Difference between revisions of "Soda Popper"

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{{Quotation|'''The Scout''' on '''hype''' building|'''Look at me!'''|sound=Scout_award05.wav}}
 
{{Quotation|'''The Scout''' on '''hype''' building|'''Look at me!'''|sound=Scout_award05.wav}}
The '''Soda Popper''' is a primary weapon for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands, with slitted barrels and a can of [[Crit-a-Cola]] attached underneath. It was released with the [[Über Update]].
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The '''Soda Popper''' is a primary weapon for the [[Scout]]. It is a broken [[Force-A-Nature]] repaired with several black bands, with slitted barrels and a can of [[Crit-a-Cola]] attached underneath.  
  
The Soda Popper offers 25% faster reloading speed and 50% faster firing speed. However, it can only load two shots at a time, and it does not deal random [[critical hits]].
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The weapon offers 25% faster reloading speed and 50% faster firing speed compared to the default [[Scattergun]]. However, it restricted to loading two shots at a time, and it is incapable of delivering random [[critical hits]].
  
In addition, equipping the Soda Popper places a "hype" meter on the [[HUD]], which charges while running. It takes approximately 5200 [[Hammer units]] of distance traveled to fill up the hype meter. When the meter is full, all weapons will automatically deal [[mini-crits]] for 8 seconds.
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In addition, equipping the Soda Popper places a "hype" meter on the [[HUD]], which charges whilst the player is running. It takes approximately 5200 [[Hammer units]] of distance traveled to fill up the hype meter. When the meter is full, all weapons will automatically deal [[mini-crits]] for 8 seconds.
  
 
== Damage and function times ==
 
== Damage and function times ==
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==Crafting==
 
==Crafting==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
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===Blueprint===
 
===Blueprint===
 
{{Blueprint
 
{{Blueprint
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== Update history ==
 
== Update history ==
 
'''[[June 23, 2011 Patch]]'''
 
'''[[June 23, 2011 Patch]]'''
* The item was added.
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* The Soda Popper was added to the game.
  
 
{{ÜberUpdateNav}}
 
{{ÜberUpdateNav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}

Revision as of 09:23, 24 June 2011

Look at me!
The Scout on hype building

The Soda Popper is a primary weapon for the Scout. It is a broken Force-A-Nature repaired with several black bands, with slitted barrels and a can of Crit-a-Cola attached underneath.

The weapon offers 25% faster reloading speed and 50% faster firing speed compared to the default Scattergun. However, it restricted to loading two shots at a time, and it is incapable of delivering random critical hits.

In addition, equipping the Soda Popper places a "hype" meter on the HUD, which charges whilst the player is running. It takes approximately 5200 Hammer units of distance traveled to fill up the hype meter. When the meter is full, all weapons will automatically deal mini-crits for 8 seconds.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 90
Medium range 24-67
Long range 3-26
Critical 18 / pellet
Mini-crit 8 / pellet
Function times
Attack interval 0.315 s
Reload 1.23 s
Values are approximate and determined by community testing.

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Bonk! Atomic Punch Force-A-Nature Soda Popper
Item icon Reclaimed Metal.png + Item icon Bonk! Atomic Punch.png + Item icon Force-A-Nature.png = Item icon Soda Popper.png

Update history

June 23, 2011 Patch

  • The Soda Popper was added to the game.