Difference between revisions of "Engineer taunts"
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ThatHatGuy (talk | contribs) (added Burstchester/Yeti sounds, Dueling Banjo VO + SFX) |
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[[File:Leaderboard class engineer.png|right|The Engineer]] | [[File:Leaderboard class engineer.png|right|The Engineer]] | ||
'''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Engineer]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Engineer responses|voice responses]] or [[Engineer voice commands|voice commands]]. | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Engineer]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Engineer responses|voice responses]] or [[Engineer voice commands|voice commands]]. | ||
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| image = Taunt dueling banjo.png | | image = Taunt dueling banjo.png | ||
| weapon-1 = Dueling Banjo | | weapon-1 = Dueling Banjo | ||
− | | description = A haystack appears behind the Engineer while he pulls out a banjo; he then sits down and begins playing it. Pressing {{key|MOUSE2}} makes the Engineer play faster, causing smoke to come out of his hands; pressing {{key|MOUSE1}} makes him return to normal speed. When ending the taunt, the Engineer places the banjo next to the haystack and gets up after which the props will disappear behind him. | + | | description = A haystack appears behind the Engineer while he pulls out a banjo; he then sits down and begins [[Media:taunt bumpkins banjo music.wav|playing it.]] Pressing {{key|MOUSE2}} makes the Engineer [[Media:taunt bumpkins banjo music fast.wav|play faster,]] causing smoke to come out of his hands; pressing {{key|MOUSE1}} makes him return to normal speed. When ending the taunt, the Engineer places the banjo next to the haystack and gets up after which the props will disappear behind him. |
+ | |||
+ | ''Intro'' | ||
+ | :[[Media:Engineer meleedare01.wav|"Let's do this Texas style!"]] | ||
+ | :[[Media:Cm_engie_matchwon_02.mp3|"Yeeee-haw!"]] | ||
+ | :[[Media:Cm_engie_pregamefirst_04.mp3|"Howdy howdy! Let's get rowdy!"]] | ||
+ | :[[Media:Cm_engie_pregamefirst_09.mp3|"You ready to dance, pardner?"]] | ||
+ | :[[Media:Cm_engie_pregamefirst_12.mp3|"Saddle up, boys!"]] | ||
+ | :[[Media:Cm_engie_pregamefirst_13.mp3|"Giddiyup, boys!"]] | ||
+ | :[[Media:Cm_engie_pregamefirst_14.mp3|"Let's get wranglin', cowboys!"]] | ||
+ | :[[Media:Eng taunt int 02.wav|"Let's do this!"]] | ||
+ | :[[Media:Eng taunt int 31.wav|"Let's do this!"]] | ||
+ | :[[Media:Eng taunt int 44.wav|"Who's with me?!"]] | ||
+ | |||
+ | ''Yells'' | ||
+ | :[[Media:Engineer meleedare01.wav|"Let's do this Texas style!"]] | ||
+ | :[[Media:Cm_engie_matchwon_02.mp3|"Yeeee-haw!"]] | ||
+ | :[[Media:Cm_engie_matchwon_05.mp3|"Yehaw!"]] | ||
+ | :[[Media:Engineer gunslingertriplepunchfinal01.wav|"Yee-haw!"]] | ||
+ | :[[Media:Engineer_cheers01.wav|"Whooooeee!"]] | ||
+ | :[[Media:Engineer_cheers02.wav|"Whoooohou!"]] | ||
+ | :[[Media:Eng_bronco 01.mp3|"Yee-haw!"]] | ||
+ | :[[Media:Eng_bronco 04.mp3|"Yeeeeee-''haw!''"]] | ||
+ | :[[Media:Eng_bronco 07.mp3|"Ah hah!"]] | ||
+ | :[[Media:Eng_bronco 09.mp3|"Whew! Hoo hoo!"]] | ||
+ | :[[Media:Eng taunt cong fun 08.wav|"Ho ho, dee diga dee!"]] | ||
+ | :[[Media:Eng taunt cong fun 09.wav|"Ho ho, yee hah!"]] | ||
+ | :[[Media:Eng taunt cong fun 10.wav|"Ho ho, woowhee!"]] | ||
+ | :[[Media:Eng taunt cong fun 33.wav|"Mmmh, go horse, go!"]] | ||
+ | :[[Media:Eng taunt cong fun 42.wav|"Mmmmmhmmmn!"]] | ||
+ | :[[Media:Eng taunt dosi end 02.wav|"Yeeehaw!"]] | ||
+ | :[[Media:Eng taunt exert 12.wav|"Hoowhoo!"]] | ||
+ | :[[Media:Eng taunt exert 19.wav|"Whoowhew!"]] | ||
+ | :[[Media:Eng taunt exert 29.wav|"Whoo hoo!"]] | ||
+ | :[[Media:Eng taunt flip fun 01.wav|"Woooo!"]] | ||
+ | :[[Media:Eng taunt flip fun 06.wav|"Wooo!"]] | ||
+ | :[[Media:Eng taunt flip fun 07.wav|"Woo hoo!"]] | ||
+ | :[[Media:Engineer cheers02.wav|"Wooohooo!"]] | ||
+ | :[[Media:Engineer laughhappy03.wav|Happy Laughter]] | ||
+ | |||
+ | ''Outro'' | ||
