Difference between revisions of "Soda Popper"
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The '''Soda Popper''' is a [[Steam Workshop|community-created]] [[Weapons#scoutprimary|primary weapon]] for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands and outfitted with slit barrels. A can of [[Crit-a-Cola]] is fitted underneath. | The '''Soda Popper''' is a [[Steam Workshop|community-created]] [[Weapons#scoutprimary|primary weapon]] for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands and outfitted with slit barrels. A can of [[Crit-a-Cola]] is fitted underneath. | ||
− | + | The Soda Popper shares the reload function of the Force-A-Nature, where it only has two shells per clip, and reloads its entire clip at once. Compared to the Force-A-Nature, it has a 25% faster reload speed, and compared to the Scattergun, it has a 50% faster firing speed. The Soda Popper's reload will discard any shells still left over in the chamber. | |
− | Equipping the Soda Popper places a " | + | Equipping the Soda Popper places a "HYPE" meter on the [[HUD]], which fills whilst the player is moving with the weapon active. It takes approximately 5200 [[Hammer units]] of distance traveled, either through running or jumping, to fill up the hype meter (The Scout has a base movement speed of approximately 400 Hammer Units a second, so filling up the meter will take about 13 seconds of constant movement). The HYPE meter can also fill up due to exterior [[knockback]], such as being sent flying by a [[projectile#rocket|rocket]]. |
− | When the hype meter is full, pressing Alt-Fire ([[List of default keys|default key]]: {{Key|MOUSE2}}) activates Hype mode for 10 seconds, giving the Scout the ability to jump up to five times in mid-air (for a total of six jumps) | + | When the hype meter is full, pressing Alt-Fire ([[List of default keys|default key]]: {{Key|MOUSE2}}), while the weapon is active, activates Hype mode for 10 seconds, giving the Scout the ability to jump up to five times in mid-air (for a total of six jumps). When HYPE mode is initiated, the player will hear the same noise as being hit with the [[Disciplinary Action]], and the Scout's active weapon will glow bright purple, in addition to the Scout's air jump particles turning purple. The [[Atomizer]] has no effect during Hype mode; it will not grant an additional jump or damage the user. |
== Damage and function times == | == Damage and function times == |
Revision as of 04:52, 31 May 2016
“ | I'm not even winded!
Click to listen
— The Scout after generating hype
|
” |
The Soda Popper is a community-created primary weapon for the Scout. It is a broken Force-A-Nature repaired with several black bands and outfitted with slit barrels. A can of Crit-a-Cola is fitted underneath.
The Soda Popper shares the reload function of the Force-A-Nature, where it only has two shells per clip, and reloads its entire clip at once. Compared to the Force-A-Nature, it has a 25% faster reload speed, and compared to the Scattergun, it has a 50% faster firing speed. The Soda Popper's reload will discard any shells still left over in the chamber.
Equipping the Soda Popper places a "HYPE" meter on the HUD, which fills whilst the player is moving with the weapon active. It takes approximately 5200 Hammer units of distance traveled, either through running or jumping, to fill up the hype meter (The Scout has a base movement speed of approximately 400 Hammer Units a second, so filling up the meter will take about 13 seconds of constant movement). The HYPE meter can also fill up due to exterior knockback, such as being sent flying by a rocket.
When the hype meter is full, pressing Alt-Fire (default key: MOUSE2), while the weapon is active, activates Hype mode for 10 seconds, giving the Scout the ability to jump up to five times in mid-air (for a total of six jumps). When HYPE mode is initiated, the player will hear the same noise as being hit with the Disciplinary Action, and the Scout's active weapon will glow bright purple, in addition to the Scout's air jump particles turning purple. The Atomizer has no effect during Hype mode; it will not grant an additional jump or damage the user.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 105 | |
Medium range | 24-67 | |
Long range | 3-26 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1-14.2 / pellet | |
Function times | ||
Attack interval | 0.315 s | |
Reload | 1.23 s | |
Values are approximate and determined by community testing. |
Item set
The #1 Fan | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Bonk! Atomic Punch | Force-A-Nature | Soda Popper | |||
+ | + | = |
Class Token - Scout | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | #1 Fan weapon | Bonk Boy | ||
x4 | + | = |
Reclaimed Metal | Soda Popper | Backburner | Phlogistinator | |||
+ | + | = |
Strange variant
Update history
- The Soda Popper was added to the game. Hype activates automatically when filled and grants 8 seconds of mini-crits to all weapons; the weapon also cannot gain random critical hits.
- Fixed a problem that prevented the Soda Popper from being used in crafting recipes.
- Added/Refined recoil/draw/crit/reload forces for the Soda Popper.
- Corrected the damage ramp for the Soda Popper.
- [Undocumented] Added Strange quality.
- [Undocumented] The Soda Popper was added to the crafting blueprint for the Phlogistinator.
- Improved model and texture.[1]
- Updated attribute text to be more clear, changing clip size penalty from -60% to -66%.
- Weapon functionality is unchanged.
- [Undocumented] Added Collector's quality.
- Changed attributes:
- Hype no longer grants mini-crits.
- Added Hypemode which grants up to 5 extra air jumps when active.
- Hypemode is triggered by Alt-Attack when hype is full.
- [Undocumented] Removed the "no random critical hits" attribute from the Soda Popper.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
Bugs
- The Hype meter can be charged and activated during end of round humiliation time.
- On 4:3 resolutions, the Hype meter will overlap the objective HUD.
- Equipping the Soda Popper along with the Atomizer will cause the multi-jump sound effect to play on triple jump, even though the Hype Mode is not activated.
- When viewed in the class selection screen, a shell can be seen behind the Crit-a-Cola portion of the Soda Popper.
- When the hype meter is activated, and the player visits a Resupply Locker to switch weapons, the Soda Popper's effects will be present on the swapped weapons.
Trivia
- The shells have the radiation hazard symbol (☢) on them. [2]
- Although a can of Crit-a-Cola is strapped to the barrel, a Bonk! Atomic Punch is required instead in the crafting recipe. While coincidental, early versions of the Soda Popper had a can of Bonk! Atomic Punch strapped to the barrel.
Gallery
References
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|