Heavy

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Heavy
https://wiki.teamfortress.com/w/images/e/e6/Heavy_RED_3D.jpg?1708617031.1651384769,280,266,1,0,235,58,130,235,58,288,236,43,490,240,29,726,245,19,981,250,18,1242,254,21,1497,258,31,1730,262,41,1933,264,57,2097,266,69,2243,266,77,2386,264,85,2521,262,80,2673,259,53,2869,257,32,3096,254,15,3341,251,5,3593,247,0,3840,245,1,4078,242,13,4291,240,35,4469,238,62,4611,237,62https://wiki.teamfortress.com/w/images/6/65/Heavy_BLU_3D.jpg?1708617091.1111094761,280,264,1,0,236,58,131,236,59,288,236,43,490,241,28,726,245,19,981,249,19,1241,253,22,1495,256,32,1727,260,43,1930,262,58,2094,264,70,2239,264,77,2381,262,86,2515,260,79,2667,257,53,2863,255,31,3091,253,15,3337,250,5,3589,246,0,3837,244,2,4074,243,14,4285,240,37,4461,239,63,4603,237,63https://wiki.teamfortress.com/w/images/f/f7/Heavy_%C3%9CberCharged_RED_3D.jpg?1708617219.7932784760,280,261,1,0,238,58,131,238,59,286,238,42,487,241,27,722,244,19,975,248,19,1235,252,22,1489,255,32,1722,257,44,1926,260,58,2091,260,70,2235,260,78,2377,260,87,2510,258,78,2662,255,52,2858,253,29,3087,251,14,3334,250,5,3587,247,0,3836,244,3,4073,243,16,4284,241,39,4459,240,63,4601,238,62https://wiki.teamfortress.com/w/images/4/4e/Heavy_%C3%9CberCharged_BLU_3D.jpg?1708617319.8130224769,280,260,1,0,239,58,131,239,59,286,240,42,487,241,27,722,245,19,976,249,19,1236,252,23,1491,254,33,1725,257,44,1929,259,59,2094,260,70,2239,260,78,2381,260,87,2515,257,78,2667,255,51,2863,254,29,3093,252,14,3340,250,4,3594,247,0,3844,245,4,4081,243,16,4292,242,39,4467,240,63,4609,239,62
Heavy.png
Basic Information
Icon: Leaderboard class heavy.png
Type: Defensive
Health: 300 /Medic emblem RED.png450
(See Health below for further details)
Speed: 77%
(See Speed below for further details)
Meet the Heavy
HeavyVidSplash.png

The Heavy is a towering hulk of a man that hails from the USSR. He is the largest and possibly most dangerous class in Team Fortress 2. Boasting the most default health and devastating firepower from his trusty Minigun, the Heavy is no pushover. The Heavy's Minigun can inflict heavy damage at a high rate of fire, allowing him to mow down opposing babies, cowards and teeny-men in seconds. The Heavy's movement speed is his main weakness. Revving up or firing his Minigun brings his already unimpressive speed down to a snail's pace, making him a very easy target for Snipers and Spies. His slow speed makes him more dependent on support from Medics and Engineers to keep him in the fight. Aside from decimating entire teams, the Heavy is able to provide further support for his comrades with an oft-required health boost via his Sandvich, which, when consumed, is capable of healing him to full health. It can also be dropped to provide an instant 50% health boost to his teammates. However, if he isn't careful, an enemy may pick up the dropped Sandvich for a health boost of their own.

The Heavy is the face of Team Fortress 2. He appears prominently on box-art and promotional materials, starred in the very first Meet the Team video, and has appeared in all further videos to date.

The Heavy is voiced by Gary Schwartz.

