Difference between revisions of "Soda Popper"

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m (Auto: infoboxFilter (Review RC#569848))
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| rename          = yes
 
| rename          = yes
 
| medieval        = No
 
| medieval        = No
| ammo-loaded = 2
+
| ammo-loaded     = 2
| ammo-carried = 32
+
| ammo-carried     = 32
| reload       = Single
+
| reload           = Single
 
| loadout          = yes
 
| loadout          = yes
 
   | level          = Scattergun
 
   | level          = Scattergun
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   | att-3-negative = -60% clip size
 
   | att-3-negative = -60% clip size
 
   | att-4-negative = No random critical hits
 
   | att-4-negative = No random critical hits
   | att-5-neutral = Build 'hype' as you run
+
   | att-5-neutral = Build 'hype' as you run
   | att-6-neutral = When the hype meter is full,<br>unleash mini-crits
+
   | att-6-neutral = When the hype meter is full,<br>unleash mini-crits
 
}}
 
}}
 
The '''Soda Popper''' is an unreleased primary weapon for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands, and a can of [[Crit-a-Cola]] attached underneath. It will be released with the [[Über Update]].
 
The '''Soda Popper''' is an unreleased primary weapon for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands, and a can of [[Crit-a-Cola]] attached underneath. It will be released with the [[Über Update]].

Revision as of 04:21, 22 June 2011

The Soda Popper is an unreleased primary weapon for the Scout. It is a broken Force-A-Nature repaired with several black bands, and a can of Crit-a-Cola attached underneath. It will be released with the Über Update.

The Soda Popper offers 25% faster reloading speed and 50% faster firing speed. However, it can only load two shots at a time, and it does not deal random critical hits.

In addition, equipping the Soda Popper places a "Hype" meter on the HUD, which charges while running. When activated, mini-crits can be used for a set period of time.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 100-105
Medium range 24-67
Long range 3-26
Critical 18 / pellet
Mini-crit 8 / pellet
Function times
Attack interval 0.315 s
Reload (first) 0.57 s
Reload (consecutive) 0.43 s
Values are approximate and determined by community testing.

Trivia

  • The description for the Soda Popper is written in Template:W.