Difference between revisions of "Vaccinator"

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   | loadout-name  = The Vaccinator
 
   | loadout-name  = The Vaccinator
 
   | att-1-neutral  = Special-Attack:Cycle through resist types.
 
   | att-1-neutral  = Special-Attack:Cycle through resist types.
   | att-2-neutral  = While healing, prvides you and your target with constant 10% resistance to the selected damage type.
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   | att-2-neutral  = While healing, provides you and your target with constant 10% resistance to the selected damage type.
 
   | att-3-positive = +50% Übercharge rate
 
   | att-3-positive = +50% Übercharge rate
 
   | att-4-negative = -66% Overheal build rate
 
   | att-4-negative = -66% Overheal build rate

Revision as of 00:25, 21 December 2012

Fascinating...
The Medic

The Vaccinator is a secondary weapon weapon for the Medic. It roughly resembles a Medi Gun, with a team-colored liquid-filled glass attached to the lower middle section, a small monitor left of the main body and additional cables and valves.

The Medi Gun grants both the Medic and their heal target 10% damage resistances to a selected type of damage. Unlike the Quick-Fix, this weapon retains the ability to overheal, albeit at reduced rate of 66%. It has a 50% faster ÜberCharge build rate compared to the stock Medi Gun.

When the ÜberCharge is deployed, both the Medic and the heal target gain 75% damage resistance to the selected type of damage. In addition, the Medic and heal target heal 25% of matched incoming damage. Instead of a single ÜberCharge bar, the Vaccinator builds up four smaller bars of ÜberCharge, which can be deployed independently of each other. However, you cannot change your selected resistance in the middle of an ÜberCharge.

The Vaccinator was originally contributed to the Steam Workshop under the name "The Hot Coffee".