Difference between revisions of "User:Pseudo/List of maps"

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(Created page with ''''Maps''' are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED an…')
 
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Initially, the game launched with only three [[game modes]] (CP, CTF, TC) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
 
Initially, the game launched with only three [[game modes]] (CP, CTF, TC) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
 
  
 
== Map Types ==
 
== Map Types ==
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| 5
 
| 5
 
|-
 
|-
| [[Control Point]]
+
| [[Control Point]] (Standard)
 +
| cp_
 +
| ''Launch''
 +
| 7
 +
|-
 +
| [[Control Point]] (Attack/Defend)
 
| cp_
 
| cp_
 
| ''Launch''
 
| ''Launch''
| 15
+
| 8
 
|-
 
|-
 
| [[Territorial Control]]
 
| [[Territorial Control]]
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| 2
 
| 2
 
|}
 
|}
 
 
  
 
== Maps ==
 
== Maps ==
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! class="header" | Setting(s)
 
! class="header" | Setting(s)
 
|-
 
|-
| [[File:Ctf 2fort bridge ss.png|100px|link=2fort]]
+
| {{anchor|CTF|ctf|Ctf|Capture the Flag}} [[File:Ctf 2fort bridge ss.png|100px|link=2fort]]
 
| '''[[2Fort]]'''
 
| '''[[2Fort]]'''
 +
| Capture the Flag
 
| ctf_2fort
 
| ctf_2fort
 
| Farmland
 
| Farmland
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| [[File:CTF DoubleCross RedBase.png|100px|link=Double Cross]]
 
| [[File:CTF DoubleCross RedBase.png|100px|link=Double Cross]]
 
| '''[[Double Cross]]'''
 
| '''[[Double Cross]]'''
 +
| Capture the Flag
 
| ctf_doublecross
 
| ctf_doublecross
 
| Alpine / Industrial
 
| Alpine / Industrial
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| [[File:CTF Sawmill Center.png|100px|link=Sawmill (Capture the Flag)]]
 
| [[File:CTF Sawmill Center.png|100px|link=Sawmill (Capture the Flag)]]
 
| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
 
| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
 +
| Capture the Flag
 
| ctf_sawmill
 
| ctf_sawmill
 
| Alpine
 
| Alpine
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| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 
| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 
| '''''[[Turbine]]'''''
 
| '''''[[Turbine]]'''''
 +
| Capture the Flag
 
| ctf_turbine
 
| ctf_turbine
 
| Industrial
 
| Industrial
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| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 
| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 
| '''[[Well (Capture the Flag)|Well]]'''
 
| '''[[Well (Capture the Flag)|Well]]'''
 +
| Capture the Flag
 
| ctf_well
 
| ctf_well
 
| Industrial
 
| Industrial
|}
 
 
{{anchor|CP|cp|Control point}}
 
== Control Point ==
 
{{main|Control Point}}
 
 
Control point maps carry the cp_ prefix.
 
=== Standard control point ===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:Badlands.jpg|100px|link=Badlands]]
+
| {{anchor|CP|cp|Control point|Control Point}} [[File:Badlands.jpg|100px|link=Badlands]]
 
| '''[[Badlands]]'''
 
| '''[[Badlands]]'''
 
| cp_badlands
 
| cp_badlands
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| cp_yukon_final
 
| cp_yukon_final
 
| Alpine
 
| Alpine
|}
 
 
=== Attack/Defend ===
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
+
| {{anchor|Attack/Defend}} [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
 
| '''[[Dustbowl]]'''
 
| '''[[Dustbowl]]'''
 
| cp_dustbowl
 
| cp_dustbowl
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| cp_steel
 
| cp_steel
 
| Industrial
 
| Industrial
|}
 
 
{{anchor|TC|tc|Territorial control}}
 
 
== Territorial Control ==
 
{{main|Territorial Control}}
 
Territorial control maps carry the tc_ prefix.
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
+
| {{anchor|TC|tc|Territorial control|Territorial Control}} [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
 
| '''[[Hydro]]'''
 
| '''[[Hydro]]'''
 
| tc_hydro
 
| tc_hydro
 
| Industrial
 
| Industrial
|}
 
 
{{anchor|PL|pl|payload}}
 
== Payload ==
 
{{main|Payload}}
 
Payload maps carry the pl_ prefix.
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
+
| {{anchor|PL|pl|payload|Payload}} [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
 
| '''[[Badwater Basin]]'''
 
| '''[[Badwater Basin]]'''
 
| pl_badwater
 
| pl_badwater
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| pl_upward
 
| pl_upward
 
| Desert
 
| Desert
|}
 
===Payload race===
 
Payload race maps carry the plr_ prefix.
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:Pipeline.jpg|100px|link=Pipeline]]
+
| {{anchor|PLR|plr|Payload race|Payload Race}} [[File:Pipeline.jpg|100px|link=Pipeline]]
 
| '''[[Pipeline]]'''
 
| '''[[Pipeline]]'''
 
| plr_pipeline
 
| plr_pipeline
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| plr_hightower
 
| plr_hightower
 
| Desert
 
| Desert
|}
 
 
{{anchor|arena}}
 
== Arena ==
 
{{main|Arena}}
 
Arena maps carry the arena_ prefix.
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
+
| {{anchor|arena|Arena}} [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
 
| '''[[Badlands (Arena)|Badlands]]'''
 
| '''[[Badlands (Arena)|Badlands]]'''
 
| arena_badlands
 
| arena_badlands
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| arena_well
 
| arena_well
 
| Industrial
 
| Industrial
|}
 
 
{{anchor|KOTH|KotH|KoTH|King of the hill}}
 
== King of the Hill ==
 
{{main|King of the Hill}}
 
King of the Hill maps carry the koth_ prefix.
 
