Loose Cannon
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“ | "Ya call those bombs, ya wee little romance novel? I'll show you bombs!"
Click to listen
— The Demoman on old-fashioned bombs
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” |
The Loose Cannon is a community-made primary weapon for the Demoman. It resembles a pirate-style cannon with a sight near the front of the barrel.
The Loose Cannon fires exploding cannonballs that travel at approximately 1065 Hammer units per second. The cannonballs have a slightly shorter fuse than regular grenades at 2 seconds, but they will not explode on contact with an enemy, instead dealing damage and potent knockback. Holding fire will prime the cannonball but not shoot it until the button is released, allowing control over the timing of the fuse. As cannonballs cause 50% less damage once they have touched a surface, priming them correctly is key to achieving maximum efficiency. Holding a primed shot for too long will automatically fire the shot, which will immediately explode similar to the Beggar's Bazooka overloading, and deal damage to the user. Over-shortening the fuse can allow for a strong grenade jump. Similarly to the Crusader's Crossbow, the further you are from your target, the more damage the impact will do.
The Loose Cannon was contributed to the Steam Workshop under the same name.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Projectile | |
Damage | ||
Base damage | 100% | Direct: 50-101 Splash: 22-64 Bounce: 11-32 |
Critical | Direct: 151-302 Splash: 280 Bounce: 190 | |
Mini-crit | Direct: 68-136 Splash: 29-86 Bounce: 14.5-43 | |
Splash damage | ||
Minimum splash | 50% | 3 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | Splash: 25-64 Bounce: 12.5-32 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Maximum charge time | ? | |
Values are approximate and determined by community testing. |
Note: Explosive damage varies depending on how it hits a player. The larger the classes' hit box and the closer to the explosion, the more damage delivered. The further away from the explosion, the less damage. Explosions do the most damage when they happen at the mid point of a player model. The explosion will cover more of the hit box, thus doing the most possible damage. Distance between the target and user does not affect the Grenade Launcher's damage.
Crafting
Blueprint
Loch-n-Load | Reclaimed Metal | Loose Cannon | ||
x3 | + | = |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Demoman
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Foundry achievements
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Astro-chievements
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Update history
December 20, 2012 Patch (Mecha Update)
- The Loose Cannon was added to the game.
Trivia
- A Loose Cannon is a term for a person who has little to no self control.
- The Loose Cannon uses some of the same kill icons as the Bombinomicon wielded by Merasmus.
Gallery
See also
[expand]Weapons |
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