Difference between revisions of "Polar"
BrazilianNut (talk | contribs) m |
BrazilianNut (talk | contribs) m |
||
Line 4: | Line 4: | ||
| file-name = pl_coal_event | | file-name = pl_coal_event | ||
| developer = {{Steamid|76561198007027895|Ryan "Chill" Foy}}<br>{{Steamid|76561198001394155|Denis "xB33" Varchulik}}<br>{{Steamid|76561198010514035|Elián "Iron" Rodríguez}}<br>{{Steamid|76561198027900325|Oliver "OverPovered" Pennaned}}<br>{{Steamid|76561198106419992|Matthew "Panckakebro" Hiller}}<br>{{Steamid|76561198066916585|William "Cheesypuff" Bartley-Bolster}}<br>{{Steamid|76561198104501269|Phe}} | | developer = {{Steamid|76561198007027895|Ryan "Chill" Foy}}<br>{{Steamid|76561198001394155|Denis "xB33" Varchulik}}<br>{{Steamid|76561198010514035|Elián "Iron" Rodríguez}}<br>{{Steamid|76561198027900325|Oliver "OverPovered" Pennaned}}<br>{{Steamid|76561198106419992|Matthew "Panckakebro" Hiller}}<br>{{Steamid|76561198066916585|William "Cheesypuff" Bartley-Bolster}}<br>{{Steamid|76561198104501269|Phe}} | ||
− | | release-date = | + | | release-date = {{Patch name|12|2|2021}}<br>([[Smissmas 2021]]) |
− | |||
| map-hazards = [[Pitfall]]s | | map-hazards = [[Pitfall]]s | ||
| map-environment = Smissmas | | map-environment = Smissmas | ||
Line 23: | Line 22: | ||
== Locations== | == Locations== | ||
− | ===Checkpoint A=== | + | === Checkpoint A === |
* '''Christmas Tree''': Right outside the Blu's right spawn exit, a large yard containing a decorated Christmas tree can be seen. | * '''Christmas Tree''': Right outside the Blu's right spawn exit, a large yard containing a decorated Christmas tree can be seen. | ||
* '''Boulder''': Directly attached to the Blu spawn is a rocky boulder. | * '''Boulder''': Directly attached to the Blu spawn is a rocky boulder. | ||
Line 38: | Line 37: | ||
</gallery> | </gallery> | ||
− | ===Checkpoint B=== | + | === Checkpoint B === |
* '''Chute''': An industrialesque building which contains a chute leading to the Jenkin Coal Co. | * '''Chute''': An industrialesque building which contains a chute leading to the Jenkin Coal Co. | ||
* '''Jenkin Coal Co.''': Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the Blu's second spawn. | * '''Jenkin Coal Co.''': Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the Blu's second spawn. | ||
Line 52: | Line 51: | ||
</gallery> | </gallery> | ||
− | ===Checkpoint C=== | + | === Checkpoint C === |
* '''Dropdown''': Not actually a dropdown. Just a room with an elevated Platform, only accessible via blast jumping. It also has a '''large healthpack'''. | * '''Dropdown''': Not actually a dropdown. Just a room with an elevated Platform, only accessible via blast jumping. It also has a '''large healthpack'''. | ||
* '''Gates''': Just before reaching checkpoint C, the Cart will stop and wait for the metal gates in front it to open up. | * '''Gates''': Just before reaching checkpoint C, the Cart will stop and wait for the metal gates in front it to open up. | ||
Line 65: | Line 64: | ||
</gallery> | </gallery> | ||
− | ===Checkpoint D=== | + | === Checkpoint D === |
* '''Shack''': Located right next to the Red's third spawn. | * '''Shack''': Located right next to the Red's third spawn. | ||
* '''Clearing''' A piece of flat, elevated ground. Also found right in front of the Red's third spawn. | * '''Clearing''' A piece of flat, elevated ground. Also found right in front of the Red's third spawn. |
Revision as of 16:06, 22 April 2023
Polar | |
---|---|
Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Smissmas |
Setting: | Night, snowy |
Hazards: | Pitfalls |
Map Photos | |
Map Overview | |
Polar is a community-made Payload map released during the Smissmas 2021 update. It is a Smissmas version of the custom map Coal.
Polar was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A
- Christmas Tree: Right outside the Blu's right spawn exit, a large yard containing a decorated Christmas tree can be seen.
- Boulder: Directly attached to the Blu spawn is a rocky boulder.
- Brick Building: Right across the Blu spawn, the Brick Building serves as a shortcut to the first checkpoint.
- A point Building: Overlooking the point A is a large, rectangular building. It has four entrances/exits, one of which is a gate which can only be opened from the inside.
- Sentry Deck: In front of the aforementioned A building is a simple wooden deck with some cover. Often a major defensive position.
Checkpoint B
- Chute: An industrialesque building which contains a chute leading to the Jenkin Coal Co.
- Jenkin Coal Co.: Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the Blu's second spawn.
- Concrete platform: Opposite the Jenkin Coal Co. is a small cement platform with a chainlink fence. Has a medium Health and Ammo pack.
- Sniper's Hut: As indicated by its name, this wooden hut often houses Red Snipers.
Checkpoint C
- Dropdown: Not actually a dropdown. Just a room with an elevated Platform, only accessible via blast jumping. It also has a large healthpack.
- Gates: Just before reaching checkpoint C, the Cart will stop and wait for the metal gates in front it to open up.
- Flank: On C's right side is a simple building serving as a flank route around the Gates.
Checkpoint D
- Shack: Located right next to the Red's third spawn.
- Clearing A piece of flat, elevated ground. Also found right in front of the Red's third spawn.
- Factory: A large complex building. Composed of multiple floors, routes, staircases and opening. Whoever controls this building usually wins the battle of checkpoint D.
- Shipping Crates: Some shipping crates can be seen just in front of the Delivery Pod.
- Delivery Pod: The pit in which the Blu is supposed to throw the Cart. Although it is a Pitfall, it is covered by wooden planks for the majority of the game. As such, it does not claim many victims during the round.
Strategy
Main article: Community Polar strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 2, 2021 Patch (Smissmas 2021)
- Added Polar to the game.
- Fixed a clipping issue with a window.
- Fixed a displacement.
- Added a second route into C
- Detail fixes
- Optimization
Gallery
|
|