Difference between revisions of "Overcast"

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m (Update history: December 16th, 2024 Update)
m (Update history: use punctuation challenge (impossible!!))
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'''{{Patch name|12|16|2024}}'''
 
'''{{Patch name|12|16|2024}}'''
 
* Updated {{code|koth_overcast_final}}
 
* Updated {{code|koth_overcast_final}}
** Fixed an issue with the models/materials
+
** Fixed an issue with the models/materials.
** Added back snow coverings (now using displacements) to some props that were missing them
+
** Added back snow coverings (now using displacements) to some props that were missing them.
** Fixed misaligned textures in various places
+
** Fixed misaligned textures in various places.
** Fixed weird lighting bug on a wall in blue spawn
+
** Fixed weird lighting bug on a wall in blue spawn.
** Fixed 'Hotel' sign not displaying properly
+
** Fixed 'Hotel' sign not displaying properly.
** Added back indicators under some health and ammo kits that were missing them
+
** Added back indicators under some health and ammo kits that were missing them.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 01:39, 17 December 2024

Overcast
Koth overcast final.png
Basic Information
Map type: King of the Hill
File name: koth_overcast_final
Released: December 11, 2024 Patch
(Smissmas 2024)
Developer(s): Slowmotion Milk
Ethan Stokes
Dr Vlad Crazy
Map Photos
Loading screen photos.
Map Overview
Overcast overview.png
Map Stamp
Item icon Map Stamp - Overcast.png
Supporters Leaderboard
Overcast is a KOTH map set on a small island in the frozen arctic, where RED runs a mining operation, and BLU runs a dockyard on the opposite side of the island. The point of contention is the base of the lighthouse and the area around it.
Overcast publicity blurb

Overcast is a community-created King of the Hill map.

Overcast was contributed to the Steam Workshop.

Locations

Strategy

Main article: Community Overcast strategy

Update history

December 11, 2024 Patch (Smissmas 2024)

  • Overcast was added to the game.

December 16, 2024 Patch

  • Updated koth_overcast_final
    • Fixed an issue with the models/materials.
    • Added back snow coverings (now using displacements) to some props that were missing them.
    • Fixed misaligned textures in various places.
    • Fixed weird lighting bug on a wall in blue spawn.
    • Fixed 'Hotel' sign not displaying properly.
    • Added back indicators under some health and ammo kits that were missing them.

Gallery