Difference between revisions of "Polar"

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m (Blu -> BLU, Red -> RED; other, minor changes.)
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* '''Chute''': An industrialesque building which contains a chute leading to the Jenkin Coal Co.
 
* '''Chute''': An industrialesque building which contains a chute leading to the Jenkin Coal Co.
 
* '''Jenkin Coal Co.''': Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the BLU's second spawn.
 
* '''Jenkin Coal Co.''': Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the BLU's second spawn.
* '''Concrete Platform''': Opposite the Jenkin Coal Co. is a small cement platform with a chainlink fence. Has a medium [[Health]] and [[Ammo]] pack.
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* '''Concrete Platform''': Opposite the Jenkin Coal Co. is a small cement platform with a chainlink fence. Has a medium [[health]] and [[ammo]] pack.
 
* '''Sniper's Hut''': As indicated by its name, this wooden hut often houses RED Snipers.
 
* '''Sniper's Hut''': As indicated by its name, this wooden hut often houses RED Snipers.
  
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=== Checkpoint C ===
 
=== Checkpoint C ===
 
* '''Dropdown''': Not actually a dropdown. Just a room with an elevated platform, only accessible via blast jumping. It also has a large health pack.
 
* '''Dropdown''': Not actually a dropdown. Just a room with an elevated platform, only accessible via blast jumping. It also has a large health pack.
* '''Gates''': Just before reaching checkpoint C, the Cart stops and waits for the metal gates in front it to open up.
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* '''Gates''': Just before reaching checkpoint C, the Cart stops and waits for the metal gates in front of it to open up.
 
* '''Flank''': On C's right side is a simple building serving as a flank route around the Gates.
 
* '''Flank''': On C's right side is a simple building serving as a flank route around the Gates.
  
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* '''Factory''': A large complex building. Composed of multiple floors, routes, staircases and opening. Whoever controls this building usually wins the battle of checkpoint D.
 
* '''Factory''': A large complex building. Composed of multiple floors, routes, staircases and opening. Whoever controls this building usually wins the battle of checkpoint D.
 
* '''Shipping Crates''': Some shipping crates can be seen just in front of the Delivery Pod.
 
* '''Shipping Crates''': Some shipping crates can be seen just in front of the Delivery Pod.
* '''Delivery Pod''': The pit in which BLU is supposed to throw the Cart. Although it is a [[Pitfall]], it is covered by wooden planks for the majority of the game. As such, it does not claim many victims during the round.
+
* '''Delivery Pod''': The pit in which BLU is supposed to throw the Cart. Although it is a [[pitfall]], it is covered by wooden planks for the majority of the game. As such, it does not claim many victims during the round.
  
 
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Revision as of 10:07, 15 August 2023

Polar
Pl coal event.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Smissmas
Setting: Night, snowy
Hazards: Pitfalls
Map Photos
Loading screen photos.
Map Overview
Polar overview.png

Polar is a community-made Payload map released during the Smissmas 2021 update. It is a Smissmas version of the custom map Coal.

Polar was contributed to the Steam Workshop.

Locations

Checkpoint A

  • Christmas Tree: Right outside the BLU's right spawn exit, a large yard containing a decorated Christmas tree can be seen.
  • Boulder: Directly attached to the BLU spawn is a rocky boulder.
  • Brick Building: Right across the BLU spawn, the Brick Building serves as a shortcut to the first checkpoint.
  • A point Building: Overlooking the point A is a large, rectangular building. It has four entrances/exits, one of which is a gate which can only be opened from the inside.
  • Sentry Deck: In front of the aforementioned A building is a simple wooden deck with some cover. Often a major defensive position.

Checkpoint B

  • Chute: An industrialesque building which contains a chute leading to the Jenkin Coal Co.
  • Jenkin Coal Co.: Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the BLU's second spawn.
  • Concrete Platform: Opposite the Jenkin Coal Co. is a small cement platform with a chainlink fence. Has a medium health and ammo pack.
  • Sniper's Hut: As indicated by its name, this wooden hut often houses RED Snipers.

Checkpoint C

  • Dropdown: Not actually a dropdown. Just a room with an elevated platform, only accessible via blast jumping. It also has a large health pack.
  • Gates: Just before reaching checkpoint C, the Cart stops and waits for the metal gates in front of it to open up.
  • Flank: On C's right side is a simple building serving as a flank route around the Gates.

Checkpoint D

  • Shack: Located right next to the RED's third spawn.
  • Clearing A piece of flat, elevated ground. Also found right in front of the RED's third spawn.
  • Factory: A large complex building. Composed of multiple floors, routes, staircases and opening. Whoever controls this building usually wins the battle of checkpoint D.
  • Shipping Crates: Some shipping crates can be seen just in front of the Delivery Pod.
  • Delivery Pod: The pit in which BLU is supposed to throw the Cart. Although it is a pitfall, it is covered by wooden planks for the majority of the game. As such, it does not claim many victims during the round.

Strategy

Main article: Community Polar strategy

Update history

December 2, 2021 Patch (Smissmas 2021)

  • Added Polar to the game.

December 3, 2021 Patch

  • Fixed a clipping issue with a window.
  • Fixed a displacement.

December 8, 2021 Patch

  • Added a second route into C.
  • Detail fixes.
  • Optimization.

Gallery