Difference between revisions of "Mannworks"
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{{quotation|'''[[Non-player characters#Saxton Hale|Saxton Hale]]'''|The Mannworks Quicklime Factory is being attacked by a robot army. Anyway, I'm on top of it: I found six criminals and armed them, so they're going to be running around shooting everything that moves. Just try to keep as still as you can without actually stopping.}} | {{quotation|'''[[Non-player characters#Saxton Hale|Saxton Hale]]'''|The Mannworks Quicklime Factory is being attacked by a robot army. Anyway, I'm on top of it: I found six criminals and armed them, so they're going to be running around shooting everything that moves. Just try to keep as still as you can without actually stopping.}} | ||
− | '''Mannworks''' is a [[Mann vs. Machine (game mode)|Mann vs. Machine]] map, released in the [[Mann vs. Machine Update]]. The map contains 6 missions: the Normal mission [[Mann-euvers (mission)|Mann-euvers]], The Intermediate missions [[Mean Machines (mission)|Mean Machines]] and [[ | + | '''Mannworks''' is a [[Mann vs. Machine (game mode)|Mann vs. Machine]] map, released in the [[Mann vs. Machine Update]]. The map contains 6 missions: the Normal mission [[Mann-euvers (mission)|Mann-euvers]], The Intermediate missions [[Mean Machines (mission)|Mean Machines]] and [[Mannhunt (mission)|Mannhunt]], the Advanced missions [[Machine Massacre (mission)|Machine Massacre]] and [[Mech Mutilation (mission)|Mech Mutilation]], and the Expert mission [[Mannslaughter (mission)|Mannslaughter]]. |
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*'''Quick Lime Factory''': The main factory is where the central hatch is located. There are two paths on the left and right for robots. | *'''Quick Lime Factory''': The main factory is where the central hatch is located. There are two paths on the left and right for robots. | ||
− | *'''Dual Structures''': There are two small structures in front of the hatch | + | *'''Dual Structures''': There are two small structures in front of the hatch which can be accessed through separate stairways: one on the left side of the hatch, and one in the front. The buildings have small openings, perfect for [[Sniper|Sniper]]s. |
*'''Red Structure''': A red structure located at the mid left side of the map. Contains medium health and ammo kits. On it's right side it has a wall outside that can be used as cover. | *'''Red Structure''': A red structure located at the mid left side of the map. Contains medium health and ammo kits. On it's right side it has a wall outside that can be used as cover. | ||
− | *'''Center Structure''': A brown structure located at the center of the map | + | *'''Center Structure''': A brown structure located at the center of the map. Contains two medium health kits and a medium ammo kit. |
*'''Robot Spawn''': In front of the center structure is a small valley that is serving as the robot spawn. The robots will spawn from the left and right side of the valley. Next to both spawns are wooden barriers where [[Tank Robot|Tanks]] will spawn from on certain waves. | *'''Robot Spawn''': In front of the center structure is a small valley that is serving as the robot spawn. The robots will spawn from the left and right side of the valley. Next to both spawns are wooden barriers where [[Tank Robot|Tanks]] will spawn from on certain waves. | ||
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'''{{Patch name|8|17|2012}}''' | '''{{Patch name|8|17|2012}}''' | ||
− | * Adjusted clipping on left side drop down where bots may become stuck. | + | * Updated Mvm_Mannworks |
− | * Fixed lighting seam near base. | + | ** Adjusted clipping on left side drop down where bots may become stuck. |
− | * Fixed vphysics prop error in console. | + | ** Fixed lighting seam near base. |
− | * Minor clipping pass on areas players may become hung up on. | + | ** Fixed vphysics prop error in console. |
+ | ** Minor clipping pass on areas players may become hung up on. | ||
'''{{Patch name|9|4|2012}}''' | '''{{Patch name|9|4|2012}}''' | ||
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File:Mannworks right lane.jpg | The right lane. | File:Mannworks right lane.jpg | The right lane. | ||
File:Mannworks noticeboard.jpg | The noticeboard in one of the spawns. | File:Mannworks noticeboard.jpg | The noticeboard in one of the spawns. | ||
− | File:Clipboard Model.png|A close-up | + | File:Clipboard Model.png|A close-up of the clipboard showing text. |
</gallery> | </gallery> | ||
Revision as of 07:34, 4 March 2020
Mannworks | |
---|---|
Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine |
Setting: | Night |
Map Photos | |
Map Overview | |
“ | The Mannworks Quicklime Factory is being attacked by a robot army. Anyway, I'm on top of it: I found six criminals and armed them, so they're going to be running around shooting everything that moves. Just try to keep as still as you can without actually stopping.
|
” |
Mannworks is a Mann vs. Machine map, released in the Mann vs. Machine Update. The map contains 6 missions: the Normal mission Mann-euvers, The Intermediate missions Mean Machines and Mannhunt, the Advanced missions Machine Massacre and Mech Mutilation, and the Expert mission Mannslaughter.
Contents
Locations
The map holds several smaller interior structures scattered all over the place. These structures and the surrounding platforms around them can be useful as cover, as well as the interiors themselves useful as hiding places for Teleporters.
- Quick Lime Factory: The main factory is where the central hatch is located. There are two paths on the left and right for robots.
- Dual Structures: There are two small structures in front of the hatch which can be accessed through separate stairways: one on the left side of the hatch, and one in the front. The buildings have small openings, perfect for Snipers.
- Red Structure: A red structure located at the mid left side of the map. Contains medium health and ammo kits. On it's right side it has a wall outside that can be used as cover.
- Center Structure: A brown structure located at the center of the map. Contains two medium health kits and a medium ammo kit.
- Robot Spawn: In front of the center structure is a small valley that is serving as the robot spawn. The robots will spawn from the left and right side of the valley. Next to both spawns are wooden barriers where Tanks will spawn from on certain waves.
Strategy
Main article: Community Mannworks strategy
Update history
August 15, 2012 Patch (Mann vs. Machine Update)
- Added Mannworks to the game.
- Updated Mvm_Mannworks
- Adjusted clipping on left side drop down where bots may become stuck.
- Fixed lighting seam near base.
- Fixed vphysics prop error in console.
- Minor clipping pass on areas players may become hung up on.
- Updated Mvm_Mannworks
- Blocked bots from being blasted into the tank tunnel
- Added nobuild to stairs on center building where Engineers could build out of reach of Sentry Busters
- [Undocumented] Fixed an exploit on Mannworks to prevent players from getting to normally unreachable areas.
Bugs
- The player can build on the rocks near the left side of the robots' spawn area.
Trivia
- Several bags of Mann Co. Corpse-Grade Quicklime are visible in the map, the same brand used by Miss Pauling to dispose of The Director in Meet the Director.
- The Mann Co. Quicklime model is an adaption of the labels for "Commercial Grade Quikrete 5000" and "Ready-To-Use Quikrete" concrete mixes.
- Among many other uses, quicklime is a key ingredient in the making of cement, which is the binder in modern construction concrete.
- Contrary to cultural myth, quicklime is not a means of rapid dissolution of corpses with "minimal residue".
Gallery
- Mannworks base.jpg
The defenders' base with the bombhole.
- Mannworks left lane.jpg
The left lane.
- Mannworks right lane.jpg
The right lane.
- Mannworks noticeboard.jpg
The noticeboard in one of the spawns.
See also
External links
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