Difference between revisions of "Helltower/zh-hans"
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{{Maps that formerly had Haunted Halloween Gift Pickups}} | {{Maps that formerly had Haunted Halloween Gift Pickups}} | ||
− | == 灵异时刻 == | + | == {{anchor|Witching Hour}}灵异时刻 == |
− | + | [[Witching Hour/zh-hans|灵异时刻]]是一个随时间触发的地图特色事件。该事件会在钟塔的分针指向12点时触发并且会一直持续到分针倒退到12点时结束。每隔2分25秒时,灵异时刻会触发并持续40秒。钟塔会在灵异时刻开始时播放钟声提示,并且会随时间变得更响来提示玩家灵异时刻的进度。 | |
− | + | 在灵异时刻期间,地图上会生成很多魔咒并且会出现两架横跨岩浆峡谷的幽灵桥,通往悬崖对岸的小屋。成功进入小屋的玩家会被瞬间传送回出生点并获得一个稀有魔咒,[[Healing/zh-hans#Overheal|超量治疗]]和一段时间的移速加成。 | |
− | + | 从第二个灵异时刻事件开始,地图上会出现骷髅王和5只普通[[Skeletons/zh-hans|骷髅]],并且会在地图上追杀离他们最近的玩家。 | |
− | [[Image:Helltower Hell Overview.jpg|thumb|top| | + | [[Image:Helltower Hell Overview.jpg|thumb|top|俯瞰地图中的地狱。]] |
− | == 曼恩兄弟 == | + | == {{anchor|Mann Brothers}}曼恩兄弟 == |
− | + | 知名的曼恩兄弟,[[Non-player characters/zh-hans#Blutarch and Redmond Mann|雷德蒙德和布鲁塔克]],在此地图中作为万圣节风的[[Payload carts/zh-hans|战车]]出场。在被他们失散多年的兄弟[[Non-player characters/zh-hans#Gray Mann|格雷曼恩]]杀害后,他们的幽灵试图让自家的雇佣兵把对方推入地狱好让自己获得全部遗产,就像漫画[[Grave Matters/zh-hans|坟地争锋]]中一样。因此,玩家需要把对方队伍的老板推入地狱,于此同时,双方的老板会互相争吵,播报战况并给予指示就像[[Administrator/zh-hans|管理员]]一样。他们的[[Halloween Boss responses/zh-hans#Scream Fortress V (2013)|台词]]是被特别设计来报道当局游戏的进度, 包括环境变化如生成魔咒和新敌对NPC的生成。 | |
<gallery perrow="4"> | <gallery perrow="4"> | ||
− | File:Plr hightower event redcart.jpg| | + | File:Plr hightower event redcart.jpg|红队的战车,内有布鲁塔克 |
− | File:Plr hightower event blutarch.jpg| | + | File:Plr hightower event blutarch.jpg|近距离观察布鲁塔克 |
− | File:Plr hightower event blucart.jpg| | + | File:Plr hightower event blucart.jpg|蓝队的战车,内有雷德蒙德 |
− | File:Plr hightower event Redmond.jpg| | + | File:Plr hightower event Redmond.jpg|近距离观察雷德蒙德 |
</gallery> | </gallery> | ||
− | == 地狱 == | + | == {{anchor|Hell}}地狱 == |
− | + | 虽然该地图一开始的推车机制就像Hightowear一样,但是一旦一方队伍将战车推到塔顶,所有玩家的视线将变白并在之后传送到地狱。 | |
− | + | 在刚传送到地狱时,所有玩家会被传送到一片单独的空地,并环绕着岩浆(同时玩家会做一个[[Thriller Taunt/zh-hans|跳舞嘲讽]])。成功把战车推到塔顶的队伍会在这时获得超量治疗,跳舞结束后双方队伍就会开始厮杀并试图夺得骷髅岛上的宝物:一本[[Unfilled Fancy Spellbook/zh-hans|空白的花俏魔咒书]]。 | |
− | + | 在此阶段,双方对局会变得类似于[[Arena/zh-hans|竞技场]]比赛,玩家不能复活。但是被玩家死亡后会变成可操控的幽灵。成功抵达骷髅岛拿到魔咒书的队伍会获胜,哪怕他们在推车阶段输了。 | |
− | == 地点 == | + | =={{anchor|locations}} 地点 == |
− | ''' | + | '''注''': 如果你在寻找特点地点时遇到困难,你可以滑倒''[[#Helpful overview|辅助俯瞰图]]''来查看特定地点。 |
− | *''' | + | * '''高塔''': Similar to the Hightowers in the [[Hightower]] map. There are movable platforms at the bottoms that when a Payload cart and at least one player is standing on it, will raise. Like the Hightower map, once a cart reaches the end of the track it detonates and kills all nearby players (which respawn in Hell shortly after). |
− | *''' | + | *'''中央塔''': Includes a long pit/shaft, similar to [[Ghost Fort]]. |
− | *''' | + | *'''交叉道口''':Just like with the Hightower, there is a crossing shortly before the ramp. |
− | *''' | + | *'''斜坡''': Unlike Hightower, the carts do not roll back down the Ramp. |
− | *''' | + | *''''悬崖屋''': Its back wall is now opened up and can be fallen off of, and players can stand on the roof. |
