Difference between revisions of "Heavy"

From Team Fortress Wiki
Jump to: navigation, search
(Undo edit by Mariokartmoney (Talk) (765922) Not notable, noted on respective weapon pages)
(Melee)
Line 265: Line 265:
 
! {{Table icon|Fists|Stock}}
 
! {{Table icon|Fists|Stock}}
 
| align="center" | {{Icon killicon|weapon=Fists}}
 
| align="center" | {{Icon killicon|weapon=Fists}}
| rowspan="2"  align="center" | N/A
+
| rowspan="3"  align="center" | N/A
| rowspan="2"  align="center" | N/A
+
| rowspan="3"  align="center" | N/A
| rowspan="2" |  '''Base''': 65<br/>'''[[Crit]]''': 195
+
| rowspan="3" |  '''Base''': 65<br/>'''[[Crit]]''': 195
 
| {{Info}}Secondary fire will throw a right-handed punch (no difference from left-handed punch).
 
| {{Info}}Secondary fire will throw a right-handed punch (no difference from left-handed punch).
 
|-  
 
|-  
Line 274: Line 274:
 
|<small>Limited item from the [[Replay Update]].</small><br />
 
|<small>Limited item from the [[Replay Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues.
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues.
 +
|-
 +
! {{Table icon|Conscientious Objector|Craft}}
 +
| align="center" | {{Icon killicon|weapon=Conscientious Objector}}
 
|-
 
|-
 
! {{Table icon|Killing Gloves of Boxing|Unlock}}
 
! {{Table icon|Killing Gloves of Boxing|Unlock}}

Revision as of 01:53, 14 October 2011


Heavy
https://wiki.teamfortress.com/w/images/e/e6/Heavy_RED_3D.jpg?1708617031.1651384769,280,266,1,0,235,58,130,235,58,288,236,43,490,240,29,726,245,19,981,250,18,1242,254,21,1497,258,31,1730,262,41,1933,264,57,2097,266,69,2243,266,77,2386,264,85,2521,262,80,2673,259,53,2869,257,32,3096,254,15,3341,251,5,3593,247,0,3840,245,1,4078,242,13,4291,240,35,4469,238,62,4611,237,62https://wiki.teamfortress.com/w/images/6/65/Heavy_BLU_3D.jpg?1708617091.1111094761,280,264,1,0,236,58,131,236,59,288,236,43,490,241,28,726,245,19,981,249,19,1241,253,22,1495,256,32,1727,260,43,1930,262,58,2094,264,70,2239,264,77,2381,262,86,2515,260,79,2667,257,53,2863,255,31,3091,253,15,3337,250,5,3589,246,0,3837,244,2,4074,243,14,4285,240,37,4461,239,63,4603,237,63https://wiki.teamfortress.com/w/images/f/f7/Heavy_%C3%9CberCharged_RED_3D.jpg?1708617219.7932784760,280,261,1,0,238,58,131,238,59,286,238,42,487,241,27,722,244,19,975,248,19,1235,252,22,1489,255,32,1722,257,44,1926,260,58,2091,260,70,2235,260,78,2377,260,87,2510,258,78,2662,255,52,2858,253,29,3087,251,14,3334,250,5,3587,247,0,3836,244,3,4073,243,16,4284,241,39,4459,240,63,4601,238,62https://wiki.teamfortress.com/w/images/4/4e/Heavy_%C3%9CberCharged_BLU_3D.jpg?1708617319.8130224769,280,260,1,0,239,58,131,239,59,286,240,42,487,241,27,722,245,19,976,249,19,1236,252,23,1491,254,33,1725,257,44,1929,259,59,2094,260,70,2239,260,78,2381,260,87,2515,257,78,2667,255,51,2863,254,29,3093,252,14,3340,250,4,3594,247,0,3844,245,4,4081,243,16,4292,242,39,4467,240,63,4609,239,62
Heavy.png
Basic Information
Icon: Leaderboard class heavy.png
Type: Defensive
Health: 300 /Medic emblem RED.png450
(See Health below for further details)
Speed: 77%
(See Speed below for further details)
Meet the Heavy
HeavyVidSplash.png

