Background01
Revision as of 05:03, 31 October 2018 by BrazilianNut (talk | contribs)
Background01 | |
---|---|
Basic Information | |
Developer(s): | Unknown |
“ | Ohh, this ain't good.
Click to listen
— The Scout falling out of the map
|
” |
Background01 is a version of Dustbowl edited to function as a background map. Although this feature is unused in the PC version, it can still be seen in it's intended form by going to the Main Menu and typing map_background background01
into the Developer Console.
Notes
- Since this map was intended to only be used as a background and not to be played on, it has many odd features.
- Most of the geometry of the map has been removed, leaving only what the camera should see (the final capture point of the third stage)
- Behind the camera, models of all the playable classes, as well as some common entities and props, can be seen unused.
- The models and props/entities have collision enabled.
- The map is incorrectly sealed, allowing players to fall through the gaps.
- Unlike most maps, the skybox and main map are connected. This results in the underside of the main map being visible when looking up.