Pretty Boy's Pocket Pistol
“ | I bet you're all thinking, "Scout can handle the meanest guns out there, he wouldn't use a tiny gun, he's too awesome for that." And you'd be right, I am awesome. Then I realised I could tell people that they are going to be killed BY THE SMALLEST GUN KNOWN TO MAN! Then kill them. Ma always said don't make threats you can't carry out.
— Pretty Boy's Pocket Pistol publicity blurb
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The Pretty Boy's Pocket Pistol is a community-created secondary weapon for the Scout. It is a small, black pistol with a short barrel and light-colored wooden grips.
While the Pretty Boy's Pocket Pistol is active, the player will be awarded up to 3 health points per enemy hit, depending on damage dealt (similar to the Black Box), and the weapon fires 15% faster than the Pistol. However, the clip size is 25% smaller, down to 9 shots per clip compared to the Pistol's 12 shots.
The Pretty Boy's Pocket Pistol was contributed to the Steam Workshop under the name "Pick-Pocket's Pocket Pistol".
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 22 |
Base damage | 100% | 15 |
Maximum fall-off | 52.8% | 8 |
Point blank | 22 | |
Medium range | 13-17 | |
Long range | 8-10 | |
Critical | 45 | |
Mini-crit | 20-29.7 | |
Function times | ||
Attack interval | 0.1445 s | |
Reload | 1.25 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
The Public Enemy | |
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Effect |
No effect |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Mad Milk | Winger | Pretty Boy's Pocket Pistol | |||
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Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Strange variant
[expand]Strange variant information |
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Related achievements
Scout
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Update history
June 27, 2012 Patch (Pyromania Update)
- The Pretty Boy's Pocket Pistol was added to the game.
- Added recoil forces for the Pretty Boy's Pocket Pistol.
- [Undocumented] Added Collector's quality.
- [Undocumented] Added Strange quality.
- [Undocumented] Fixed the clip sticking out of the gun after reload.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed.
- Removed +15 max health passive.
- Added up to +3 health per hit.
- Changed damage vulnerability from +50% fire to +20% all sources while active.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Increased health recovered on hit from +3 to +5.
- Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with shading.
October 20, 2017 Patch (Jungle Inferno Update)
- New attributes (replaced former ones):
- Increased firing speed by 15%.
- Player earns +7 hp per hit.
- Decreased clip size by 25%.
- Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster).
- Fixed the Pretty Boy's Pocket Pistol always giving 7 hp per-hit.
- Reduced maximum (close-range) per-hit heal amount to 3 (from 7).
Bugs
- The attributes are still listed as When weapon is active, despite all the attributes only occurring when the weapon is active.
Trivia
- This weapon's name is a reference to Charles Arthur Floyd, nicknamed "Pretty Boy Floyd", a 1930s bank robber.
- The design is based off of the Colt 1908 Vest Pocket Pistol.
- The design is also similar to some concept art of the original stock Pistol.
Gallery
See also
[expand]Weapons |
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