Difference between revisions of "Harvest Event"
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'''{{Patch name|11|2|2009}}''' | '''{{Patch name|11|2|2009}}''' | ||
* Fixed client-side perf problem after changing levels on Harvest Event. | * Fixed client-side perf problem after changing levels on Harvest Event. | ||
+ | |||
+ | == Bugs == | ||
+ | * Players can build inside spawn doors. | ||
== Trivia == | == Trivia == |
Revision as of 17:54, 18 April 2021
Harvest Event | |
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300px | |
Basic Information | |
Variants: | Harvest |
Developer(s): | Unknown |
Map Info | |
Environment: | Farmland |
Setting: | Nighttime |
Hazards: | Pumpkin bombs, Ghost |
Map Photos | |
Map Overview | |
“ | LOOK OUT DRACULA IS BEHIND YOU! [sound of a creaking door] Ha ha ha! If you scare that easily, this map will kill you.
— Haunted Hallowe'en Special
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” |
Harvest Event is a King of the Hill map. It was released with the Haunted Halloween Special Update as an official community-developed map due to its outstanding quality. This is a Halloween-themed version of the Harvest. It includes many gameplay elements that are unique to the map.
In this Halloween version, as with all later Halloween maps, health packs are reskinned as chocolate bars and candy tins. Pumpkin bombs are scattered strategically throughout the map and explode when shot, damaging and possibly killing players (regardless of team) in close proximity. Killed players will randomly drop a crit-boosting Halloween pumpkin full of candy. The ghost of Zepheniah Mann wanders around the map, haunting any players who venture too close. Soul Gargoyles spawn on the map for each player individually during game play.
As with the original mundane version, the players' goal is to capture the control point and seize it for a duration of 3 minutes while stopping the other team from doing the same.
Contents
Locations
Note: If you're having trouble with finding the locations listed here, you can scroll down to the Helpful overview section to see their exact position marked on the map.
- The Center Shed: At the center of the map, a bombed-out shed houses the control point. This building is open at both ends, and most of the roof is missing.
- The Farmhouses: Located directly in front of each team's spawn area, these large houses have two stories with windows and a roof overlooking the center shed.
- Side Sheds: Open at one end, these sheds contain medium Health Packs inside.
- Koth harvest event mid.jpg
Mid area.
- Koth harvest eventhalls1.jpg
The halls of the house between mid and RED's spawn.
- Koth harvest eventhalls2.jpg
The halls of the house between mid and BLU's spawn.
Helpful overview
1.Central Shed 2.Farmhouses 3.Side Sheds
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Control Point timing
Control Point | Multiplier | Seconds | ||
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Control Point | ×1 |
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×2 |
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×3 |
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×4 |
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Related achievements
Scarechievements
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Update history
October 29, 2009 Patch (Haunted Halloween Special)
- Added Harvest Event to the game.
- Fixed client-side perf problem after changing levels on Harvest Event.
Bugs
- Players can build inside spawn doors.
Trivia
- There is a fully textured room underneath the capture point which appears to be where the Ghost is stored until it is triggered. It appears to contain a bench, television and set of lockers. A video of it can be seen here.
External links
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