Difference between revisions of "Helltower/zh-hans"
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该地图的目标是推一辆装满碎石和敌方队伍老板的战车([[BLU/zh-hans|蓝队]]推雷德蒙德,[[RED/zh-hans|红队]]推布鲁塔克)在敌方队伍之前推到高塔上的电梯,在此过程中双方老板的会通过[[Announcer/zh-hans|广播]]不断羞辱玩家和彼此。在回合开始时,双方队伍的老板会要求他们的队伍把他们(对方)的尸体推到地狱中。当任意一个战车推到了终点时,所有玩家都会被传送到'''地狱'''。 | 该地图的目标是推一辆装满碎石和敌方队伍老板的战车([[BLU/zh-hans|蓝队]]推雷德蒙德,[[RED/zh-hans|红队]]推布鲁塔克)在敌方队伍之前推到高塔上的电梯,在此过程中双方老板的会通过[[Announcer/zh-hans|广播]]不断羞辱玩家和彼此。在回合开始时,双方队伍的老板会要求他们的队伍把他们(对方)的尸体推到地狱中。当任意一个战车推到了终点时,所有玩家都会被传送到'''地狱'''。 | ||
− | 在地狱中,双方队伍出生在高塔废墟的两端,目标是夺取骷髅岛上的魔咒书,但在途中需要注意敌方的火力,魔咒和[[lava/zh-hans|岩浆]]。在地狱中死亡的玩家会变成[[Player | + | 在地狱中,双方队伍出生在高塔废墟的两端,目标是夺取骷髅岛上的魔咒书,但在途中需要注意敌方的火力,魔咒和[[lava/zh-hans|岩浆]]。在地狱中死亡的玩家会变成[[Player ghost/zh-hans|幽灵]]并可以继续追逐敌人;不过玩家变成的幽灵无法造成任何伤害。按主要开火键或使用[[voice command/zh-hans|语音指令]]会让玩家幽灵喊“BOO”,不过与NPC幽灵不同玩家的BOO只能烦人而不能吓人。拿到魔咒书的玩家会获得[[Unfilled Fancy Spellbook/zh-hans]],如果他们还没有获得的话,该物品必须[[Spellbook Page/zh-hans|魔咒书页]]来填充才能使用。 |
{{Soul Gargoyle bit}} | {{Soul Gargoyle bit}} | ||
{{Maps that formerly had Haunted Halloween Gift Pickups}} | {{Maps that formerly had Haunted Halloween Gift Pickups}} | ||
− | == | + | == 灵异时刻 == |
The [[Witching Hour]] is a timed-event feature introduced in Helltower. It occurs every time the minute hand on the Clocktower reaches 12 and lasts while the minute hand steps backwards around back to 12 again. Every 2 minutes and 25 seconds, the Witching Hour runs for 40 seconds. Clocktower bells ring announcing the Witching Hour. Clockworks clunk loudly within the tower, increasing in rate to warn players of the end of the Witching Hour. | The [[Witching Hour]] is a timed-event feature introduced in Helltower. It occurs every time the minute hand on the Clocktower reaches 12 and lasts while the minute hand steps backwards around back to 12 again. Every 2 minutes and 25 seconds, the Witching Hour runs for 40 seconds. Clocktower bells ring announcing the Witching Hour. Clockworks clunk loudly within the tower, increasing in rate to warn players of the end of the Witching Hour. | ||
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[[Image:Helltower Hell Overview.jpg|thumb|top|Overview of the Hell part of the map.]] | [[Image:Helltower Hell Overview.jpg|thumb|top|Overview of the Hell part of the map.]] | ||
− | == | + | == 曼恩兄弟 == |
The Mann Brothers, [[Non-player characters#Blutarch and Redmond Mann|Redmond and Blutarch]], serve as Helltower's Halloween-themed [[Payload carts]]. After being slain by their long-lost brother [[Non-player characters#Gray Mann|Gray Mann]], the ghosts of the Mann Brothers endeavour to have their respective mercenaries send the other brother to Hell so that one may claim their father's inheritance, as described in [[Grave Matters]]. Thus, each team must push the corpse of the other team's boss to Hell while the ghosts of their respective employers bicker, report progress, and give instruction in place of the [[Administrator]]. [[Halloween Boss responses#Scream Fortress V (2013)|Voice responses]] spoken by them are typically made in response to progression of the game, including environmental factors such as spells or newly spawned enemies. | The Mann Brothers, [[Non-player characters#Blutarch and Redmond Mann|Redmond and Blutarch]], serve as Helltower's Halloween-themed [[Payload carts]]. After being slain by their long-lost brother [[Non-player characters#Gray Mann|Gray Mann]], the ghosts of the Mann Brothers endeavour to have their respective mercenaries send the other brother to Hell so that one may claim their father's inheritance, as described in [[Grave Matters]]. Thus, each team must push the corpse of the other team's boss to Hell while the ghosts of their respective employers bicker, report progress, and give instruction in place of the [[Administrator]]. [[Halloween Boss responses#Scream Fortress V (2013)|Voice responses]] spoken by them are typically made in response to progression of the game, including environmental factors such as spells or newly spawned enemies. | ||