− | *''' | + | *'''钟楼''': Past the Cliff-House, a Clock tower can be accessed by bridges that appear during the Witching Hour. The [[ghost]] of [[Zepheniah Mann]] watches over the battle here but disappears during the Witching Hour. His [[Stun|haunting]] here prevents long-ranged players (e.g., Snipers) from using the location as an unassailable position. |
− | *''' | + | * '''阳台''':重生点走廊的尽头是小型阳台,从这里可以俯瞰高塔、中央塔楼以及战场的大部分区域。 |
− | *''' | + | *'''塔楼走廊''': Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell. |
− | *''' | + | *'''幽灵桥''': Two bridges that allows players to access the Clocktower. They appear during the Witching Hour, replacing [[Zepheniah Mann|Zepheniah]]'s [[ghost]] and disappear when it is over. |
− | *''' | + | *'''地狱'': When one of the caskets reaches its goal, both teams are sent to Hell. Hell takes on a slightly more demonic and lava-filled appearance than the map itself and still has the top half of the Central Tower. A route can be traveled across to Skull Island where surviving players can find the chatty [[Bombinomicon (character)|Bombinomicon]] and receive a [[Unfilled Fancy Spellbook|reward]]. |
<gallery widths=140px heights=80px> | <gallery widths=140px heights=80px> | ||
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</gallery> | </gallery> | ||
− | == 辅助俯瞰图 == | + | == {{anchor|Helpful overview}}辅助俯瞰图 == |
[[Image:Helltower overview with lines.png|600px|left|Helltower's locations]] | [[Image:Helltower overview with lines.png|600px|left|Helltower's locations]] | ||
<big>1.Tower corridor | <big>1.Tower corridor | ||
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Red circle: Red's Hightower</big> | Red circle: Red's Hightower</big> | ||
{{clr}} | {{clr}} | ||
− | == Strategy == | + | == {{anchor|Related achievements}}Strategy == |
{{Hatnote|See [[Community Helltower strategy]]}} | {{Hatnote|See [[Community Helltower strategy]]}} | ||
{{community strategy stub link}} | {{community strategy stub link}} | ||
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{{anchor|Strategies}} | {{anchor|Strategies}} | ||
− | == Related achievements == | + | == {{anchor|Related achievements}}Related achievements == |
{{See also|Obtaining Halloween achievements}} | {{See also|Obtaining Halloween achievements}} | ||
Line 154: | Line 154: | ||
}} | }} | ||
− | == 更新历史 == | + | == {{anchor|Update history}}更新历史 == |
{{update history| | {{update history| | ||
'''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]]) | '''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]]) | ||
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}} | }} | ||
− | == 漏洞 == | + | == {{anchor|Bugs}}漏洞 == |
* The carts do not destroy any [[buildings]] when passing over them. | * The carts do not destroy any [[buildings]] when passing over them. | ||
* It is possible to go outside the map in certain spots. | * It is possible to go outside the map in certain spots. | ||
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* Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells. | * Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells. | ||
− | == 注释 == | + | == {{anchor|Notes}}注释 == |