The Heavy, or Heavy Weapons Guy, is a towering hulk of a man that hails from the USSR. The Heavy is the largest and possibly most dangerous class in Team Fortress 2. Boasting the most default health and devastating firepower from his trusty Minigun, the Heavy is no pushover. The Heavy's Minigun can inflict heavy damage at a high rate of fire, allowing him to mow down most enemies in seconds. The Heavy's movement speed is his main weakness. Revving up or firing his Minigun brings his already unimpressive speed down to a snail's pace, making him a very easy target for Snipers and Spies. His slow speed makes him more dependent on support from Medics and Engineers to keep him in the fight. Aside from decimating entire teams, the Heavy is able to provide further support for his comrades with an oft-required health boost via his Sandvich, which, when consumed, is capable of healing him to full health. It can also be dropped to provide an instant 50% health boost to the Heavy himself or his greedy teammates. However, if he isn't careful, an enemy may pick up the dropped Sandvich for a health boost of their own.

The Heavy is the face of Team Fortress 2. He appears prominently on box-art and promotional materials, starred in the very first Meet the Team video, and has appeared in all further videos to date.

Bio

Health

Main articles: Health, Overheal
Modifier Normal Max Overhealed Max
Standard 300 450
While under Dalokohs Bar or Fishcake's effect. 350 450
Warrior's Spirit equipped. 280 420
While under Dalokohs Bar or Fishcake's effect and with the Warrior's Spirit equipped. 330 420

Speed

Main article: Speed
Modifier Speed
Standard 77%
With Minigun, Natascha, Iron Curtain or Tomislav revved. 37%
With Brass Beast revved. 14.66%
While using the G.R.U.. 99.67%
When buffed by the Buffalo Steak Sandvich. 103.5%

Basic strategy

Main articles: Heavy tips, Heavy strategy
Heavyava.jpg
  • Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
  • You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
  • Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
  • Your Minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply.

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A Base:
520 / sec.

Crit:

1080 / sec.

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Iron Curtain
Promotional
Iron Curtain
Killicon iron curtain.png
Natascha
Unlock
Natascha
Killicon natascha.png 200 N/A Base:
390 / sec.

Crit:

810 / sec.

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Pictogram plus.png On hit slows down enemy players.

Pictogram minus.png Deals 25% less damage.

Pictogram minus.png 30% longer spin-up time.

Pictogram info.png Slowdown-on-hit effect is reduced over distance.

Brass Beast
Craft
Brass Beast
Killicon brass beast.png 200 N/A Base:
625 / sec.

Crit:

1290 / sec.

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Pictogram plus.png +20% Damage done.

Pictogram minus.png 50% slower spin up time.

Pictogram minus.png 60% slower move speed when deployed.

Tomislav
Craft
Tomislav
Killicon tomislav.png 200 N/A Base:
450 / sec.

Crit:

900 / sec.

Pictogram info.png Secondary fire deploys the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Pictogram plus.png 40% faster, silent spin up time.

Pictogram minus.png 20% slower firing speed.

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180
[6 dmg. × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A

Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for other players or self to restore 50% health.

Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.

Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A

Pictogram info.png Restores 60 health points over about 4 seconds.

Pictogram info.png Raises maximum health by 50 points for 30 seconds.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A

Pictogram info.png While active, grants 35% faster speed movement.

Pictogram info.png While active, all damage dealt and damage taken are Mini-Crits.

Pictogram info.png While active, player can only use melee weapons.

Pictogram info.png Effects last for 15 seconds.

Pictogram info.png With secondary fire, throws it for other players or self to restore 50% health.

Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153
[5.1 dmg. × 10 pellets]

Pictogram plus.png +40% clip size.

Pictogram minus.png -15% damage done.

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Fists
Stock
Fists
Killicon fists.png N/A N/A Base: 65
Crit: 195
Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues.

Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Killing Gloves of Boxing
Unlock
Killing Gloves of Boxing
Killicon killing gloves of boxing.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png On kill grants 5 seconds of guaranteed Critical hits for all weapons.

Pictogram minus.png Has 20% slower swing rate.