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</gallery> | </gallery> | ||
− | == | + | == 地狱 == |
While the initial push to the end works like a regular Payload race on Hightower, once a team has pushed their corpse to the end, the screen flashes white as all players are transported to what is believed to be Hell. | While the initial push to the end works like a regular Payload race on Hightower, once a team has pushed their corpse to the end, the screen flashes white as all players are transported to what is believed to be Hell. | ||
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At this point, the game turns into a short [[Arena]] match, with no respawns. Instead, killed players turn into maneuverable ghosts. The team that manages to make it to Skull Island and lower the gate around the book wins the match, even if they lost the Payload race. | At this point, the game turns into a short [[Arena]] match, with no respawns. Instead, killed players turn into maneuverable ghosts. The team that manages to make it to Skull Island and lower the gate around the book wins the match, even if they lost the Payload race. | ||
− | == | + | == 地点 == |
'''Note''': If you're having trouble with finding the locations listed here, you can scroll down to the ''[[#Helpful overview|Helpful overview]]'' section to see their exact position marked on the map. | '''Note''': If you're having trouble with finding the locations listed here, you can scroll down to the ''[[#Helpful overview|Helpful overview]]'' section to see their exact position marked on the map. | ||
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</gallery> | </gallery> | ||
− | == | + | == 辅助俯瞰图 == |
[[Image:Helltower overview with lines.png|600px|left|Helltower's locations]] | [[Image:Helltower overview with lines.png|600px|left|Helltower's locations]] | ||
<big>1.Tower corridor | <big>1.Tower corridor | ||
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}} | }} | ||
− | == | + | == 更新历史 == |
{{update history| | {{update history| | ||
'''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]]) | '''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]]) | ||
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}} | }} | ||
− | == | + | == 漏洞 == |
* The carts do not destroy any [[buildings]] when passing over them. | * The carts do not destroy any [[buildings]] when passing over them. | ||
* It is possible to go outside the map in certain spots. | * It is possible to go outside the map in certain spots. | ||
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* Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells. | * Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells. | ||
− | == | + | == 注释 == |
* If a player manages to get past the gate in hell before it has opened, the player will continually receive damage. | * If a player manages to get past the gate in hell before it has opened, the player will continually receive damage. | ||
− | == | + | == 细枝末节 == |
* Each Mann brother has a knife sticking out of his back. This is a reference to when [[Gray Mann]] stabbed them at the end of the [[Blood Brothers]] comic. | * Each Mann brother has a knife sticking out of his back. This is a reference to when [[Gray Mann]] stabbed them at the end of the [[Blood Brothers]] comic. | ||
** However, Gray used only one knife to commit both murders, and he [[:File:Gravematters07.jpg|dropped the knife]] and left it on the floor. | ** However, Gray used only one knife to commit both murders, and he [[:File:Gravematters07.jpg|dropped the knife]] and left it on the floor. | ||
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* A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded. | * A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded. | ||
− | == | + | == 画廊 == |
<gallery> | <gallery> | ||
File:RED Helltower Bombcart.png|The RED team's tomb cart | File:RED Helltower Bombcart.png|The RED team's tomb cart | ||
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</gallery> | </gallery> | ||
− | == | + | == 参见 == |
The Redmond Cycle: | The Redmond Cycle: | ||
