Difference between revisions of "Candy Cane"

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(Trivia)
m (Filtered Candy Cane: Regex({u'(?<![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?<!\'\')(?<!")(?:\\b|^)Spys(?:\\b(?![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?!\'\'|")|$)': u'Spies'},), infoboxFilter (Review RC#378631))
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| loadout          = yes
 
| loadout          = yes
 
   | level          = Level 25 Bat
 
   | level          = Level 25 Bat
| loadout-name     = The Candy Cane
+
  | loadout-name   = The Candy Cane
 
   | att-1-positive = On kill: A small health pack is dropped
 
   | att-1-positive = On kill: A small health pack is dropped
 
   | att-2-negative = 25% explosive damage vulnerability on wearer
 
   | att-2-negative = 25% explosive damage vulnerability on wearer
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* All Candy Canes are level 25, referring to Christmas day on December 25th.
 
* All Candy Canes are level 25, referring to Christmas day on December 25th.
 
* A successful kill with the weapon in [[Medieval Mode]] will cause two health kits to be dropped instead of one.
 
* A successful kill with the weapon in [[Medieval Mode]] will cause two health kits to be dropped instead of one.
* Hitting a Spy with a Dead Ringer active will not drop a health kit. This is a good way to detect spys using the Dead Ringer.
+
* Hitting a Spy with a Dead Ringer active will not drop a health kit. This is a good way to detect Spies using the Dead Ringer.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 05:23, 4 March 2011

Sweet!
The Scout

The Candy Cane is a melee weapon for the Scout. It is an oversized cane made of team-colored candy with a ribbon wrapped around with a double-looped parallel bow.

This weapon has the same basic stats as the default Bat, but small health packs will be dropped by slain enemies if they are killed with any weapon while the Candy Cane is equipped to a loadout slot. Health packs also drop from assists and any kill that counts as being "finished off", but do not drop from a Spy's Dead Ringer. Equipping the Candy Cane will make the Scout more vulnerable to damage from explosives, such as Rockets, Grenades, Stickybombs, and the Ullapool Caber.

Damage

See also: Damage

Identical to the Bat

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.5

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Kritzkrieg Pain Train Candy Cane
Item icon Kritzkrieg.png + Item icon Pain Train.png = Item icon Candy Cane.png

Update history

December 17, 2010 Patch

  • The item was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

January 10, 2011 Patch

  • This weapon's kill icon was updated.

Bugs

  • The weapon clips through the Scout's hand.
  • The weapon uses the Bat's metallic sounds.
  • If a player equipped with the Candy Cane commits suicide, they will drop a med-pack upon death.
  • If a Sandvich-wielding Heavy at full health picks up a medkit dropped by the Candy Cane, it will not restore his Sandvich.

Trivia

  • All Candy Canes are level 25, referring to Christmas day on December 25th.
  • A successful kill with the weapon in Medieval Mode will cause two health kits to be dropped instead of one.
  • Hitting a Spy with a Dead Ringer active will not drop a health kit. This is a good way to detect Spies using the Dead Ringer.

Gallery

See also