Bio

Health

Main articles: Health, Overheal


Class Health Overheal Quick-Fix Overheal
Leaderboard class scout.png Scout 125 185 158
With the Sandman equipped 110 165 139
Leaderboard class soldier.png Soldier 200 300 251
With the Battalion's Backup equipped 220 330 276
Leaderboard class pyro.png Pyro 175 260 220
Leaderboard class demoman.png Demoman 175 260 220
With weapon slot boots equipped 200 300 251
With a head-taking melee weapon equipped with 0 heads 150 225 189
With a head-taking melee weapon equipped with 1 head 165 245 208
With a head-taking melee weapon equipped with 2 heads 180 270 226
With a head-taking melee weapon equipped with 3 heads 195 290 245
With a head-taking melee weapon with 4 or more heads 210 315 264
With weapon slot boots and a head-taking melee weapon equipped with 0 heads 175 260 220
With weapon slot boots and a head-taking melee weapon equipped with 1 head 190 285 239
With weapon slot boots and a head-taking melee weapon equipped with 2 heads 205 305 258
With weapon slot boots and a head-taking melee weapon equipped with 3 heads 220 330 276
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads 235 350 295
Leaderboard class heavy.png Heavy 300 450 376
Under the effects of the Dalokohs Bar or Fishcake 350 500 426
With the Fists of Steel equipped 300 390 346
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake 350 440 396
Leaderboard class engineer.png Engineer 125 185 158
With the Gunslinger equipped 150 225 189
Leaderboard class medic.png Medic 150 225 189
With the Vita-Saw equipped 140 210 176
Leaderboard class sniper.png Sniper 125 185 158
Leaderboard class spy.png Spy 125 185 158
With the Big Earner equipped 100 150 126
With Conniver's Kunai equipped 70 105 89
Maximum overheal from Conniver's Kunai backstabs N/A 210 N/A

Theoretical value. Overheal does not exceed 150% of the classes' maximum health.


Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class heavy.png Heavy
77 %
69 %
26 %
61 %
Any of the Heavy's Primary weapons spun up, except the Brass Beast
37 %
33 %
0 %
29 %
Brass Beast spun up
15 %
15 %
0 %
12 %
Under the effects of the Buffalo Steak Sandvich
104 %
93 %
35 %
83 %
Wielding the Gloves of Running Urgently
100 %
90 %
33 %
80 %
Wielding the Eviction Notice
88 %
79 %
29 %
71 %

Basic strategy

Main articles: Heavy tips, Heavy strategy
Heavyava.jpg
  • Hold MOUSE2 to keep your Minigun spinning, ready for approaching enemies.
  • You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you.
  • Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
  • Your Minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply.
  • Eat hoagie as big machinegun man

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.


Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A Base: 9

Crit: 27

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.

Iron Curtain
Promotional
Iron Curtain
Killicon iron curtain.png
Natascha
Unlock
Natascha
Killicon natascha.png 200 N/A Base: 6.75

Crit: 20.25

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png On hit: slows down enemy players.

Pictogram info.png Slowdown-on-hit effect is reduced over distance.

Pictogram plus.png +20% damage resistance when spun up and health is less than 50% of max.
Pictogram minus.png Deals 25% less damage.
Pictogram minus.png 30% longer spin-up time.

Brass Beast
Craft
Brass Beast
Killicon brass beast.png 200 N/A Base: 10.8

Crit: 32.4

[40 rounds / sec.]

Pictogram info.png Secondary fire spins-up the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png +20% damage bonus.
Pictogram plus.png 20% damage resistance when spun up and health is less than 50% of max.
Pictogram minus.png 50% slower spin up time.
Pictogram minus.png 60% slower move speed when deployed.

Tomislav
Craft
Tomislav
Killicon tomislav.png 200 N/A Base: 9

Crit: 27

[33 rounds / sec.]

Pictogram info.png Secondary fire deploys the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png 20% faster spin up time.
Pictogram plus.png 20% more accurate.
Pictogram plus.png Silent Killer: No spin-up sound.
Pictogram minus.png 20% slower firing speed.

Huo-Long Heater
Promotional / Craft
Huo-Long Heater
Killicon huo-long heater.png 200 N/A Base: 8.1

Crit: 24.3

[40 rounds / sec.]
Afterburn:
8 / sec. × 7.5 secs.

Pictogram info.png Secondary fire deploys the barrel without firing.