* '''Helltower''', Redmond is taken to Hell. | * '''Helltower''', Redmond is taken to Hell. |
Revision as of 00:47, 13 April 2023
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Helltower | |
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基本信息 | |
地图变种: | Hightower 和 Snowtower |
开发者: | 未知 |
地图资料 | |
环境: | 沙漠 |
设定: | 夜晚,多云 |
危害: | 深渊,南瓜炸弹, 骷髅,幽灵 |
地图照片 | |
地图俯视图 | |
“ | 在这张万圣节风的推车竞赛地图中将一个装着尸体的战车推过一片充满魔咒和骷髅的梦魇之地,来到达更深层的熔岩地狱!并获得满裤子的恐怖!特别澄清一下:你会拉裤子的。
— Helltower 宣传页
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Helltower是一张于尖叫要塞 2013更新中被添加到游戏中的推车竞赛地图。拥有魔咒书的玩家可以装备魔咒书并捡起魔咒来释放魔法。每隔一段时间,地图上会出现摄魂石像鬼并可被玩家拾取。
该地图的目标是推一辆装满碎石和敌方队伍老板的战车(蓝队推雷德蒙德,红队推布鲁塔克)在敌方队伍之前推到高塔上的电梯,在此过程中双方老板的会通过广播不断羞辱玩家和彼此。在回合开始时,双方队伍的老板会要求他们的队伍把他们(对方)的尸体推到地狱中。当任意一个战车推到了终点时,所有玩家都会被传送到地狱。
在地狱中,双方队伍出生在高塔废墟的两端,目标是夺取骷髅岛上的魔咒书,但在途中需要注意敌方的火力,魔咒和岩浆。在地狱中死亡的玩家会变成幽灵并可以继续追逐敌人;不过玩家变成的幽灵无法造成任何伤害。按主要开火键或使用语音指令会让玩家幽灵喊“BOO”,不过与NPC幽灵不同玩家的BOO只能烦人而不能吓人。拿到魔咒书的玩家会获得Unfilled Fancy Spellbook/zh-hans,如果他们还没有获得的话,该物品必须魔咒书页来填充才能使用。
摄魂石像鬼会在地图上为每个玩家生成。生成后的第一个提示是由马拉莫斯广播的,并且玩家可能会不断受到提醒直到石像鬼被你捡起或消失。每个人摄魂石像鬼对应着自己的提示,不会影响到他人。在万圣节期间,捡起摄魂石像鬼会奖励玩家10点灵魂。
目录
灵异时刻
The Witching Hour is a timed-event feature introduced in Helltower. It occurs every time the minute hand on the Clocktower reaches 12 and lasts while the minute hand steps backwards around back to 12 again. Every 2 minutes and 25 seconds, the Witching Hour runs for 40 seconds. Clocktower bells ring announcing the Witching Hour. Clockworks clunk loudly within the tower, increasing in rate to warn players of the end of the Witching Hour.
During each witching hour, many Magic Spells spawn all over the open areas of the map and two Bridges open over the Lava pit to the Cliff House. Players who survived the bridge crossing may pick up the Rare Magic Spell at the Cliff House and be returned instantly to their own spawn with an Overheal and a brief speed boost.
At the start of the second Witching Hour and every second hour after that, the Green Skeleton King and 5 Skeletons appear and begin chasing the nearest players.
曼恩兄弟
The Mann Brothers, Redmond and Blutarch, serve as Helltower's Halloween-themed Payload carts. After being slain by their long-lost brother Gray Mann, the ghosts of the Mann Brothers endeavour to have their respective mercenaries send the other brother to Hell so that one may claim their father's inheritance, as described in Grave Matters. Thus, each team must push the corpse of the other team's boss to Hell while the ghosts of their respective employers bicker, report progress, and give instruction in place of the Administrator. Voice responses spoken by them are typically made in response to progression of the game, including environmental factors such as spells or newly spawned enemies.
地狱
While the initial push to the end works like a regular Payload race on Hightower, once a team has pushed their corpse to the end, the screen flashes white as all players are transported to what is believed to be Hell.
On first arrival, all players appear on separate sides of a small area surrounded by lava (along with a short dance-off). The team that successfully pushed their cart to the end receive a noticeable Overheal buff as both teams are to fight over winning a prize upon Skull Island; an Unfilled Fancy Spellbook.
At this point, the game turns into a short Arena match, with no respawns. Instead, killed players turn into maneuverable ghosts. The team that manages to make it to Skull Island and lower the gate around the book wins the match, even if they lost the Payload race.
地点
Note: If you're having trouble with finding the locations listed here, you can scroll down to the Helpful overview section to see their exact position marked on the map.
- The Hightowers: Similar to the Hightowers in the Hightower map. There are movable platforms at the bottoms that when a Payload cart and at least one player is standing on it, will raise. Like the Hightower map, once a cart reaches the end of the track it detonates and kills all nearby players (which respawn in Hell shortly after).
