Difference between revisions of "User:Pseudo/List of maps"
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| Capture the Flag | | Capture the Flag | ||
| ctf_2fort | | ctf_2fort | ||
+ | | <span style="display:none">October 10, 2007</span>''Launch'' | ||
| Farmland | | Farmland | ||
|- | |- | ||
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| Capture the Flag | | Capture the Flag | ||
| ctf_doublecross | | ctf_doublecross | ||
+ | | [[December 17, 2009 Patch|December 17, 2009]] | ||
| Alpine / Industrial | | Alpine / Industrial | ||
|- | |- | ||
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| Capture the Flag | | Capture the Flag | ||
| ctf_sawmill | | ctf_sawmill | ||
+ | | [[August 13, 2009 Patch|August 13, 2009]] | ||
| Alpine | | Alpine | ||
|- | |- | ||
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| Capture the Flag | | Capture the Flag | ||
| ctf_turbine | | ctf_turbine | ||
+ | | [[June 19, 2008 Patch|June 19, 2008]] | ||
| Industrial | | Industrial | ||
|- | |- | ||
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| Capture the Flag | | Capture the Flag | ||
| ctf_well | | ctf_well | ||
+ | | [[January 25, 2008 Patch|January 25, 2008]] | ||
| Industrial | | Industrial | ||
|- | |- | ||
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| '''''[[Mann Manor]]''''' | | '''''[[Mann Manor]]''''' | ||
| cp_manor_event | | cp_manor_event | ||
− | | | + | | Halloween |
|- | |- | ||
|[[File:Art_Pass_Winner_3DNJ.jpg|100px|link=mountainlab]] | |[[File:Art_Pass_Winner_3DNJ.jpg|100px|link=mountainlab]] | ||
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| '''''[[Harvest Event]]''''' | | '''''[[Harvest Event]]''''' | ||
| koth_harvest_event | | koth_harvest_event | ||
− | | | + | | Halloween |
|- | |- | ||
| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]] | | [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]] |
Revision as of 04:13, 11 December 2010
Maps are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED and BLU. As the land and any important property cannot be won by legal means, the 9 mercenaries are deployed by each company to take the land by force by completing a series of objectives.
Initially, the game launched with only three game modes (CP, CTF, TC) spread across six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro). However, with various major updates, this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
Map Types
Type | Prefix | Date Added | Number of Maps |
---|---|---|---|
Capture the Flag | ctf_ | Launch | 5 |
Control Point (Standard) | cp_ | Launch | 7 |
Control Point (Attack/Defend) | cp_ | Launch | 8 |
Territorial Control | tc_ | Launch | 1 |
Payload | pl_ | April 29, 2008 | 5 |
Payload Race | plr_ | May 21, 2009 | 2 |
Arena | arena_ | August 19, 2008 | 9 |
King of the Hill | koth_ | August 13, 2009 | 5 |
Training | tr_ | June 10, 2010 | 2 |
Maps
Map | Map Type | File Name | Date Added | Developer(s) | Setting(s) | |
---|---|---|---|---|---|---|
2Fort | Capture the Flag | ctf_2fort | Launch | Farmland | ||
Double Cross | Capture the Flag | ctf_doublecross | December 17, 2009 | Alpine / Industrial | ||
Sawmill | Capture the Flag | ctf_sawmill | August 13, 2009 | Alpine | ||
100px | Turbine | Capture the Flag | ctf_turbine | June 19, 2008 | Industrial | |
100px | Well | Capture the Flag | ctf_well | January 25, 2008 | Industrial | |
Badlands | cp_badlands | Desert | ||||
100px | Coldfront | cp_coldfront | Arctic | |||
Fastlane | cp_fastlane | Desert | ||||
Freight | cp_freight_final1 | Desert | ||||
Granary | cp_granary | Farmland | ||||
Well | cp_well | Industrial | ||||
100px | Yukon | cp_yukon_final | Alpine | |||
Dustbowl | cp_dustbowl | Desert | ||||
Egypt | cp_egypt_final | Egyptian | ||||
Gorge | cp_gorge | Alpine | ||||
Gravel Pit | cp_gravelpit | Industrial | ||||
Junction | cp_junction_final | Spytech | ||||
Mann Manor | cp_manor_event | Halloween | ||||
Mountain Lab | cp_mountainlab | Alpine | ||||
Steel | cp_steel | Industrial | ||||
Hydro | tc_hydro | Industrial | ||||
100px | Badwater Basin | pl_badwater | Desert | |||
Gold Rush | pl_goldrush | Desert | ||||
100px | Hoodoo | pl_hoodoo_final | Desert | |||
Thunder Mountain | pl_thundermountain | Alpine | ||||
Upward | pl_upward | Desert | ||||
Pipeline | plr_pipeline | Industrial | ||||
Hightower | plr_hightower | Desert | ||||
Badlands | arena_badlands | Desert | ||||
Granary | arena_granary | Farmland | ||||
Lumberyard | arena_lumberyard | Alpine | ||||
100px | Nucleus | arena_nucleus | Spytech | |||
Offblast | arena_offblast_final | Desert | ||||
Ravine | arena_ravine | Desert | ||||
Sawmill | arena_sawmill | Alpine | ||||
Watchtower | arena_watchtower | Alpine | ||||
Well | arena_well | Industrial | ||||
100px | Harvest | koth_harvest_final | Farmland | |||
100px | Harvest Event | koth_harvest_event | Halloween | |||
Nucleus | koth_nucleus | Spytech | ||||
Sawmill | koth_sawmill | Alpine | ||||
Viaduct | koth_viaduct | Arctic | ||||
100px | Dustbowl | tr_dustbowl | Desert | |||
Target | tr_target | Industrial |
Custom maps
See Custom Maps.
See also
External links