Difference between revisions of "Quick-Fix"
(Actual weapon stats. The backpack says what it says, but this is what it does.) |
(Oops, duplicate attribute) |
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Line 16: | Line 16: | ||
| att-1-neutral = ÜberCharge grants 3x faster healing on target | | att-1-neutral = ÜberCharge grants 3x faster healing on target | ||
| att-2-neutral = ÜberCharge makes heal target and medic immune to stun and damage forces | | att-2-neutral = ÜberCharge makes heal target and medic immune to stun and damage forces | ||
− | | att-3 | + | | att-3-positive = +50% heal rate |
− | + | | att-4-positive = +50% ÜberCharge | |
− | | att- | + | | att-5-negative = Can't overheal. |
− | | att- | ||
}} | }} | ||
{{Quotation|'''The Medic'''|Move! Schnell!|sound=Medic_go03.wav}} | {{Quotation|'''The Medic'''|Move! Schnell!|sound=Medic_go03.wav}} |
Revision as of 05:07, 12 February 2011
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
“ | Move! Schnell!
Click to listen
— The Medic
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” |
The Quick-Fix is an unreleased secondary weapon for the Medic, and was revealed in the December 23, 2010 Patch. It was patched and released in the Team Fortress 2 beta on February 11, 2011.
Contents
Related Achievement
General
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Scout
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Heavy
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Engineer
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Medic
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Spy
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Update history
- The Quick-Fix, a new Medi Gun has been added
- Heal rate increased 50%
- ÜberCharge rate increased 50%
- Not able to overheal
- Match the speed of any faster heal target
- ÜberCharge effect: Megaheal
- Heal rate increased 3x on heal target
- Heal target and Medic immune to stun and damage forces
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