- Central Tower: Includes a long pit/shaft, similar to Ghost Fort.
- Crossing':Just like with the Hightower, there is a crossing shortly before the ramp.
- The Ramp: Unlike Hightower, the carts do not roll back down the Ramp.
- Cliff-House: Its back wall is now opened up and can be fallen off of, and players can stand on the roof.
- Clocktower: Past the Cliff-House, a Clock tower can be accessed by bridges that appear during the Witching Hour. The ghost of Zepheniah Mann watches over the battle here but disappears during the Witching Hour. His haunting here prevents long-ranged players (e.g., Snipers) from using the location as an unassailable position.
- Balconies: At the end of the spawn hallways, like Hightower, are small balconies that overlook most of the battlefield.
- Tower Corridors: Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell.
- The Bridge: Two bridges that allows players to access the Clocktower. They appear during the Witching Hour, replacing Zepheniah's ghost and disappear when it is over.
- Hell: When one of the caskets reaches its goal, both teams are sent to Hell. Hell takes on a slightly more demonic and lava-filled appearance than the map itself and still has the top half of the Central Tower. A route can be traveled across to Skull Island where surviving players can find the chatty Bombinomicon and receive a reward.
Postal Pummeler at the Clocktower.
The Bombinomicon in Hell
Regular Magic Spell
辅助俯瞰图
1.Tower corridor 2.Balconies 3.Central Tower 4.Crossing 5.The Ramp 6.Cliff House 7.Clocktower
Blue diagonal lines: Blu spawn Red diagonal lines: Red spawn
Blue circle: Blu's Hightower Red circle: Red's Hightower
Strategy
“孙武没告诉咱们该咋做!” 这张地图的社区战术(英语)页面是个小条目,它的内容还有待完善。 你可以通过扩充它来为军团要塞官方维基的社区战术计划出一份力。 附注:未添加附注 |
Related achievements
惊吓成就
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鬼怪成就
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骨肉兄弟成就
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更新历史
- Added Helltower to the game.
- Updated the round restart event to remove spells after playing in hell.
- Updated Helltower to improve server stability.
- Fixed players keeping their spells if they were rolling for them while leaving hell.
- Fixed a dedicated server crash related to players becoming ghosts in hell.
- Fixed being able to instantly respawn by changing teams while a ghost.
- Fixed being able to get into the enemy spawn with the teleport spell in Helltower.
- Fixed an exploit caused by attempting to change teams while in hell.
- Fixed players sometimes not being able to select a team and spawn on Helltower.
漏洞
- The carts do not destroy any buildings when passing over them.
- It is possible to go outside the map in certain spots.
- When the speed boost from exiting the clock tower runs out, any speed boost from a Disciplinary Action is also removed.
- Killing players with the Half-Zatoichi does not restore the user's health in Hell.
- It is possible for pumpkin bombs and Skeletons to spawn directly on the exit gates of a team's base, preventing them from opening.
- Environmental death in Hell is shown in the kill feed as bumper cars rather than the usual skull and bones, regardless of being finished off or falling in the lava.
- It is sometimes possible to escape Hell using the Eureka Effect.
- It is possible to hear footsteps from ghost players not flying around, but hovering just above the ground.
- Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells.
注释
- If a player manages to get past the gate in hell before it has opened, the player will continually receive damage.
细枝末节
- Each Mann brother has a knife sticking out of his back. This is a reference to when Gray Mann stabbed them at the end of the Blood Brothers comic.
- However, Gray used only one knife to commit both murders, and he dropped the knife and left it on the floor.
- A Spy corpse (RED Spy for BLU and BLU Spy for RED) can be seen flying towards the lava next to the clock tower after the explosion, most likely serving as stand-ins for Blutarch/Redmond going to Hell.
- According to an unused line for Blutarch, Blutarch states that his laywers are watching from the clock tower at the end of the map, ensuring his team is doing their job.
- This unused reference to an "evil castle" and his lawyers there, as well as the presence of Merasmus's refrigerator, suggests that the tower was meant to be castle at one point.
- In Hell, there is a secret ledge at the bottom of the cliff with a skeleton leg.
- A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded.
画廊
参见
The Redmond Cycle:
- Helltower, Redmond is taken to Hell.
- Gorge Event, Redmond has escaped from Hell with his coffin; BLU assaults his mansion to send him back.
- Brimstone, Redmond is taken back to Hell.
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