Gloves of Running Urgently
Craft
Gloves of Running Urgently
Killicon gloves of running urgently.png N/A N/A Base: 33

Crit: 99

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png When active, grants 30% faster speed movement.

Pictogram minus.png When active, drains 6 health per second.

Pictogram minus.png Deals 50% less damage.

Warrior's Spirit
Craft
Warrior's Spirit
Killicon warrior's spirit.png N/A N/A Base: 85

Crit: 250

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +30% Damage done.

Pictogram minus.png -20 Max health on wearer.

Fists of Steel
Craft
Fists of Steel
Killicon fists of steel.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png -40% Damage done from ranged sources while active.

Pictogram minus.png -20% Slower weapon switch.

Pictogram minus.png +100% Damage done from melee sources while active.

Eviction Notice
Craft
Eviction Notice
Killicon eviction notice.png N/A N/A Base: 26

Crit: 78

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +50% faster firing speed.

Pictogram minus.png -60% damage done.

Taunt Attack

Heavytaunt3.PNG Associated items Description
Main article: Showdown

With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel".

"Pow! Haha!"

Item sets

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Main article: Item sets
Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Heavyava.jpg Buffed red heavy.jpg Buffed blu heavy.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Heavy achievements

Update history

October 8, 2007 Patch

April 29, 2008 Patch (Gold Rush Update)

  • Added new speech for the Heavy.

August 19, 2008 Patch (A Heavy Update)

  • Added Natascha, The Sandvich and The Killing Gloves of Boxing.
  • Added 35 new Heavy achievements.
  • Fixed players getting stuck in a bad animation state when class switching while spinning the minigun.
  • Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing.
  • [Undocumented] Added a new Fists kill icon.
    • The previous kill icon is assigned to the Killing Gloves of Boxing.
  • [Undocumented] Showdown becomes a taunt kill attack.
  • [Undocumented] Added a new fist bodygroup to the Heavy model.

January 28, 2009 Patch

  • Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown.

February 2, 2009 Patch

  • Slight reduction (improvement) of the minigun's spread.
  • Rewrote Natascha's slowdown code to be more consistent.

February 16, 2009 Patch

  • Removed Natascha's ammo belt in first person view model.

February 25, 2009 Patch

  • Players with full health can now pick up dropped Sandviches.
  • Fixed the Heavy's hands disappearing when he's stunned while wearing the KGB.

March 5, 2009 Patch

  • Fixed a bug that caused Natascha's slow on hit effect to be inverted from 75% to 25%.

March 13, 2009 Patch

  • Fixed Natascha's chain not being drawn on the view model.
  • Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect.

May 21, 2009 Patch (The Sniper vs. Spy Update)

June 8, 2009 Patch

  • Added a backstab custom death animation to the Heavy.

June 25, 2009 Patch

  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped.

August 13, 2009 Patch (Classless Update)

August 21, 2009 Patch

September 15, 2009 Patch

  • Alt-fire on the Sandvich now drops sandviches.
    • A single sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
    • A Heavy can regain his sandvich by collecting a healthkit while already being at full health.
    • Eating a Sandvich using the taunt method now heals a Heavy to full health.
    • Dropped Sandviches heal 50% of the collector's health.

October 14, 2009 Patch

  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
  • Fixed thrown Sandvich traveling through players before being activated.
  • Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.

December 7, 2009 Patch

December 22, 2009 Patch

  • Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.

December 22, 2009 Patch

  • Achievement fixes
    • Fixed the "Gorky Parked" Heavy achievement being incremented by committing suicide on a control point.
    • Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) achievements to be 10 kills in a single life.

January 13, 2010 Patch

  • Shotgun reload for Heavy & Pyro changed to feel more appropriate now.

March 18, 2010 Patch (First Community Contribution Update)

April 28, 2010 Patch

  • Minigun spin-up/down time reduced by 25%.
  • Minigun firing movement speed increased to just under half-normal (from 80 to 110).
  • Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).

May 20, 2010 Patch (Second Community Contribution Update)

July 8, 2010 Patch (Engineer Update)

  • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.

