Difference between revisions of "List of maps"
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Revision as of 04:29, 18 December 2010
Maps are the settings where Team Fortress 2 gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED and BLU. As the land and any important property cannot be won by legal means, the 9 mercenaries are deployed by each company to take the land by force by completing a series of objectives.
Initially, the game launched with only three game modes (CP, CTF, TC) spread across six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro). However, with various major updates, this has expanded to 41 official maps, with several new different game modes added. Many of these maps were created by members of the community, and were selected by Valve to appear in the game due to their outstanding quality; community maps are identified with italic font.
Contents
Capture the Flag
Capture the Flag maps carry the ctf_ prefix.
Map | File Name | Setting(s) | |
---|---|---|---|
2Fort | ctf_2fort | Farmland | |
Double Cross | ctf_doublecross | Alpine / Industrial | |
Sawmill | ctf_sawmill | Alpine | |
100px | Turbine | ctf_turbine | Industrial |
100px | Well | ctf_well | Industrial |
Control Point
Control point maps carry the cp_ prefix.
Standard control point
Map | File Name | Setting(s) | |
---|---|---|---|
Badlands | cp_badlands | Desert | |
100px | Coldfront | cp_coldfront | Arctic |
Fastlane | cp_fastlane | Desert | |
Freight | cp_freight_final1 | Desert | |
Granary | cp_granary | Farmland | |
Well | cp_well | Industrial | |
100px | Yukon | cp_yukon_final | Alpine |
Attack/Defend
Map | File Name | Setting(s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dustbowl | cp_dustbowl | Desert | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Egypt | cp_egypt_final | Egyptian | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gorge | cp_gorge | Alpine | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gravel Pit | cp_gravelpit | Industrial | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DeGroot Keep | cp_degrootkeep | Medieval | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Junction | cp_junction_final | Spytech | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mann Manor | cp_manor_event | Mansion / Halloween | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mountain Lab | cp_mountainlab | Alpine | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Steel | cp_steel | Industrial
Territorial ControlMain article: Territorial Control
Territorial control maps carry the tc_ prefix.
PayloadMain article: Payload
Payload maps carry the pl_ prefix.
Payload racePayload race maps carry the plr_ prefix.
ArenaMain article: Arena
Arena maps carry the arena_ prefix.
King of the HillMain article: King of the Hill
King of the Hill maps carry the koth_ prefix.
TrainingMain article: Training mode
Training maps carry the tr_ prefix.
Custom mapsSee Custom Maps. See alsoExternal links
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