 
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | Setting(s)
 
 
|-
 
|-
| [[File:Koth harvest both.jpg|100px|link=Harvest]]
+
| {{anchor|KOTH|KotH|KoTH|King of the hill|King of the Hill}} [[File:Koth harvest both.jpg|100px|link=Harvest]]
 
| '''''[[Harvest]]'''''
 
| '''''[[Harvest]]'''''
 
| koth_harvest_final
 
| koth_harvest_final
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| koth_viaduct
 
| koth_viaduct
 
| Arctic
 
| Arctic
|}
 
 
{{anchor|TR|tr}}
 
 
== Training ==
 
{{main|Training mode}}
 
Training maps carry the tr_ prefix.
 
 
{| class="wikitable grid"
 
! class="header" | Image
 
! class="header" | Name
 
! class="header" | File Name
 
! class="header" | Theme
 
 
|-
 
|-
| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
+
| {{anchor|TR|tr|Training}} [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
 
| [[Dustbowl (Training)|Dustbowl]]
 
| [[Dustbowl (Training)|Dustbowl]]
 
| tr_dustbowl
 
| tr_dustbowl

Revision as of 03:56, 11 December 2010

Maps are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED and BLU. As the land and any important property cannot be won by legal means, the 9 mercenaries are deployed by each company to take the land by force by completing a series of objectives.

Initially, the game launched with only three game modes (CP, CTF, TC) spread across six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro). However, with various major updates, this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.

Map Types

Main article: List of game modes
Type Prefix Date Added Number of Maps
Capture the Flag ctf_ Launch 5
Control Point (Standard) cp_ Launch 7
Control Point (Attack/Defend) cp_ Launch 8
Territorial Control tc_ Launch 1
Payload pl_ April 29, 2008 5
Payload Race plr_ May 21, 2009 2
Arena arena_ August 19, 2008 9
King of the Hill koth_ August 13, 2009 5
Training tr_ June 10, 2010 2

Maps

Map Map Type File Name Date Added Developer(s) Setting(s)
Ctf 2fort bridge ss.png 2Fort Capture the Flag ctf_2fort Farmland
CTF DoubleCross RedBase.png Double Cross Capture the Flag ctf_doublecross Alpine / Industrial
CTF Sawmill Center.png Sawmill Capture the Flag ctf_sawmill Alpine
100px Turbine Capture the Flag ctf_turbine Industrial
100px Well Capture the Flag ctf_well Industrial
Badlands2.png Badlands cp_badlands Desert
100px Coldfront cp_coldfront Arctic
Fastlane1.png Fastlane cp_fastlane Desert
Cpfreight.jpg Freight cp_freight_final1 Desert
TF2 Granary Map.jpg Granary cp_granary Farmland
TF2 Well Map.jpg Well cp_well Industrial
100px Yukon cp_yukon_final Alpine
TF2 Dustbowl Map.jpg Dustbowl cp_dustbowl Desert
Egypt 01.jpg Egypt cp_egypt_final Egyptian
Cp gorge.jpg Gorge cp_gorge Alpine
Tf2 gravelpit.jpg Gravel Pit cp_gravelpit Industrial
Junct 01.jpg Junction cp_junction_final Spytech
Mann manor event.jpg Mann Manor cp_manor_event Mansion / Halloween
Art Pass Winner 3DNJ.jpg Mountain Lab cp_mountainlab Alpine
Steel Main.png Steel cp_steel Industrial
TF2 Hydro Map.jpg Hydro tc_hydro Industrial
100px Badwater Basin pl_badwater Desert
Goldrush.jpg Gold Rush pl_goldrush Desert
100px Hoodoo pl_hoodoo_final Desert
PL Thunder Mountain.png Thunder Mountain pl_thundermountain Alpine
Engineer Update Upward.png Upward pl_upward Desert
Pipeline.jpg Pipeline plr_pipeline Industrial
Engineer Update Hightower.png Hightower plr_hightower Desert
Arenabadlands.jpg Badlands arena_badlands Desert
Arenagranary.jpg Granary arena_granary Farmland
Arenalumberyard.jpg Lumberyard arena_lumberyard Alpine
100px Nucleus arena_nucleus Spytech
Offblast 01.jpg Offblast arena_offblast_final Desert
Arenaravine.jpg Ravine arena_ravine Desert
Sawmill.PNG Sawmill arena_sawmill Alpine
Watch 01.jpg Watchtower arena_watchtower Alpine
Tg arenawell.jpg Well arena_well Industrial
100px Harvest koth_harvest_final Farmland
100px Harvest Event koth_harvest_event Hallowe'en
Nucleus.PNG Nucleus koth_nucleus Spytech
Environmental death Saw Blades.png Sawmill koth_sawmill Alpine
Viaduct 01.jpg Viaduct koth_viaduct Arctic
100px Dustbowl tr_dustbowl Desert
Map TR Training.png Target tr_target Industrial

Custom maps

See Custom Maps.

See also

External links