Difference between revisions of "Gunslinger"
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The device grants the Engineer an additional 25 max health, raising his total health to 150, promoting more offensive play at the cost of no random [[critical hit]]s. In addition, the player is able to perform a three-part combo attack on enemies. Should an enemy be hit three times in succession, the third strike (a downward motion with a clenched fist) will become an automatic critical hit. This does not need to be performed on a single enemy, but the attack key cannot be released during the combo or it will be lost and reset. | The device grants the Engineer an additional 25 max health, raising his total health to 150, promoting more offensive play at the cost of no random [[critical hit]]s. In addition, the player is able to perform a three-part combo attack on enemies. Should an enemy be hit three times in succession, the third strike (a downward motion with a clenched fist) will become an automatic critical hit. This does not need to be performed on a single enemy, but the attack key cannot be released during the combo or it will be lost and reset. | ||
− | The critical hit animation for the Gunslinger is a downward punch swing. After that, the hand will jerk and produce a mechanical twitching noise before resuming the normal idle animation, though this is only a visual effect. The critical hit animation will also play when attacking friendly players | + | The critical hit animation for the Gunslinger is a downward punch swing. After that, if left idle, the hand will jerk and produce a mechanical twitching noise before resuming the normal idle animation, though this is only a visual effect. The critical hit animation will also play when attacking friendly players. |
Using the Gunslinger allows the Engineer to build the [[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]], instead of the standard [[Sentry Gun]]. The Mini-Sentry takes only 2.5 seconds to build, starts with full health upon deployment, costs only 100 metal, rotates 35% faster, and fires 50% faster. However, it cannot be upgraded or repaired, and each shot deals 50% of the damage compared to that of a normal level 1 Sentry Gun. | Using the Gunslinger allows the Engineer to build the [[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]], instead of the standard [[Sentry Gun]]. The Mini-Sentry takes only 2.5 seconds to build, starts with full health upon deployment, costs only 100 metal, rotates 35% faster, and fires 50% faster. However, it cannot be upgraded or repaired, and each shot deals 50% of the damage compared to that of a normal level 1 Sentry Gun. |
Revision as of 16:50, 26 September 2012
“ | Say you have two things: a perfectly good hand, and a brilliant inventor for a grandfather. One day you stumble across a blueprint for an amazing-as-hell robot hand meant to replace an arm-stump. Wait, you have three things: the hand, the grandfather, and a saw.
— Blog post highlighting the Gunslinger
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” |
The Gunslinger is an unlockable melee weapon for the Engineer. It is a robotic hand, comprising segmented finger parts, wires, team-colored casing and a pressure gauge that replaces the Engineer's right hand.
The device grants the Engineer an additional 25 max health, raising his total health to 150, promoting more offensive play at the cost of no random critical hits. In addition, the player is able to perform a three-part combo attack on enemies. Should an enemy be hit three times in succession, the third strike (a downward motion with a clenched fist) will become an automatic critical hit. This does not need to be performed on a single enemy, but the attack key cannot be released during the combo or it will be lost and reset.
The critical hit animation for the Gunslinger is a downward punch swing. After that, if left idle, the hand will jerk and produce a mechanical twitching noise before resuming the normal idle animation, though this is only a visual effect. The critical hit animation will also play when attacking friendly players.
Using the Gunslinger allows the Engineer to build the Combat Mini-Sentry Gun, instead of the standard Sentry Gun. The Mini-Sentry takes only 2.5 seconds to build, starts with full health upon deployment, costs only 100 metal, rotates 35% faster, and fires 50% faster. However, it cannot be upgraded or repaired, and each shot deals 50% of the damage compared to that of a normal level 1 Sentry Gun.
Switching from this weapon to a different melee weapon will destroy all existing buildings.
Taunting with the Gunslinger equipped will perform the Organ Grinder kill taunt.
The Gunslinger is automatically given to any player who obtains 11 Engineer achievements.
Contents
Damage and function times
Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Engineer | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Reclaimed Metal | Scrap Metal | Gunslinger | Short Circuit | |||
+ | + | = |
Strange variant
Related achievements
Engineer
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Update history
- The Gunslinger was added to the game.
- The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.
- Fixed an exploit where Engineers could create level 3 mini-Sentry Guns.
- Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.
- [Undocumented] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
April 14, 2011 Patch (Hatless Update)
- Replaced the no-crit attribute with -25% damage on the Gunslinger.
- [Undocumented] Replaced the -25% damage attribute with no-crit.
- [Undocumented] This weapon was added to the crafting blueprint for the Short Circuit.
- Fixed a bug that would cause the Gunslinger to draw a normal Engineer hand first-person sometimes when wielding other weapons
October 13, 2011 Patch (Manniversary Update & Sale)
- Gunslinger given a unique swing line.
- [Undocumented] Added Strange Quality.
- Fixed some cases where strange wrenches would fail to correctly count kills.
Unused content
- The Engineer model has an attachment point named "exhaust" which is located where the exhaust port for the Gunslinger is. At one time the Gunslinger may have have been planned to give off exhaust.
Bugs
- There is currently an exploit that allows players to use a Mini-Sentry by changing from the Gunslinger, while holding a Mini-Sentry toolbox, to any other Wrench outside of spawn.
- Weapon switching glitches can occur with the Gunslinger and any Wrench, which creates a glitched client view model of the Gunslinger holding the selected Wrench at the same time (which should be impossible as they are both melee weapons, and thus could not be used together). It is also possible for the Gunslinger to appear as the Engineer's default glove.
- It is possible to "store" combo hits if alt-fire is held during and after each hit. Releasing alt-fire will cancel out this effect. The same effect will be produced if another weapon is switched out after a punch while holding down fire and then returning back to the Gunslinger for the next hit. This can be exploited to store crit attacks.
- The right hand gib of the gibbed Gunslinger-wearing Engineer will still show his regular glove.
- If an ÜberCharge is deployed on the Engineer using the Gunslinger, it will show a wrong skin position of the invulnerable Engineer.
- The weapon does not glow when crit boosted.
- If connection to the item server is lost while equipped with the Gunslinger, the Engineer's left arm will be invisible on all weapons.
- Strange Part: Sappers Destroyed currently cannot be applied to the Strange Gunslinger, despite its ability to destroy Sappers.
Trivia
- The Gunslinger, along with the Frontier Justice, Wrangler, and Southern Hospitality, appears to have been designed by Radigan Conagher, the Engineer's grandfather. This is shown by a hidden link in the Engineer Update.
- The Gunslinger shares traits with the P.D.Q., an Engineer weapon from the closed beta. Both items share the ability to construct non-upgradable Sentry Guns in a shorter time span than normal. In contrast, the Gunslinger's 4x construction rate for the Mini-Sentry beats the P.D.Q.'s 1.5x construction rate for all buildings.
- The term "gunslinger" is used to refer to a person who is known for being dangerous or skilled with a gun.
- The concept of a robot arm item was added based on community feedback of the background blueprints in the Engineer Update teaser trailer. [1]
Gallery
References
See also
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Weapons | ||||||||||
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Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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