Mannhattan

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Mannhattan
Mannhattan.png
基本信息
地图变种: 炼狱哈顿(Blazehattan)
开发者: 未知
地图资料
环境: 现代城市
设定: 白昼,晴天
危害: 绞肉机(和它旁边的香蕉皮)
地图照片
Loading screen photos.
地图俯视图
Mannhattan overview.png
关于爆破手饰品,请见:头戴式蘑菇云(Mannhattan Project)
双城之中的第一城, Mannhattan,将我们的雇佣兵从荒芜之地卵石坑的暴晒中带到了正在扩张中的东海岸现代城市,他们会在这里捍卫萨克斯顿霍尔精品店Mhankö系列的制造部门。Mannhattan的机器人部落可以推进自己的出生点,并首次将能刷新的炸弹引入地图,从而带来独特的新 MvM 体验。
双城更新

Mannhattan 是一张在双城更新中被添加到游戏的曼恩 vs.机器模式地图。其展示了一片代表着美国曼哈顿的都市风光。雇佣兵要在此保卫曼恩公司的"Mhankö" 生产线。

该地图的特点是其独有的2道控制门,控制门A和控制门B。大约一半的机器人是“控制门机器人”,可以通过其头上的黄色闪光灯来辨别,它们会无视炸弹,并且会像占领控制点一样试图占领控制门,如果有机器人靠近控制门,广播会播报一段警报,提醒玩家有机器人正在占领控制门。当一个控制门被占领时,所有炸弹会立刻送回机器人重生点,并且所有非机型机器人的敌人会眩晕大概20秒。当眩晕时间过了之后,一阵响亮的汽笛声会响起(与Foundry上的声音相似),然后眩晕的机器人会复苏过来继续进攻,并且会在一定时间内自带暴击效果。需要注意的是,与控制点不同,控制门的占领过程不会因为有红队玩家在占领区内而停止,并且机器人能够在无敌效果继续占领;如果想要阻止占领必须杀死每个在控制门区域内的机器人。 机器人成功占领控制门有对防守方玩家的3个不利效果:机器人会在新占领的控制门中出生,在这一回合内,该控制门无法再被夺回或者关闭,机器人每占领一个控制门会给机器人一个额外的炸弹。这迫使玩家分散力量,因为他们需要守护2到3个炸弹。如果两个大门都被占领,控制门机器人头上的闪光灯会灭掉并加入投放炸弹的队伍。

这张地图上没有坦克

The map contains 3 missions: the Intermediate mission Big Apple Barricade, the Advanced missions Empire Escalation and Metro Malice.

地点

Warehouse

The Warehouse is the first spawning location of the robots. They'll come in through the main shipping doors as well as the overhead catwalks.

  • Gate A: The first gate that must be captured by the robots before they can capture Gate B.

Shipping Containers

A series of large shipping containers lay in the middle of the map. All over the containers are catwalks for tactical positions, as well as alternate pathways. Near the containers are two key points of the map.

  • Grinder: To the left of the containers is a grinder with a banana peel near it. Should a player step on a peel they'll instantly slip and fall into the grinder. A skilled Pyro can airblast robots into the grinder for an instant kill.
  • Gate B: To the right side is Gate B, locked until the robots capture Gate A.

Sea Side Exports

The location of the main hatch. Has two pathways on the sides and one in the middle.

  • Old Railway Ditch: Underneath the central bridge to the hatch. Contains one medium health kit.
  • Mannhattan Used Fireworks (And Repair): Structural pathway on the left lane. Contains a Max Ammo and small health kit.

战术

主条目: Community Mannhattan strategy

细枝末节

  • The map's name is a play on Manhattan, a borough of New York City and Mann Co..
  • The poster of a "Missing" gorilla refers the association of King Kong with Manhattan.
  • Periodically, a surface subway train car can be seen speeding down the tracks behind a fence. It can't be interacted with, but this model of train car was later used on the PASS Time map District.

画廊

相关成就

另见: Obtaining Mann vs. Machievements

Mannhattan has 5 map-specific achievements.

布置陷阱是个技术活
布置陷阱是个技术活
和你的队友一起,在一回合内,用陷阱消灭 10 个可怜的家伙。


从老子的草坪上滚出去
从老子的草坪上滚出去
在 Mannhattan 上进行一场进阶任务,没有让敌方的出生点推进一次。


软件降级
软件降级
在 Mannhattan 的一次进阶难度任务中,和你的队友一起,杀死 50 个正在接收信号的机器人。


都市打击
都市打击
在 Mannhattan 摧毁 500 个正在破门的机器人。

更新历史

2013年11月21日补丁(双城之战更新

  • Added Mannhattan to the game.

2013年12月6日补丁

  • Rebalanced Empire Escalation
  • Fixed credits not always being collected when they fall into the grinder.
  • Fixed a bug that allowed the gates to be captured out of order.
  • Fixed a lighting bug related to lower graphics settings that cause the map to be too dark.

2014年1月23日补丁

  • Fixed being able to construct buildings inside the respawn room.
  • Fixed a material problem near the hatch.

2016年11月10日补丁

  • Fixed Spies spawning behind the closed door at Gate A.
  • Fixed Sentry Busters sometimes staying at Gate A instead of attacking the Sentry Gun.

漏洞

  • Mac users currently have a bug which times out the user before and during the wave.
  • Gate A will occasionally continue its alarm even while robots are nowhere near the gate, and the door can very rarely, miraculously vanish despite the robots failed attempt to open it.
  • If a Gate were to have been opened, it will force all giant robots to fall back even after a giant robot has successfully deployed the bomb, preventing a wave loss.
  • Rarely, in Mannhattan, stray radio waves will appear in midair, even if no robots are under them, when a robot successfully captures a point.
  • Rarely, the gate before Gate A in Mannhattan will appear to be still open even though the gate closing sound plays and there are no robots passing through it before it closes. The same situation may apply to Gate A when Gate B is captured.
  • Occasionally gate bots will run to spawn after briefly touching the gate.