroy time = <!-- |
− | | recharge = <div style="float:left">{{tooltip|Normal|In game modes other than Mann vs. Machine}}:</div> N/A<br><div style="float:left">{{tooltip|MvM|In Mann vs. Machine only}}:</div> 15 s | + | --><div style="float:left">{{tooltip|Level 1|Level 1 buildings (150 health)}}:</div> 6.00 s<br/><!-- |
+ | --><div style="float:left">{{tooltip|Level 2|Level 2 buildings (180 health)}}:</div> 7.20 s<br/><!-- | ||
+ | --><div style="float:left">{{tooltip|Level 3|Level 3 buildings (216 health)}}:</div> 8.64 s<br/><!-- | ||
+ | --><div style="float:left">{{tooltip|Mini-Sentry|Combat Mini-Sentry Gun (100 health)}}:</div> 4.00 s | ||
+ | |||
+ | | recharge = <!-- | ||
+ | --><div style="float:left">{{tooltip|Normal|In game modes other than Mann vs. Machine}}:</div> N/A<br><!-- | ||
+ | --><div style="float:left">{{tooltip|MvM|In Mann vs. Machine only}}:</div> 15 s | ||
}} | }} | ||
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| 1 = {{Show achievement|Pyro|Firewall}} | | 1 = {{Show achievement|Pyro|Firewall}} | ||
}} | }} | ||
+ | |||
=== {{Class link|Demoman}} === | === {{Class link|Demoman}} === | ||
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| 1 = {{Show achievement|Demoman|Spynal Tap}} | | 1 = {{Show achievement|Demoman|Spynal Tap}} | ||
}} | }} | ||
+ | |||
=== {{Class link|Engineer}} === | === {{Class link|Engineer}} === | ||
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| 2 = {{Show achievement|Engineer|Quick Draw}} | | 2 = {{Show achievement|Engineer|Quick Draw}} | ||
}} | }} | ||
+ | |||
=== {{Class link|Spy}} === | === {{Class link|Spy}} === | ||
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}} | }} | ||
− | === | + | |
+ | === {{Achiev type link|mvm}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Mann vs. Machievements|Sly Voltage}} | | 1 = {{Show achievement|Mann vs. Machievements|Sly Voltage}} | ||
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== Update history == | == Update history == | ||
− | {{Update history|'''{{Patch name|3|12|2013}}''' | + | {{Update history| |
+ | '''{{Patch name|3|12|2013}}''' | ||
* The Ap-Sap was added to the game. | * The Ap-Sap was added to the game. | ||
Revision as of 19:00, 7 January 2023
“ | There you go. Once again, expertly hacked. Quite technical.
Click to listen
— Wheatley on successful sapping
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” |
The Ap-Sap is a promotional building weapon for the Spy. He is a flattened Wheatley core with a glowing blue eye, that has voice lines which are activated upon certain circumstances such as deploying a Sapper, death, and more. The eyelid of the Ap-Sap moves as he talks and widens when in range of a sappable building.
This weapon functions identically to the Sapper.
This item is awarded in Genuine quality to players who open a What's in the Portal 2 Soundtrack Box?, which was included via promo code with the Portal 2: Songs to Test By CD.
Contents
Damage and function times
See also: Damage
Identical to: Sapper
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 25 / s |
Function times | ||
Recharge time | Normal: N/AMvM: 15 s
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Building destroy time | Level 1: 6.00 sLevel 2: 7.20 sLevel 3: 8.64 sMini-Sentry: 4.00 s
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Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
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Demoman
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Engineer
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Spy
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Mann vs. Machievements
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Update history
March 12, 2013 Patch
- The Ap-Sap was added to the game.
- Fixed the Spy not holding Sappers correctly in third person.
- Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it.
- [Undocumented] Added the Ap-Sap to the Mann Co. Store.
- Fixed the Ap-Sap causing stuttering on dedicated servers.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Decreased the damage penalty on Sentry Guns sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective).
- Fixed an exploit with the Ap-Sap where players could spam noises.
Bugs
- The attribute Place on enemy buildings to disable and slowly drain away its health. Placing a Sapper does not remove your disguise is missing.
- Upon a feigned death with the Dead Ringer, neither a model is dropped nor a death response is heard by the user or other players.
- When an Engineer removes this Sapper from a building, the Ap-Sap may respond as if the building was successfully sapped.
- The Ap-Sap does not glow when crit-boosted.
- In Mann vs. Machine, after sapping a robot, the Ap-Sap repeatedly says hacking voice lines once it has recharged.
- When inspecting the Ap-Sap, the eyelids do not move if a voice line is active.
- If a voice line is active, then the Ap-Sap is inspected, the eyelids revert back to normal and do not move.
Trivia
- Stephen Merchant reprises his role as the voice of Wheatley for the Ap-Sap.
- The name of the item is a portmanteau of "Aperture" and "Sapper".
- The description mentions GLaDOS, the main antagonist from the Portal franchise. It also mentions the Aperture Science facilities.
Gallery
See also
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