+ | :[[Media:Engineer mvm get upgrade01.wav|"Well, I guess that'll do."]] | ||
+ | :[[Media:Cm_engie_matchwon_03.mp3|"Done and done!"]] | ||
+ | :[[Media:Cm_engie_matchwon_04.mp3|"[whistles] Not bad!"]] | ||
+ | :[[Media:Cm_engie_matchwon_06.mp3|"Now ''that's'' how it's done!"]] | ||
+ | :[[Media:Cm_engie_pregamewonlast_02.mp3|"There's more where that came from!"]] | ||
+ | :[[Media:Cm_engie_summary_callout_02.mp3|"I am ''damn'' proud right now!"]] | ||
+ | :[[Media:Cm_engie_summary_callout_06.mp3|"You wrangled that up just right!"]] | ||
+ | :[[Media:Cm_engie_summary_callout_11.mp3|"We are ridin' high!"]] | ||
+ | :[[Media:Eng taunt flip admire 11.wav|"Nicely done!"]] | ||
+ | :[[Media:Eng taunt flip admire 15.wav|"Ha! All right!"]] | ||
+ | :[[Media:Eng taunt rps lose 25.wav|"You low-down scoundrel."]] | ||
}} | }} | ||
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| weapon-1 = Burstchester | | weapon-1 = Burstchester | ||
| description = A creature resembling a [[Bread monster]] partially comes out of the Engineer's chest; he just looks at it, perplexed. | | description = A creature resembling a [[Bread monster]] partially comes out of the Engineer's chest; he just looks at it, perplexed. | ||
+ | |||
+ | ''Creature noises'' | ||
+ | :[[Media:bm_sapper_scream_01.wav|[Long scream 1]]] | ||
+ | :[[Media:bm_sapper_scream_02.wav|[Long scream 2]]] | ||
+ | :[[Media:bm_throwable_growl_01.wav|[Happy scream 1]]] | ||
+ | :[[Media:bm_throwable_growl_02.wav|[Happy scream 2]]] | ||
+ | :[[Media:bm_throwable_attack_01.wav|[Growl 1]]] | ||
+ | :[[Media:bm_throwable_attack_02.wav|[Growl 2]]] | ||
+ | :[[Media:bm_throwable_attack_03.wav|[Growl 3]]] | ||
+ | :[[Media:bm_throwable_attack_04.wav|[Growl 4]]] | ||
+ | :[[Media:bm_throwable_attack_05.wav|[Growl 5]]] | ||
+ | :[[Media:bm_throwable_attack_06.wav|[Growl 6]]] | ||
+ | :[[Media:bm_throwable_attack_07.wav|[Growl 7]]] | ||
+ | :[[Media:bm_throwable_attack_08.wav|[Growl 8]]] | ||
+ | :[[Media:bm_throwable_attack_09.wav|[Growl 9]]] | ||
+ | :[[Media:bm_throwable_attack_10.wav|[Growl 10]]] | ||
+ | :[[Media:bm_sapper_snap_01.wav|[Snap 1]]] | ||
+ | :[[Media:bm_sapper_snap_02.wav|[Snap 2]]] | ||
+ | :[[Media:bm_sapper_snap_03.wav|[Snap 3]]] | ||
+ | :[[Media:bm_sapper_snap_04.wav|[Snap 4]]] | ||
+ | :[[Media:bm_sapper_snap_05.wav|[Snap 5]]] | ||
+ | :[[Media:bm_sapper_snap_06.wav|[Snap 6]]] | ||
+ | :[[Media:bm_sapper_snap_07.wav|[Snap 7]]] | ||
+ | :[[Media:bm_sapper_snap_08.wav|[Snap 8]]] | ||
''Looking at monster'' | ''Looking at monster'' | ||
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| weapon-1 = Yeti Punch | | weapon-1 = Yeti Punch | ||
| description = A wooden cutout of a [[Yeti]] appears in front of the Engineer. He dances while a banjo plays, then kicks the cutout, destroying it. He then leans forward while putting his right hand close to his chin, looks both sides, and returns to his original position while laughing. | | description = A wooden cutout of a [[Yeti]] appears in front of the Engineer. He dances while a banjo plays, then kicks the cutout, destroying it. He then leans forward while putting his right hand close to his chin, looks both sides, and returns to his original position while laughing. | ||
+ | |||
+ | ''Cutout appears'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl.wav|[roar 1]]] | ||
+ | |||
+ | ''Cutout destroyed'' | ||
+ | :[[Media:taunt_yeti_standee_break.wav|[breaking wood]]] | ||
+ | |||
+ | ''Defeated roar'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl_broken.wav|[roar 2]]] | ||
}} | }} | ||
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| weapon-1 = Yeti Smash | | weapon-1 = Yeti Smash | ||
| description = The Engineer turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and slaps his right knee while standing back up. | | description = The Engineer turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and slaps his right knee while standing back up. | ||
+ | |||
+ | ''Yeti transformation'' | ||
+ | :[[Media:taunt_yeti_appear_snow.wav|[snow falling, loud roar]]] | ||
