Difference between revisions of "User:Pseudo/List of maps"
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Initially, the game launched with only three [[game modes]] (CP, CTF, TC) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font. | Initially, the game launched with only three [[game modes]] (CP, CTF, TC) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font. | ||
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== Map Types == | == Map Types == | ||
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− | | [[Control Point]] | + | | [[Control Point]] (Standard) |
+ | | cp_ | ||
+ | | ''Launch'' | ||
+ | | 7 | ||
+ | |- | ||
+ | | [[Control Point]] (Attack/Defend) | ||
| cp_ | | cp_ | ||
| ''Launch'' | | ''Launch'' | ||
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| [[Territorial Control]] | | [[Territorial Control]] | ||
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| 2 | | 2 | ||
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== Maps == | == Maps == | ||
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! class="header" | Setting(s) | ! class="header" | Setting(s) | ||
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− | | [[File:Ctf 2fort bridge ss.png|100px|link=2fort]] | + | | {{anchor|CTF|ctf|Ctf|Capture the Flag}} [[File:Ctf 2fort bridge ss.png|100px|link=2fort]] |
| '''[[2Fort]]''' | | '''[[2Fort]]''' | ||
+ | | Capture the Flag | ||
| ctf_2fort | | ctf_2fort | ||
| Farmland | | Farmland | ||
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| [[File:CTF DoubleCross RedBase.png|100px|link=Double Cross]] | | [[File:CTF DoubleCross RedBase.png|100px|link=Double Cross]] | ||
| '''[[Double Cross]]''' | | '''[[Double Cross]]''' | ||
+ | | Capture the Flag | ||
| ctf_doublecross | | ctf_doublecross | ||
| Alpine / Industrial | | Alpine / Industrial | ||
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| [[File:CTF Sawmill Center.png|100px|link=Sawmill (Capture the Flag)]] | | [[File:CTF Sawmill Center.png|100px|link=Sawmill (Capture the Flag)]] | ||
| '''[[Sawmill (Capture the Flag)|Sawmill]]''' | | '''[[Sawmill (Capture the Flag)|Sawmill]]''' | ||
+ | | Capture the Flag | ||
| ctf_sawmill | | ctf_sawmill | ||
| Alpine | | Alpine | ||
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| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]] | | [[File:Ctf turbine v30024.jpg|100px|link=Turbine]] | ||
| '''''[[Turbine]]''''' | | '''''[[Turbine]]''''' | ||
+ | | Capture the Flag | ||
| ctf_turbine | | ctf_turbine | ||
| Industrial | | Industrial | ||
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| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]] | | [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]] | ||
| '''[[Well (Capture the Flag)|Well]]''' | | '''[[Well (Capture the Flag)|Well]]''' | ||
+ | | Capture the Flag | ||
| ctf_well | | ctf_well | ||
| Industrial | | Industrial | ||
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|- | |- | ||
− | | [[File:Badlands.jpg|100px|link=Badlands]] | + | | {{anchor|CP|cp|Control point|Control Point}} [[File:Badlands.jpg|100px|link=Badlands]] |
| '''[[Badlands]]''' | | '''[[Badlands]]''' | ||
| cp_badlands | | cp_badlands | ||
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| cp_yukon_final | | cp_yukon_final | ||
| Alpine | | Alpine | ||
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− | | [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]] | + | | {{anchor|Attack/Defend}} [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]] |
| '''[[Dustbowl]]''' | | '''[[Dustbowl]]''' | ||
| cp_dustbowl | | cp_dustbowl | ||
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| cp_steel | | cp_steel | ||
| Industrial | | Industrial | ||
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− | | [[File:TF2 Hydro Map.jpg|100px|link=Hydro]] | + | | {{anchor|TC|tc|Territorial control|Territorial Control}} [[File:TF2 Hydro Map.jpg|100px|link=Hydro]] |
| '''[[Hydro]]''' | | '''[[Hydro]]''' | ||
| tc_hydro | | tc_hydro | ||
| Industrial | | Industrial | ||
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− | | [[File:Plbadwater.jpg|100px|link=Badwater Basin]] | + | | {{anchor|PL|pl|payload|Payload}} [[File:Plbadwater.jpg|100px|link=Badwater Basin]] |
| '''[[Badwater Basin]]''' | | '''[[Badwater Basin]]''' | ||
| pl_badwater | | pl_badwater | ||
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| pl_upward | | pl_upward | ||
| Desert | | Desert | ||
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− | | [[File:Pipeline.jpg|100px|link=Pipeline]] | + | | {{anchor|PLR|plr|Payload race|Payload Race}} [[File:Pipeline.jpg|100px|link=Pipeline]] |
| '''[[Pipeline]]''' | | '''[[Pipeline]]''' | ||
| plr_pipeline | | plr_pipeline | ||
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| plr_hightower | | plr_hightower | ||
| Desert | | Desert | ||
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− | | [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]] | + | | {{anchor|arena|Arena}} [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]] |
| '''[[Badlands (Arena)|Badlands]]''' | | '''[[Badlands (Arena)|Badlands]]''' | ||
| arena_badlands | | arena_badlands | ||
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| arena_well | | arena_well | ||
| Industrial | | Industrial | ||
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− | | [[File:Koth harvest both.jpg|100px|link=Harvest]] | + | | {{anchor|KOTH|KotH|KoTH|King of the hill|King of the Hill}} [[File:Koth harvest both.jpg|100px|link=Harvest]] |
| '''''[[Harvest]]''''' | | '''''[[Harvest]]''''' | ||
| koth_harvest_final | | koth_harvest_final | ||
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| koth_viaduct | | koth_viaduct | ||
| Arctic | | Arctic | ||
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− | | [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]] | + | | {{anchor|TR|tr|Training}} [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]] |
| [[Dustbowl (Training)|Dustbowl]] | | [[Dustbowl (Training)|Dustbowl]] | ||
| tr_dustbowl | | tr_dustbowl |
Revision as of 03:56, 11 December 2010
Maps are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED and BLU. As the land and any important property cannot be won by legal means, the 9 mercenaries are deployed by each company to take the land by force by completing a series of objectives.