September 30, 2010 Patch (Mann-Conomy Update)

  • Added Weapon: Gloves of Running Urgently.
  • Added Hats: Pugilist's Protector and Hard Counter.
  • Achievement tuning
  • [Undocumented] Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating.
    • This was later revealed to be a bug, as Valve tried to make the Sandvich/Dalokohs Bar only trigger the cooldown when the Heavy was hurt when he starts eating, likely in an attempt to revive "Heavy Picnics". It has since been correctly patched.
  • [Undocumented] Added unused "Hi-five" taunt.

October 6, 2010 Patch

October 8, 2010 Patch

October 27, 2010 Patch (Scream Fortress)

November 3, 2010 Patch

  • Added the Dealer's Visor for players who pre-purchase Poker Night from Telltale Games.

November 19, 2010 Patch

  • Added Telltale Games items:
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed the shotgun reload animations for the Heavy looping endlessly.

December 7, 2010 Patch

  • Fixed a bug that enabled players to weapon switch away from the Iron Curtain during spin down.

December 17, 2010 Patch (Australian Christmas)

December 21, 2010 Patch

December 22, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.

January 19, 2011 Patch

February 3, 2011 Patch

February 22, 2011 Patch

February 28, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

March 15, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • Item changes:
    • Removed item cool down meter and ammo count when using the Dalokohs Bar.
    • Increase Fists of Steel deploy times 20% and Ranged damage reduced 40% (down from 60%).

April 28, 2011 Patch

May 5, 2011 Patch (Replay Update)

May 6, 2011 Patch

  • [Undocumented] Removed the ability to craft the Fishcake using a secondary slot token.

May 25, 2011 Patch

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

June 23, 2011 Patch (Über Update)

June 28, 2011 Patch

  • Tomislav spin-up reduction has been reduced from 75% to 40% (so it now spins-up slower).
  • Tuned Brass Beast recoil to have less of an impact on your aiming reticle.

July 1, 2011 Patch

July 7, 2011 Patch

July 18, 2011 Patch

July 22, 2011 Patch

  • [Undocumented] Changed Tomislav Description "This weapon has no barrel spin sound" is now "Silent Killer: No barrel spin sound".

August 2, 2011 Patch

August 3, 2011 Patch

August 18, 2011 Patch (Manno-Technology Bundle)

Bugs

  • The Heavy's bullet chain slung around his large body clips through his front and back quite noticeably in world view.
  • In third-person, the Heavy's gloves appear to be a dark brown, where in first-person the gloves are black.
  • Sometimes when the Heavy dies while firing the Minigun, a glitch appears after the respawn that shows a muzzle flash and the sound of shooting while the gun itself is unrevved.
  • Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds will play and a muzzle flash is visible, but no damage will be dealt.
  • A Heavy with any melee weapon as his active weapon can continue to attack while stunned, albeit with invisible animations.
  • If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel will not spin. This can be fixed by firing or stop spins.

Trivia

  • The Heavy's voice actor, Gary Schwartz, also voices the Demoman.
  • The songs the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March', Khachaturian's 'Sabre Dance'.
  • The emblem on the Heavy's sleeve was originally a skull and crossbones. This is still visible in Meet the Heavy and in a backdrop for TF2's library page on Steam.
  • The Heavy is the mascot of "Heavy Gulp," a brand of drink sold in Left 4 Dead 2.
  • In the Left 4 Dead comic "The Sacrifice", a RED Heavy statue appears on Louis' work desk during his recollection. [1]
  • The Heavy takes a starring role as one of the four main characters in Telltale Games' Poker Night at the Inventory.
    • Players can unlock the Iron Curtain for use in Team Fortress 2 by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000.
    • An in-game conversation suggests that the Heavy is very educated, having gone to college and receiving a PhD in Russian literature.
    • An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck.
  • The Heavy makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Dustbowl. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
  • The Gunner class of Monday Night Combat has a promo item resembling the Heavy's ammo belt, named "Bavcon".
    • The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout Monday Night Combat.
  • The Heavy lives in a remote log mansion in the Template:W.[2]
  • John Henry was hired as the first BLU team Heavy.
  • Heavy posted his first blog post on April 7, 2011 [3] while Soldier was on jury duty.
  • In the Meet the Director comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
    • It was also mentioned that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year.

Gallery


Related merchandise

See also

References

External links