+ | :[[Media:taunt_yeti_land.wav|[landing from jump]]] | ||
+ | :[[Media:taunt_yeti_roar_beginning.wav|[short roar]]] | ||
+ | :[[Media:taunt_yeti_roar_first.wav|[long roar 1]]] | ||
+ | :[[Media:taunt_yeti_chest_hit1.wav|[chest hit 1]]] | ||
+ | :[[Media:taunt_yeti_chest_hit2.wav|[chest hit 2]]] | ||
+ | :[[Media:taunt_yeti_chest_hit3.wav|[chest hit 3]]] | ||
+ | :[[Media:taunt_yeti_chest_hit4.wav|[chest hit 4]]] | ||
+ | :[[Media:taunt_yeti_chest_hit5.wav|[chest hit 5]]] | ||
+ | :[[Media:taunt_yeti_chest_hit6.wav|[chest hit 6]]] | ||
+ | :[[Media:taunt_yeti_chest_hit7.wav|[chest hit 7]]] | ||
+ | :[[Media:taunt_yeti_chest_hit8.wav|[chest hit 8]]] | ||
+ | :[[Media:taunt_yeti_chest_hit9.wav|[chest hit 9]]] | ||
+ | :[[Media:taunt_yeti_roar_second.wav|[long roar 2]]] | ||
+ | :[[Media:taunt_yeti_ground_pound.wav|[slamming the ground]]] | ||
}} | }} | ||
Revision as of 04:24, 25 December 2022
Taunts are character-specific animations that can be manually triggered in-game. The Engineer has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
---|---|---|
The Engineer performs a hoedown while yelling: |
Associated item | Description | Kill Icon | |
---|---|---|---|
Main article: Dischord
The Engineer takes out his trusty guitar, plays a chord, then smashes the area in front of him. |
Secondary
Associated items | Description | |
---|---|---|
The Engineer twirls the item in his hand while chuckling menacingly and blows over the barrel (or the side of the barrel, in the case of the Lugermorph) of the gun. |
Associated item | Description | |
---|---|---|
The Engineer laughs evilly, slaps his knee and points. |
Melee
Associated items | Description | |
---|---|---|
The Engineer laughs evilly, slaps his knee and points. |
Associated item | Description | Kill Icon | |
---|---|---|---|
Main article: Organ Grinder
The Engineer revs his Gunslinger, which starts spinning, then thrusts it forward. |
Associated item | Description | |
---|---|---|
The Engineer throws his arm into the sky, which gets struck by lightning. He then teleports back to spawn, or his teleporter exit. |
Special
Engineer-exclusive
Associated item | Description | |
---|---|---|
The Engineer mounts and rides a mechanical bull until it bucks him off. |
Associated item | Description | |
---|---|---|
A haystack appears behind the Engineer while he pulls out a banjo; he then sits down and begins playing it. Pressing MOUSE2 makes the Engineer play faster, causing smoke to come out of his hands; pressing MOUSE1 makes him return to normal speed. When ending the taunt, the Engineer places the banjo next to the haystack and gets up after which the props will disappear behind him.
Intro
Yells
Outro |
Associated item | Description | |
---|---|---|
The Engineer pulls a jackhammer out of his tool pocket and rides on it. When ending the taunt, the Engineer jumps off it and puts it back in his tool pocket. While riding, the jackhammer makes a loud noise and creates a smoke trail. The player can freely move around during this taunt. |
Associated item | Description | |
---|---|---|
The Engineer unfolds a toolbox, which contains a lawn chair, a small umbrella, and several beer bottles. He then sits down, drinks beer, belches, and occasionally says:
When the player ends the taunt, the Engineer stands back up and the chair folds itself back into a toolbox. Associated sound effects |
Associated item | Description | |
---|---|---|
The Engineer drives a miniature farm truck around, occasionally saluting and looking around. The player will continuously move forward during this taunt, only being able to turn left and right. |
Associated item | Description | |
---|---|---|
The Engineer pulls out a team-colored lasso and twirls it around. He jumps through the loop, spins it around himself, steps inside the loop as he avoids the rest of the rope a few times, then twirls it up around himself before throwing it onto the ground. |
All-Class
Associated item | Description | |
---|---|---|
A creature resembling a Bread monster partially comes out of the Engineer's chest; he just looks at it, perplexed.
