Difference between revisions of "Candy Cane"

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{{Quotation|'''The Scout''' on edible weaponry|Sweet!|sound=Scout_cheers04.wav}}
 
{{Quotation|'''The Scout''' on edible weaponry|Sweet!|sound=Scout_cheers04.wav}}
  
The '''Candy Cane''' is a [[melee]] weapon for the [[Scout]]. It is an oversized, white and team colored {{botignore|candy cane}} with a like-colored ribbon wrapped around it with a double-looped parallel bow.
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The '''Candy Cane''' is a [[melee]] weapon for the [[Scout]]. It is an oversized, white and team-colored {{botignore|candy cane}} with a like-colored ribbon wrapped around it with a double-looped parallel bow.
  
 
This weapon has the same basic stats as the default [[Bat]], but small [[Health#Health Kits|health packs]] will be dropped by slain enemies if they are killed with any weapon while the Candy Cane is equipped to a loadout slot. Health packs also drop from assists and any kill that counts as being "finished off", but do not drop from [[Spy|Spies]] with the [[Dead Ringer]] deployed. Equipping the Candy Cane will make the Scout 25% more vulnerable to damage from explosives, such as [[Rocket Launcher|rockets]], [[Grenade Launcher|grenades]], [[Stickybomb Launcher|stickybombs]], and the [[Ullapool Caber]].
 
This weapon has the same basic stats as the default [[Bat]], but small [[Health#Health Kits|health packs]] will be dropped by slain enemies if they are killed with any weapon while the Candy Cane is equipped to a loadout slot. Health packs also drop from assists and any kill that counts as being "finished off", but do not drop from [[Spy|Spies]] with the [[Dead Ringer]] deployed. Equipping the Candy Cane will make the Scout 25% more vulnerable to damage from explosives, such as [[Rocket Launcher|rockets]], [[Grenade Launcher|grenades]], [[Stickybomb Launcher|stickybombs]], and the [[Ullapool Caber]].

Revision as of 20:01, 26 April 2011

Sweet!
The Scout on edible weaponry

The Candy Cane is a melee weapon for the Scout. It is an oversized, white and team-colored candy cane with a like-colored ribbon wrapped around it with a double-looped parallel bow.

This weapon has the same basic stats as the default Bat, but small health packs will be dropped by slain enemies if they are killed with any weapon while the Candy Cane is equipped to a loadout slot. Health packs also drop from assists and any kill that counts as being "finished off", but do not drop from Spies with the Dead Ringer deployed. Equipping the Candy Cane will make the Scout 25% more vulnerable to damage from explosives, such as rockets, grenades, stickybombs, and the Ullapool Caber.

Damage and function times

See also: Damage
Identical to: Bat
Damage and function times
Damage
Base damage 100% 35
Point blank 32-39
Critical 105
Mini-crit 47
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Kritzkrieg Pain Train Candy Cane
Item icon Kritzkrieg.png + Item icon Pain Train.png = Item icon Candy Cane.png
Class Token - Scout Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Sandman.png Item icon Holy Mackerel.png Item icon Boston Basher.png Item icon Candy Cane.png
Item icon Sun-on-a-Stick.png Item icon Fan O'War.png Item icon Three-Rune Blade.png Item icon Atomizer.png
Item icon Unarmed Combat.png Item icon Wrap Assassin.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

Update history

December 17, 2010 Patch (Australian Christmas)

  • The Candy Cane was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

January 10, 2011 Patch

  • [Undocumented] This weapon's kill icon was updated.

February 14, 2011 Patch

  • Fixed this weapon's melee attack not destroying remote detonation pipes (Stickybombs).

Bugs

  • The weapon clips through the Scout's hand.
  • The weapon uses the Bat's metallic sounds.
  • If a player equipped with the Candy Cane commits suicide, they will drop a health pack upon death.
  • If a Sandvich-wielding Heavy at full health picks up a medkit dropped by the Candy Cane, it will not restore his Sandvich.

Trivia

  • All Candy Canes are level 25, referring to Christmas day on December 25th.
  • A successful kill with the weapon in Medieval Mode will cause two health kits to be dropped instead of one.
  • Hitting a Spy with a Dead Ringer active will not drop a health kit. This is a good way to detect Spies using the Dead Ringer.

Gallery

See also