Pictogram info.png Fires 4 bullets per unit of ammo used.
Pictogram plus.png Create a ring of flames while spun up.
Pictogram plus.png 25% more damage against burning players.
Pictogram minus.png Deals 10% less damage.
Pictogram minus.png Consumes an additional 4 ammo per second while spun up.


Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Sandvich
Unlock
Sandvich
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 300 health over about 4 seconds.

Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Robo-Sandvich
Promotional
Robo-Sandvich
Dalokohs Bar
Craft
Dalokohs Bar
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 100 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png Raises maximum health by 50 points for 30 seconds.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.
Pictogram plus.png If used when player is at full health, grants 50 points of overheal.

Fishcake
Promotional
Fishcake
Buffalo Steak Sandvich
Craft
Buffalo Steak Sandvich
N/A 1 N/A Pictogram info.png While under effect:
Pictogram plus.png All damage dealt is Mini-Crits.
Pictogram plus.png  Grants 30% faster movement.
Pictogram minus.png  Player can only use melee weapons.
Pictogram minus.png  Damage taken is increased by 20%.

Pictogram info.png Effects last for 16 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png After use it must recharge (over about 25.7 seconds or with any health pickup when at full health) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.

Family Business
Craft
Family Business
Killicon family business.png 8 32 Base: 51

Crit: 153

[5.1 damage × 10 pellets]

Pictogram plus.png +33% clip size.

Pictogram plus.png +15% increased attack speed.
Pictogram minus.png -15% damage done.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Second Banana
Contract
Second Banana
N/A 1 N/A Pictogram info.png With primary fire or taunt key, restores 200 health over about 4 seconds

Pictogram info.png With secondary fire, throws it for another player to restore 20.5% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.
Pictogram info.png If injured, after use it must recharge (over about 10 seconds) to be used again.
Pictogram info.png If your health is full, collecting any health pickup will completely fill the recharge bar.



Melee

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Fists
Stock
Fists
Killicon fists.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).
Apoco-Fists
Promotional / Craft
Apoco-Fists
Killicon apoco-fists.png Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram info.png Killing an enemy with a Critical hit or Mini-crit will turn the victim into Gibs.

Frying Pan
Promotional
Frying Pan
Killicon frying pan.png
Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Freedom Staff
Promotional / Craft
Freedom Staff
Killicon freedom staff.png
Bat Outta Hell
Drop
Bat Outta Hell
Killicon bat outta hell.png
Memory Maker
Distributed
Memory Maker
Killicon memory maker.png
Ham Shank
Promotional
Ham Shank
Killicon ham shank.png
Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Crossing Guard
Uncrate
Crossing Guard
Killicon crossing guard.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Killing Gloves of Boxing
Unlock
Killing Gloves of Boxing
Killicon killing gloves of boxing.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png On kill: grants 5 seconds of guaranteed Critical hits for all weapons.
Pictogram minus.png Has 20% slower swing rate.

Gloves of Running Urgently
Craft
Gloves of Running Urgently
Killicon gloves of running urgently.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png When active, grants 30% faster speed movement.
Pictogram minus.png -50% slower switch-from speed.
Pictogram minus.png Maximum health is drained while item is active at a rate of -10 per second, to a minimum of 100.
Pictogram info.png Maximum health is gradually recovered while this weapon is not active.

Bread Bite
Uncrate
Bread Bite
Killicon bread bite.png
Warrior's Spirit
Craft
Warrior's Spirit
Killicon warrior's spirit.png N/A N/A Base: 85

Crit: 254

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +30% damage bonus.
Pictogram plus.png +50 health on kill.
Pictogram minus.png +30% damage vulnerability while active.

Fists of Steel
Craft
Fists of Steel
Killicon fists of steel.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png –40% damage from ranged sources while active.
Pictogram minus.png +100% slower switch-from speed.
Pictogram minus.png +100% damage vulnerability from melee sources while active.
Pictogram minus.png -40% maximum overheal on wearer.
Pictogram minus.png -40% health from healers on wearer.