* If a player manages to get past the gate in hell before it has opened, the player will continually receive damage. | * If a player manages to get past the gate in hell before it has opened, the player will continually receive damage. | ||
− | == 细枝末节 == | + | == {{anchor|Trivia}}细枝末节 == |
* Each Mann brother has a knife sticking out of his back. This is a reference to when [[Gray Mann]] stabbed them at the end of the [[Blood Brothers]] comic. | * Each Mann brother has a knife sticking out of his back. This is a reference to when [[Gray Mann]] stabbed them at the end of the [[Blood Brothers]] comic. | ||
** However, Gray used only one knife to commit both murders, and he [[:File:Gravematters07.jpg|dropped the knife]] and left it on the floor. | ** However, Gray used only one knife to commit both murders, and he [[:File:Gravematters07.jpg|dropped the knife]] and left it on the floor. | ||
Line 205: | Line 205: | ||
* A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded. | * A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded. | ||
− | == 画廊 == | + | == {{anchor|Gallery}}画廊 == |
<gallery> | <gallery> | ||
File:RED Helltower Bombcart.png|The RED team's tomb cart | File:RED Helltower Bombcart.png|The RED team's tomb cart |
Revision as of 14:01, 13 April 2023
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
Helltower | |
---|---|
基本信息 | |
地图变种: | Hightower 和 Snowtower |
开发者: | 未知 |
地图资料 | |
环境: | 沙漠 |
设定: | 夜晚,多云 |
危害: | 深渊,南瓜炸弹, 骷髅,幽灵 |
地图照片 | |
地图俯视图 | |
“ | 在这张万圣节风的推车竞赛地图中将一个装着尸体的战车推过一片充满魔咒和骷髅的梦魇之地,来到达更深层的熔岩地狱!并获得满裤子的恐怖!特别澄清一下:你会拉裤子的。
— Helltower 宣传页
|
” |
Helltower是一张于尖叫要塞 2013更新中被添加到游戏中的推车竞赛地图。拥有魔咒书的玩家可以装备魔咒书并捡起魔咒来释放魔法。每隔一段时间,地图上会出现摄魂石像鬼并可被玩家拾取。
该地图的目标是推一辆装满碎石和敌方队伍老板的战车(蓝队推雷德蒙德,红队推布鲁塔克)在敌方队伍之前推到高塔上的电梯,在此过程中双方老板的会通过广播不断羞辱玩家和彼此。在回合开始时,双方队伍的老板会要求他们的队伍把他们(对方)的尸体推到地狱中。当任意一个战车推到了终点时,所有玩家都会被传送到地狱。
在地狱中,双方队伍出生在高塔废墟的两端,目标是夺取骷髅岛上的魔咒书,但在途中需要注意敌方的火力,魔咒和岩浆。在地狱中死亡的玩家会变成幽灵并可以继续追逐敌人;不过玩家变成的幽灵无法造成任何伤害。按主要开火键或使用语音指令会让玩家幽灵喊“BOO”,不过与NPC幽灵不同玩家的BOO只能烦人而不能吓人。拿到魔咒书的玩家会获得空白的花俏魔咒书,前提是如果他们还没有获得的话。该物品必须魔咒书页来填充才能使用。
摄魂石像鬼会在地图上为每个玩家生成。生成后的第一个提示是由马拉莫斯广播的,并且玩家可能会不断受到提醒直到石像鬼被你捡起或消失。每个人摄魂石像鬼对应着自己的提示,不会影响到他人。在万圣节期间,捡起摄魂石像鬼会奖励玩家10点灵魂。
目录
灵异时刻
灵异时刻是一个随时间触发的地图特色事件。该事件会在钟塔的分针指向12点时触发并且会一直持续到分针倒退到12点时结束。每隔2分25秒时,灵异时刻会触发并持续40秒。钟塔会在灵异时刻开始时播放钟声提示,并且会随时间变得更响来提示玩家灵异时刻的进度。
在灵异时刻期间,地图上会生成很多魔咒并且会出现两架横跨岩浆峡谷的幽灵桥,通往悬崖对岸的小屋。成功进入小屋的玩家会被瞬间传送回出生点并获得一个稀有魔咒,超量治疗和一段时间的移速加成。
从第二个灵异时刻事件开始,地图上会出现骷髅王和5只普通骷髅,并且会在地图上追杀离他们最近的玩家。
曼恩兄弟
知名的曼恩兄弟,雷德蒙德和布鲁塔克,在此地图中作为万圣节风的战车出场。在被他们失散多年的兄弟格雷曼恩杀害后,他们的幽灵试图让自家的雇佣兵把对方推入地狱好让自己获得全部遗产,就像漫画坟地争锋中一样。因此,玩家需要把对方队伍的老板推入地狱,于此同时,双方的老板会互相争吵,播报战况并给予指示就像管理员一样。他们的台词是被特别设计来报道当局游戏的进度, 包括环境变化如生成魔咒和新敌对NPC的生成。
地狱
虽然该地图一开始的推车机制就像Hightowear一样,但是一旦一方队伍将战车推到塔顶,所有玩家的视线将变白并在之后传送到地狱。
在刚传送到地狱时,所有玩家会被传送到一片单独的空地,并环绕着岩浆(同时玩家会做一个跳舞嘲讽)。成功把战车推到塔顶的队伍会在这时获得超量治疗,跳舞结束后双方队伍就会开始厮杀并试图夺得骷髅岛上的宝物:一本空白的花俏魔咒书。
在此阶段,双方对局会变得类似于竞技场比赛,玩家不能复活。但是被玩家死亡后会变成可操控的幽灵。成功抵达骷髅岛拿到魔咒书的队伍会获胜,哪怕他们在推车阶段输了。
地点
注: 如果你在寻找特点地点时遇到困难,你可以滑倒辅助俯瞰图来查看特定地点。
- 高塔: Similar to the Hightowers in the Hightower map. There are movable platforms at the bottoms that when a Payload cart and at least one player is standing on it, will raise. Like the Hightower map, once a cart reaches the end of the track it detonates and kills all nearby players (which respawn in Hell shortly after).
