Difference between revisions of "Loose Cannon"
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{{Damage table | {{Damage table | ||
| type = [[Projectile]] | | type = [[Projectile]] | ||
+ | | damagetype = Explosive | ||
+ | | rangetype = Ranged | ||
+ | |||
| damage = yes | | damage = yes | ||
| base = {{tooltip|Direct|Damage from a direct hit}}: {{tooltip|57-77|Direct hits do not detonate, but cause knockback damage}} <br/> {{tooltip|Splash|Damage from an air explosion}}: 22-64 <br/>{{tooltip|Bounce|Damage from a cannonball exploding after the first bounce}}: 11-32 | | base = {{tooltip|Direct|Damage from a direct hit}}: {{tooltip|57-77|Direct hits do not detonate, but cause knockback damage}} <br/> {{tooltip|Splash|Damage from an air explosion}}: 22-64 <br/>{{tooltip|Bounce|Damage from a cannonball exploding after the first bounce}}: 11-32 |
Revision as of 15:20, 30 March 2014
“What are you lookin' at?!” This page or section would benefit from the addition of one or more images. Please add a suitable image, then remove this notice. The specific instructions are: "Grenade Model, similar to Grenade Launcher." |
“ | Ya call those bombs, ya wee little romance novel? I'll show you bombs!
Click to listen
— The Demoman on old-fashioned bombs
|
” |
The Loose Cannon is a community-made primary weapon for the Demoman. It resembles a pirate-style cannon with a stock and a sight near the front of the barrel.
The Loose Cannon fires explosive, glowing cannonballs that travel at approximately 1811 Hammer Units per second, 50% faster than the Grenade Launchers' projectiles. The cannonballs have a shorter, 1-second-long fuse, and will not explode on contact with an enemy, instead dealing less damage but inflicting potent knockback. The impact damage is considered explosive damage for the purposes of Damage Resistance.
Holding the fire button will prime the cannonball but not shoot it until the button is released, allowing control over the timing of the fuse. Cannonballs inflict 50% less damage once they have touched a surface, so priming them correctly is key to achieving maximum efficiency. It should be noted, however, that this damage penalty isn't applied to self-damage: cannonballs inflict full damage to the Demoman, even after touching a surface. If a cannonball is timed carefully so that it deals both impact and explosive damage to the same enemy within half a second, the explosive damage will be a mini-crit and a "double-donk" effect will play over their head with sound.
Holding a primed shot for too long will automatically fire the shot, which will immediately explode similar to the Beggar's Bazooka overloading, and deal damage to the user. Over-shortening the fuse can allow for a strong grenade jump known as a cannon jump.
The Loose Cannon was contributed to the Steam Workshop under the same name.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | Direct: 57-77 Splash: 22-64 Bounce: 11-32 |
Critical | Direct: 202 Splash: 101-192 Bounce: 50-96 | |
Mini-crit | Direct: 91-104 Splash: 29-91 Bounce: 23-43 | |
Splash damage | ||
Minimum splash | 50% | 3 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | Splash: 56-104 Bounce: 56-104 Overload: 97-109 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Maximum charge time | 1 s | |
Values are approximate and determined by community testing. |
Note: Explosive damage varies depending on how it hits a player. The larger the classes' hit box and the closer to the explosion, the more damage delivered. The further away from the explosion, the less damage. Explosions do the most damage when they happen at the mid point of a player model. The explosion will cover more of the hit box, thus doing the most possible damage.
Demonstration
Crafting
Blueprint
Loch-n-Load | Reclaimed Metal | Loose Cannon | ||
x3 | + | = |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Demoman
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Foundry achievements
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Astro-chievements
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Update history
December 20, 2012 Patch (Mecha Update)
- The Loose Cannon was added to the game.
- Fixed missing text in the recipe description for The Loose Cannon.
- Fixed not hearing the Loose Cannon impact sound when playing on dedicated servers.
- Changed attributes:
- Range no longer affects direct cannonball impact damage.
- Reduced charge time to 1 second.
- Added Double-Donk (directly impacting an enemy within half a second before the bomb explosion) sound and particle effects.
- Double-Donk damage now mini-crits.
- [Undocumented] Removed hidden +50% damage bonus.
- Updated the Loose Cannon description to match the updated gameplay.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
Bugs
- Reflected cannonballs do not deal mini-crit damage.
- This weapon does not glow when crit boosted.
- If the player taps the attack button and switches weapons before the weapon starts priming, the priming sound will still play.
- This also happens when the players die as they are priming the weapon.
- Since the cannonball impact is considered to be explosive damage, it will gib players on kill.
Trivia
- A "loose cannon" was a cannon on a ship which broke loose from its mounts and thus became a danger to the ship and crew; in modern idiom, it is a person who has little to no self-control.
Gallery
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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