Eviction Notice
Craft
Eviction Notice
Killicon eviction notice.png N/A N/A Base: 26

Crit: 78

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png +40% faster firing speed.
Pictogram plus.png +15% faster move speed while active.
Pictogram plus.png Gain 3 second speed boost on hit.
Pictogram minus.png –60% damage done.
Pictogram minus.png Maximum health is drained while item is active at a rate of -5 per second, to a minimum of 100.
Pictogram info.png Maximum health is gradually recovered while this weapon is not active.

Holiday Punch
Craft
Holiday Punch
Killicon holiday punch.png N/A N/A Base: 65

Crit: 0

Pictogram info.png Secondary fire will throw a right-handed punch (no difference from left-handed punch).

Pictogram plus.png  Critical hit forces victim to laugh.
Pictogram plus.png  Always critical hit from behind.
Pictogram plus.png  On Hit: Force enemies to laugh who are also wearing this item.
Pictogram minus.png  Critical hits do no damage.


Taunt Attack

Heavytaunt3.PNG Associated items Description
Main article: Showdown

With a flick of the wrist, the Heavy mimics a quick-draw Pistol Showdown and shouts before blowing out the imaginary smoke from the "barrel".

"Pow! Haha!"

Item sets

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Main article: Item sets
Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect

Main article: Item sets
The FrankenHeavy
Item icon FrankenHeavy.png
Effect

Allows the Heavy to perform the FrankenHeavy taunt.

Main article: Item sets
The Grand Duchess
Item icon Grand Duchess.png
Effect

Enables additional voice responses.

Cosmetic items

Main article: Cosmetic items

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Heavyava.jpg Buffed red heavy.jpg Buffed blu heavy.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Heavy achievements

Update history

April 29, 2008 Patch (Gold Rush Update)
  • Added speech for the Heavy.

August 19, 2008 Patch (A Heavy Update)

May 21, 2009 Patch (Sniper vs. Spy Update)

June 8, 2009 Patch

  • Added a backstab custom death animation to the Heavy.

August 13, 2009 Patch (Classless Update)

March 18, 2010 Patch (First Community Contribution Update)

May 20, 2010 Patch (Second Community Contribution Update)

September 30, 2010 Patch (Mann-Conomy Update)

October 6, 2010 Patch

  • Fixed the Heavy's hands being invisible.

October 27, 2010 Patch (Scream Fortress)

November 3, 2010 Patch

November 19, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

January 7, 2011 Patch

  • [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.

March 10, 2011 Patch (Shogun Pack)

April 28, 2011 Patch

May 5, 2011 Patch (Replay Update)

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

June 23, 2011 Patch (Über Update)

July 1, 2011 Patch

August 2, 2011 Patch

August 3, 2011 Patch

August 18, 2011 Patch (Manno-Technology Bundle)

October 13, 2011 Patch (Manniversary Update & Sale)

October 27, 2011 Patch (Very Scary Halloween Special)

November 10, 2011 Patch

November 16, 2011 Patch

November 22, 2011 Patch

December 15, 2011 Patch (Australian Christmas 2011)

April 27, 2012 Patch

June 27, 2012 Patch (Pyromania Update)

August 15, 2012 Patch (Mann vs. Machine)

  • [Undocumented] Added hat: The U-clank-a.
  • [Undocumented] Added weapons: Silver Botkiller and Gold Botkiller Minigun.
  • [Undocumented] Added new voice lines to Heavy.

September 4, 2012 Patch

September 6, 2012 Patch

September 21, 2012 Patch

September 27, 2012 Patch

October 26, 2012 Patch (Spectral Halloween Special)

November 16, 2012 Patch

December 20, 2012 Patch

February 1, 2013 Patch

  • Fixed the Heavy using incorrect melee animations.

February 22, 2013 Patch

March 12, 2013 Patch

May 17, 2013 Patch (Robotic Boogaloo)

June 13, 2013 Patch

July 10, 2013 Patch (Summer Event 2013)

February 7, 2014 Patch

  • Fixed the Heavy not playing his response rules lines after eating a Sandvich, Buffalo Steak Sandvich, etc.