Initially, the game launched with only three game modes (CP, CTF, TC) spread across six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro). However, with various major updates, this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
Map Types
Type | Prefix | Date Added | Number of Maps |
---|---|---|---|
Capture the Flag | ctf_ | Launch | 5 |
Control Point (Standard) | cp_ | Launch | 7 |
Control Point (Attack/Defend) | cp_ | Launch | 8 |
Territorial Control | tc_ | Launch | 1 |
Payload | pl_ | April 29, 2008 | 5 |
Payload Race | plr_ | May 21, 2009 | 2 |
Arena | arena_ | August 19, 2008 | 9 |
King of the Hill | koth_ | August 13, 2009 | 5 |
Training | tr_ | June 10, 2010 | 2 |
Maps
Map | Map Type | File Name | Date Added | Developer(s) | Setting(s) | |
---|---|---|---|---|---|---|
2Fort | Capture the Flag | ctf_2fort | Farmland | |||
Double Cross | Capture the Flag | ctf_doublecross | Alpine / Industrial | |||
Sawmill | Capture the Flag | ctf_sawmill | Alpine | |||
100px | Turbine | Capture the Flag | ctf_turbine | Industrial | ||
100px | Well | Capture the Flag | ctf_well | Industrial | ||
Badlands | cp_badlands | Desert | ||||
100px | Coldfront | cp_coldfront | Arctic | |||
Fastlane | cp_fastlane | Desert | ||||
Freight | cp_freight_final1 | Desert | ||||
Granary | cp_granary | Farmland | ||||
Well | cp_well | Industrial | ||||
100px | Yukon | cp_yukon_final | Alpine | |||
Dustbowl | cp_dustbowl | Desert | ||||
Egypt | cp_egypt_final | Egyptian | ||||
Gorge | cp_gorge | Alpine | ||||
Gravel Pit | cp_gravelpit | Industrial | ||||
Junction | cp_junction_final | Spytech | ||||
Mann Manor | cp_manor_event | Mansion / Halloween | ||||
Mountain Lab | cp_mountainlab | Alpine | ||||
Steel | cp_steel | Industrial | ||||
Hydro | tc_hydro | Industrial | ||||
100px | Badwater Basin | pl_badwater | Desert | |||
Gold Rush | pl_goldrush | Desert | ||||
100px | Hoodoo | pl_hoodoo_final | Desert | |||
Thunder Mountain | pl_thundermountain | Alpine | ||||
Upward | pl_upward | Desert | ||||
Pipeline | plr_pipeline | Industrial | ||||
Hightower | plr_hightower | Desert | ||||
Badlands | arena_badlands | Desert | ||||
Granary | arena_granary | Farmland | ||||
Lumberyard | arena_lumberyard | Alpine | ||||
100px | Nucleus | arena_nucleus | Spytech | |||
Offblast | arena_offblast_final | Desert | ||||
Ravine | arena_ravine | Desert | ||||
Sawmill | arena_sawmill | Alpine | ||||
Watchtower | arena_watchtower | Alpine | ||||
Well | arena_well | Industrial | ||||
100px | Harvest | koth_harvest_final | Farmland | |||
100px | Harvest Event | koth_harvest_event | Hallowe'en | |||
Nucleus | koth_nucleus | Spytech | ||||
Sawmill | koth_sawmill | Alpine | ||||
Viaduct | koth_viaduct | Arctic | ||||
100px | Dustbowl | tr_dustbowl | Desert | |||
Target | tr_target | Industrial |
Custom maps
See Custom Maps.
See also
External links