Creature noises
Looking at monster |
Associated item | Description | |
---|---|---|
The Engineer bounces in rhythm to the Latin beats while saying:
Dancing to the Conga
|
Associated item | Description | |
---|---|---|
The Engineer puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen. |
Associated item | Description | |
---|---|---|
The Engineer closes his right hand into a fist and slaps it twice before extending his right arm forward and inviting others for a fist bump.
Intro While waiting, he moves his left hand's fingers in anticipation and then looks right and left as he says: The Engineer then slaps his thighs and claps his hands before punching the other player's fist. Bumping After a successful fist bump, he raises his left hand, closes it into a fist, and pumps it down twice while cheering. |
Associated item | Description | |
---|---|---|
The Engineer bends his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, he performs a somersault in mid-air.
Preparing to flip
Flipping another player
Being flipped
After flipping |
Associated item | Description | |
---|---|---|
The Engineer raises his hand while saying: He then adjusts his glove, slaps the other player's hand, and kicks to the sides in a dance. |
Associated item | Description | |
---|---|---|
The Engineer puts his right fist on his hip while bending his knees, then starts kicking forward, swinging his left fist from side to side. Eventually he swings both fists, claps once, swings both fists three more times, and puts his right fist back on his hip. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Engineer goes through an aerobics routine with the option of a class-specific animation.
(While Gunslinger is equipped):"Haha! I don't even need my good hand for this!" The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Engineer engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw Starting the throw Win (Condition-specific)
Loss |
Associated item | Description | |
---|---|---|
The Engineer, standing firmly with his fists on his hips, lets out a hearty laugh; he laughs a little too hard, soon coughing into one of his arms. |
Associated item | Description | |
---|---|---|
The Engineer takes out a staff with a skull on its top and a tag reading "99¢" while dancing in place. He attempts to cast a Shadow Leap spell with the staff, failing to create anything but green sparkles. He gives the staff a quick look and then shrugs while grumbling before putting it away. |
Associated item | Description | |
---|---|---|
The Engineer summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
---|---|---|
The Engineer gestures towards his head and then perform a head butt with another player.
Initiating a head butt
After a head butt |
Associated item | Description | |
---|---|---|
The Engineer swings his partner 'round and 'round while saying:
Starting a dance Dance's end |
Associated item | Description | |
---|---|---|
The Engineer jumps into a team-colored bumper car. Pressing MOUSE1 makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
A wooden cutout of a Yeti appears in front of the Engineer. He dances while a banjo plays, then kicks the cutout, destroying it. He then leans forward while putting his right hand close to his chin, looks both sides, and returns to his original position while laughing.
Cutout appears Cutout destroyed Defeated roar |
Associated item | Description | |
---|---|---|
The Engineer turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and slaps his right knee while standing back up.
Yeti transformation |
Associated item | Description | |
---|---|---|
The Engineer pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
Unused content
Associated item | Description | |
---|---|---|
None | The Engineer takes out his guitar and plays a long tune on it. |
Associated item | Description | |
---|---|---|
None | The Engineer wiggles around uncomfortably, then vomits. |
Update history
- [Undocumented] Added 2 taunts used by the Frontier Justice and Gunslinger
- [Undocumented] Added unused "high-five" and "guitar playing" taunts
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Removed the unused "high-five" and "guitar playing" taunts from game files
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
- [Undocumented] Re-added the unused "high-five" taunt back to the game files
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
- [Undocumented] Added laughing animations.
October 13, 2011 Patch (Manniversary Update & Sale)
- Wrangler taunt now performs the Pistol taunt animation
- Added High Five! taunt.
December 15, 2011 Patch (Australian Christmas 2011)
- Added a taunt used by the Eureka Effect.
- [Undocumented] Added an unused "vomit" taunt.
- Added Shred Alert taunt.
- Updated the Short Circuit to use the Engineer's melee taunt
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, and Rancho Relaxo taunts.
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
December 17, 2015 Patch (Tough Break Update)
- Bucking Bronco and Mannrobics were added to the game.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
October 20, 2017 Patch (Jungle Inferno Update)
- The Jumping Jack and the Dueling Banjo were added to the game.
- Added 2 official taunts: Yeti Punch and Yeti Smash.
December 3, 2020 Patch (Smissmas 2020)
- The Texas Truckin' was added to the game.
- The Fist Bump was added to the game.
|