June 18, 2014 Patch (Love & War Update)

  • All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
  • Added weapon: Bread Bite
  • Added hat: Merc's Mohawk
  • Added misc: Yuri's Revenge

Bugs

  • Sometimes when the Heavy dies while firing the Minigun, a glitch appears after the respawn that shows a muzzle flash and the sound of shooting while the gun itself is unrevved.
  • Depleting all of the ammo of any Minigun by lightly tapping the primary fire while keeping it spun-up with secondary fire allows the Heavy to appear to be firing indefinitely despite having no ammunition. Sounds will play and a muzzle flash is visible, but no damage will be dealt.
  • A Heavy with any melee weapon as his active weapon can continue to attack while stunned, albeit with invisible animations.
  • If a Heavy spins up his primary and taunts while keeping the secondary fire held down, the barrel will not spin. This can be fixed by firing or discontinuing to spin the barrel.

Trivia

  • The Heavy's voice actor, Gary Schwartz, voices the Demoman as well.
  • The songs that the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March', Khachaturian's 'Sabre Dance'.
  • The emblem on the Heavy's sleeve was originally a skull and crossbones. This is still visible in Meet the Heavy and in a backdrop for TF2's library page on Steam.
  • The Heavy is the mascot of "Heavy Gulp," a brand of drink sold in Left 4 Dead 2.
  • In the Left 4 Dead comic "The Sacrifice", a RED Heavy statue appears on Louis' work desk during his recollection. [1]
  • The Heavy takes a starring role as one of the four main characters in Telltale Games' Poker Night at the Inventory.
    • Players can unlock the Iron Curtain for use in Team Fortress 2 by knocking him out of a tournament in which he buys with the weapon instead of the normal $10,000.
    • He describes how listening to Huey Lewis on the battlefield helps keeps spirits up while fighting.
    • An in-game conversation suggests that the Heavy is very educated, having gone to college and receiving a PhD in Russian literature. When asked if he uses his education in his line of work, he responds with "More than you would think."
    • An image of the Heavy makes a cameo as the King of Diamonds in the "Team Fortress 2", "Poker Night" and "Poker Night Alternative" decks, respectively, as well as the King of Hearts in the "Team Fortress 2" deck.
  • The Heavy makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Dustbowl. A plastic mask of the Heavy also makes an appearance as one of the hats selectable for the player's worms.
  • The Gunner class of Monday Night Combat has a promo item resembling the Heavy's ammo belt, named "Bavcon".
    • The name "Bavcon" comes from bandolier, the type of ammo belt that Heavy wears. Bacon is a running gag throughout Monday Night Combat.
  • The first BLU team Heavy resembled John Henry.
  • Heavy posted his first blog post on April 7, 2011 [4] while Soldier was on jury duty.
  • In the Meet the Director comic, it was revealed that Heavy sleeps in a bed next to Sasha, who is in a smaller bed.
    • It was also mentioned that the Heavy's father was a "counter-revolutionary" who was executed, and that his mother, sisters and himself were sent to a north Siberian Gulag in September 1941. The gulag was destroyed and all prisoners escaped in December of the same year.
  • In the Bombinomicon comic, it was revealed that the Heavy works to feed his family, meaning he is still in contact with them.
  • The Heavy is a Familiar (a pet) in the game Dungeon Defenders. The three other TF2 Familiars in the same game are the Pyro, Medic and Engineer.
    • The Heavy appears in the teaser trailer in Dungeon Defenders, where he fights against the BLU team on the Gravel Pit and gets pulled by the hero character Huntress in a portal to the Dungeon Defenders universe.
  • The Heavy, along with the Pyro and the Spy, is a playable character as one character called "Team Fortress" in the PC version of Sonic & All-Stars Racing Transformed. Heavy drives the boat whilst Pyro and Spy drive the standard car and the plane respectively.

Gallery


Related merchandise

See also

References

External links