- 中央塔: Includes a long pit/shaft, similar to Ghost Fort.
- 交叉道口:Just like with the Hightower, there is a crossing shortly before the ramp.
- 斜坡: Unlike Hightower, the carts do not roll back down the Ramp.
- '悬崖屋: Its back wall is now opened up and can be fallen off of, and players can stand on the roof.
- 钟楼: Past the Cliff-House, a Clock tower can be accessed by bridges that appear during the Witching Hour. The ghost of Zepheniah Mann watches over the battle here but disappears during the Witching Hour. His haunting here prevents long-ranged players (e.g., Snipers) from using the location as an unassailable position.
- 阳台:重生点走廊的尽头是小型阳台,从这里可以俯瞰高塔、中央塔楼以及战场的大部分区域。
- 塔楼走廊: Some changes have been made here, including small puddle rooms on each side that players can drop down into, and small inaccessible tunnels, which can be used to teleport to the opposite tunnel when you are affected by the shrinking spell.
- 幽灵桥: Two bridges that allows players to access the Clocktower. They appear during the Witching Hour, replacing Zepheniah's ghost and disappear when it is over.
- '地狱: When one of the caskets reaches its goal, both teams are sent to Hell. Hell takes on a slightly more demonic and lava-filled appearance than the map itself and still has the top half of the Central Tower. A route can be traveled across to Skull Island where surviving players can find the chatty Bombinomicon and receive a reward.
Postal Pummeler at the Clocktower.
The Bombinomicon in Hell
Regular Magic Spell
辅助俯瞰图
1.Tower corridor 2.Balconies 3.Central Tower 4.Crossing 5.The Ramp 6.Cliff House 7.Clocktower
Blue diagonal lines: Blu spawn Red diagonal lines: Red spawn
Blue circle: Blu's Hightower Red circle: Red's Hightower
Strategy
“孙武没告诉咱们该咋做!” 这张地图的社区战术(英语)页面是个小条目,它的内容还有待完善。 你可以通过扩充它来为军团要塞官方维基的社区战术计划出一份力。 附注:未添加附注 |
Related achievements
惊吓成就
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鬼怪成就
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骨肉兄弟成就
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更新历史
- Added Helltower to the game.
- Updated the round restart event to remove spells after playing in hell.
- Updated Helltower to improve server stability.
- Fixed players keeping their spells if they were rolling for them while leaving hell.
- Fixed a dedicated server crash related to players becoming ghosts in hell.
- Fixed being able to instantly respawn by changing teams while a ghost.
- Fixed being able to get into the enemy spawn with the teleport spell in Helltower.
- Fixed an exploit caused by attempting to change teams while in hell.
- Fixed players sometimes not being able to select a team and spawn on Helltower.
漏洞
- The carts do not destroy any buildings when passing over them.
- It is possible to go outside the map in certain spots.
- When the speed boost from exiting the clock tower runs out, any speed boost from a Disciplinary Action is also removed.
- Killing players with the Half-Zatoichi does not restore the user's health in Hell.
- It is possible for pumpkin bombs and Skeletons to spawn directly on the exit gates of a team's base, preventing them from opening.
- Environmental death in Hell is shown in the kill feed as bumper cars rather than the usual skull and bones, regardless of being finished off or falling in the lava.
- It is sometimes possible to escape Hell using the Eureka Effect.
- It is possible to hear footsteps from ghost players not flying around, but hovering just above the ground.
- Ghosts players in Helltower can be healed by friendly Medics and are affected by magic spells.
注释
- If a player manages to get past the gate in hell before it has opened, the player will continually receive damage.
细枝末节
- Each Mann brother has a knife sticking out of his back. This is a reference to when Gray Mann stabbed them at the end of the Blood Brothers comic.
- However, Gray used only one knife to commit both murders, and he dropped the knife and left it on the floor.
- A Spy corpse (RED Spy for BLU and BLU Spy for RED) can be seen flying towards the lava next to the clock tower after the explosion, most likely serving as stand-ins for Blutarch/Redmond going to Hell.
- According to an unused line for Blutarch, Blutarch states that his laywers are watching from the clock tower at the end of the map, ensuring his team is doing their job.
- This unused reference to an "evil castle" and his lawyers there, as well as the presence of Merasmus's refrigerator, suggests that the tower was meant to be castle at one point.
- In Hell, there is a secret ledge at the bottom of the cliff with a skeleton leg.
- A hut is visible in the far right side of the normal Hightower; in this version, it is missing with a black spot, implying that it exploded.
画廊
参见
The Redmond Cycle:
- Helltower, Redmond is taken to Hell.
- Gorge Event, Redmond has escaped from Hell with his coffin; BLU assaults his mansion to send him back.
- Brimstone, Redmond is taken back to Hell.
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